Michael Stefaniuc
65aac34c56
dsound/tests: Win64 printf format warning fixes.
2006-10-10 11:56:56 +02:00
Robert Reif
425608a120
dsound: Add class factory tests.
2006-08-18 12:04:54 +02:00
Jonathan Ernst
360a3f9142
Update the address of the Free Software Foundation.
2006-05-23 14:11:13 +02:00
Robert Reif
c460d9becf
dsound: Add info to failed tests.
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Print format for failed SetFormat calls.
2006-03-15 11:30:17 +01:00
Robert Reif
b2d604a9da
dsound: Fix double free bug in tests.
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Fix double free in tests. Only happens in interactive mode when
testing duplicated 3D buffers.
2006-01-06 12:16:41 +01:00
Alexandre Julliard
f8ee161a1b
Fixed some traces to use the right printf format and avoid typecasts.
2005-09-12 10:30:05 +00:00
Stefan Huehner
ac6f562b52
Fix more -Wstrict-prototypes warnings.
2005-06-20 14:18:03 +00:00
Robert Reif
7d9340b864
Fix tests to work with drivers that don't support a primary buffer.
2005-06-05 17:55:08 +00:00
Robert Reif
6ec5b351bb
Move initialization to IDirectSound_Initialize.
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Fix error paths to handle a failed IDirectSound_Initialize.
Add tests for IDirectSound_Initialize.
2005-05-06 19:33:32 +00:00
Robert Reif
2a438aa033
Keep dsound8.c and dsound.c in sync.
2005-03-30 10:21:44 +00:00
Robert Reif
aa35787dc7
Don't consider no sound device a failure.
2005-03-05 11:15:27 +00:00
Robert Reif
c3f06fb2e6
Print dsound.dll version from file versioninfo resource.
2005-03-05 10:49:08 +00:00
Robert Reif
3b78212f1d
Add secondary buffer SetFrequency test.
2005-02-25 19:17:11 +00:00
Robert Reif
3cab60997f
Fix tests for win9x and old versions of DirectX.
2005-02-23 12:43:38 +00:00
Robert Reif
2b30370796
Fix block align test.
2005-02-18 12:51:43 +00:00
Robert Reif
b8d6b310f9
Fixed invalid buffer size by rounding up to next multiple of
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nBlockAlign.
Added test to verify buffer rounding behavior.
2005-02-16 16:09:02 +00:00
Robert Reif
50dc513b0f
Print info about primary buffer format.
2005-02-10 20:26:20 +00:00
Robert Reif
202c28f8b8
Remove unneeded includes.
2005-01-10 12:25:56 +00:00
Robert Reif
56dbf7fb21
Initialize and uninitialize COM properly.
2005-01-09 16:34:00 +00:00
Robert Reif
0a16d361e2
Don't consider a device in use a failure.
2004-10-25 21:45:51 +00:00
Robert Reif
b80d1d5d92
Don't consider a device that is already in use a test failure.
2004-10-21 19:51:10 +00:00
Robert Reif
3dcbaaa4cc
Don't consider failure with DSERR_NODRIVER a test failure.
2004-10-19 21:10:41 +00:00
Robert Reif
097e281294
Fix some places where no driver present causes problems.
2004-10-18 19:36:42 +00:00
Robert Reif
f01b871898
DirectSound8 doesn't accept 3D stereo secondary buffers but
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DirectSound does.
Added tests.
2004-08-25 02:09:00 +00:00
Robert Reif
1bd7986c93
Only print format info when in interactive mode for capture test.
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Cleanup error and info messges.
2004-08-23 17:50:31 +00:00
Robert Reif
9d5b0873a0
More dsound tests error message cleanups.
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Only display verbose information when in interactive mode.
2004-08-13 19:44:29 +00:00
Robert Reif
74662974f6
Start cleaning up error messages.
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Don't print verbose info unless in interactive mode or debugging.
2004-08-12 03:29:39 +00:00
Hans Leidekker
dbb3e14748
Fix signed/unsigned comparison warnings.
2004-08-09 18:52:18 +00:00
Robert Reif
fbce110be4
Test different primary buffer formats while keeping the secondary
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buffer format constant.
2004-08-09 18:50:06 +00:00
Robert Reif
4c3d661781
Refactored common test code into subroutines.
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Added tests for correct Compact behavior.
Added tests for all possible IDirectSound[8] creation modes with good
and bad arguments.
Split dsound.c and ds3d.c into separate files for IDirectSound and
IDirectSound8 interfaces and added code to not execute IDirectSound8
tests when run with a dsound.dll of version 7 or earlier. We should
now be able to run these tests on a Windows system with DX7 or earlier
(untested).
2004-07-30 18:42:51 +00:00
Robert Reif
73bd3be8c8
Downgrade tests to DX8 level so it can build on all windows
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platforms.
2004-07-22 20:35:36 +00:00
Robert Reif
02a8ab2fee
Save enumerated GUIDs in a global array so they persist after
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enumeration.
White space cleanup.
Add tests for opening default devices.
2004-07-21 03:23:13 +00:00
Robert Reif
3ce9c5f4b8
Do initialization to match windows behavior (with test).
2004-07-19 20:06:22 +00:00
Robert Reif
429d3059b1
Fixes the right bugs and keeps intent of test.
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Adds more reference count checks.
2004-07-19 19:34:44 +00:00
Francois Gouget
b5ee682cae
Don't try to create a IDirectSound3DBuffer, partly to keep this test
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simple and partly because it's going to fail since we did not request
DSBCAPS_CTRL3D. Fixes a crash on Windows.
Don't request unneeded caps.
2004-07-17 00:04:17 +00:00
Francois Gouget
57aa9ebc38
Get and print the DirectSound primary buffer volume.
2004-07-16 23:42:44 +00:00
Francois Gouget
4c64f9bdf9
Call IDirectSound::Initialize() as per MSDN before using the
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DirectSound object. Fixes a crash on Windows.
2004-07-16 23:21:46 +00:00
Robert Reif
605cc1b029
Remove DirectSound reference counts by buffers and add Destroy
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functions to buffer components and DirectSound to allow proper
destruction even with outstanding references.
Remove trailing white space.
Add tests for proper release even with active buffers.
2004-07-13 23:35:09 +00:00
Robert Reif
ed9d91e6a1
- Create IDirectSound and IDirectSound8 objects using the
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CoCreateInstance COM function to test the Class Factory interfaces.
- Create IDirectSound and IDirectSound8 objects using CreateDirectSound
and CreateDirectSound8 using a NULL device GUID.
2004-07-12 19:45:28 +00:00
Robert Reif
31f817b6f9
Separated DirectSoundCreate8 into two functions and added a
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IDirectSound implementation.
Added proper COM behavior for QueryInterface for IDirectSound and
IDirectSound8.
Fixed a bug in the dsound.h header file for IDirectSound8
CreateSoundBuffer and DuplicateSoundBuffer.
Added new tests for proper COM behavior and enables some commented out
code for tests that work on windows. Added new tests for
IDirectSound8.
2004-07-04 00:13:44 +00:00
Francois Gouget
de9af2414b
Split the 'dsound' test into two parts:
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- the sound format test. Plays a 5 second reference tone to help
debug issues with the tone duration and help detect stutter issues.
Prints explanations describing the sound format interactive
test. Then plays a 1 second test tone for each supported sound
format.
- the 3D sound tests. Performs the volume, panning, moving listener
tests, etc.
2004-06-17 23:03:11 +00:00
Francois Gouget
998cc56773
Add trailing '\n's to ok() calls.
2004-01-20 21:49:35 +00:00
Robert Reif
3237c5a875
Remove capture tests from dsound.c and place them in a new file
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capture.c.
2003-09-27 02:21:12 +00:00
Robert Reif
99b0e8fa66
Added volume and pan support to primary buffers.
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Added more property set support.
2003-09-19 00:10:51 +00:00
Robert Reif
f4866fed8b
Added better tests for volume and pan.
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Added capture notification test.
Fixed capture query notification test bug.
2003-09-15 20:08:26 +00:00
Alexandre Julliard
e37c6e18d0
Fixed header dependencies to be fully compatible with the Windows
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headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Robert Reif
28651e8187
Added more tests and restructured tests for easier debugging.
2003-09-01 23:59:03 +00:00
Robert Reif
b5d2f84f87
Added some COM and property set tests.
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Added LIBUUID to makefile.
2003-08-06 22:57:48 +00:00
Robert Reif
9dacf206fe
3D buffer and listener reference counts should be fixed.
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3D sound now plays in 3D.
COM interfaces should be correct for buffers and 3D stuff. The COM
interface is broken on notifications but I will fix that next.
Fixed the bug when closing and opening the same or another sound
device quickly.
Fixed some locking but there is a lot of work left yet.
2003-06-27 22:22:15 +00:00
Robert Reif
1024fb924d
Add 3d primary and secondary buffer tests.
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Check reference count at object release.
Remove redundant cooperative level setting.
2003-05-22 03:39:32 +00:00