Rémi Bernon
cb1ff768ac
gdi32: Implement GdiDllInitialize stub.
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This is required by several Call of Duty games that are calling this
directly after loading gdi32.dll from disk.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48171
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-11-06 18:20:32 +01:00
Alexandre Julliard
b1d920bb9f
gdi32: Use wide-character string literals.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-11-06 17:34:27 +01:00
Alexandre Julliard
aa90a5969f
gdi32: Build with msvcrt.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-11-05 10:44:16 +01:00
Alexandre Julliard
29d35db9a5
gdi32: Move font codepage setup out of freetype.c.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-30 16:08:21 +02:00
Michael Stefaniuc
fb7a8d92fd
gdi32: Use the ARRAY_SIZE() macro.
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Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-08 12:46:18 +02:00
Alexandre Julliard
60085f4e36
gdi32: Scale stock fonts based on the DPI awareness.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-12 13:50:01 +02:00
Alexandre Julliard
31967ef51d
gdi32: Take DPI awareness into account for the LOGPIXELSX/Y device caps.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-12 13:26:31 +02:00
Huw Davies
2dfb09893c
gdi32: Try to read the dpi from the user key first.
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Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-27 22:22:47 +02:00
Huw Davies
fc2d310949
gdi32: Add get_any_obj_ptr() to retrieve the ptr and type of a GDI handle.
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This enables get_dc_obj() to check the type without calling GetObjectType()
and thus it saves additional calls to Enter/LeaveCriticalSection().
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-08 23:07:22 +09:00
Nikolay Sivov
4161f5120b
gdi32: Increase first gdi handle value.
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Due to 32->16bit handle truncation low enough handle values could be
misinterpreted as stock brushes indices in FillRect().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-08 23:00:58 +09:00
Sebastian Lackner
04bd68409a
gdi32: Use RtlIsCriticalSectionLockedByThread to check lock owner.
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Signed-off-by: Sebastian Lackner <sebastian@fds-team.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-11 13:47:40 +09:00
André Hentschel
540d1459f9
gdi32: Use boolean return values in boolean functions.
2014-01-30 14:51:36 +01:00
Dmitry Timoshkov
705a0f0238
gdi32: Scale default GUI fonts to match screen resolution changes.
2013-06-17 19:30:49 +02:00
Alexandre Julliard
091c342f32
gdi32: Add a generation count in the high word of GDI handles.
2012-10-17 21:38:07 +02:00
Alexandre Julliard
df357093cc
gdi32: Get rid of the GDIOBJHDR type.
2012-10-17 13:48:45 +02:00
Alexandre Julliard
dfeeedcf74
gdi32: Store the object flags directly in the GDI handle table.
2012-10-17 13:27:54 +02:00
Alexandre Julliard
b95dd7e831
gdi32: Store the object selection count directly in the GDI handle table.
2012-10-17 13:17:56 +02:00
Alexandre Julliard
5f14ff42a8
gdi32: Process the object HDC list outside of the critical section.
2012-10-17 13:10:23 +02:00
Alexandre Julliard
2e693d00c9
gdi32: Store the HDC list directly in the GDI handle table.
2012-10-17 13:10:23 +02:00
Alexandre Julliard
cf3cafdc18
gdi32: Store the object function table directly in the GDI handle table.
2012-10-17 13:10:22 +02:00
Alexandre Julliard
2bdf447744
gdi32: Store the object type directly in the GDI handle table.
2012-10-17 13:10:21 +02:00
Alexandre Julliard
2f92af70e0
gdi32: Add helper functions for converting between handle and index.
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Also rename all instances of "large handles" since that's the only handle type now.
2012-10-12 11:36:24 +02:00
Daniel Lehman
ea6e0a833b
gdi32: Use HandleToULong inline function to convert handle to index instead of casting.
2012-10-12 11:27:58 +02:00
Akihiro Sagawa
f503afd86f
gdi32: Remove an outdated comment in struct DefaultFontInfo.
2012-06-18 11:59:40 +02:00
Akihiro Sagawa
2bb416baa8
gdi32: Fix East-Asian font parameters.
2012-06-18 11:59:40 +02:00
Dmitry Timoshkov
e65b19cad3
gdi32: Do not normalize height of the default GUI font.
2012-06-12 10:15:26 +02:00
Dmitry Timoshkov
cca41207c1
gdi32: Fix parameters of some GDI stock fonts.
2012-06-04 12:17:53 +02:00
Akihiro Sagawa
35a928a0f8
gdi32: Use the translated string as a charset name.
2011-11-07 19:34:47 +01:00
Alexandre Julliard
d1db4c859c
gdi32: Add null driver entry points for the device printer functions.
2011-03-11 12:36:38 +01:00
Alexandre Julliard
adc63287b5
gdi32: Add null driver entry points for the object selection functions.
2011-03-10 12:39:03 +01:00
Alexandre Julliard
f75b7e8788
gdi32: Improve tracing of GDI objects to make leaks easier to spot.
2010-10-12 23:01:09 +02:00
Jerome Leclanche
da40f95efa
gdi32: Properly set ERROR_NOACCESS when GetObject receives invalid arguments.
2010-08-20 13:21:06 +02:00
Dylan Smith
e2d7da0604
gdi32: Provide a non-blank font face name for ANSI_FIXED_FONT.
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This patch avoids using the wrong font when this stock font is selected,
which could be seen by modifying notepad to send WM_SETFONT to the edit
control with GetStockObject(ANSI_FIXED_FONT) for wParam.
2010-03-04 12:30:50 +01:00
Dmitry Timoshkov
4c088cbe35
gdi32: Dump GDI objects in the case of running out of GDI handles.
2010-02-24 15:12:31 +01:00
Alexandre Julliard
ad8389dc39
gdi32: Do not load 16-bit gdi.exe by default.
2010-02-08 17:49:48 +01:00
Nikolay Sivov
b3a193a5dd
gdi32: Add GdiInitializeLanguagePack() stub.
2010-01-26 12:09:41 +01:00
Alexandre Julliard
fadc2cda1c
gdi32: Load the 32-bit gdi.exe module wrapper from the 32-bit side.
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Get rid of the empty gdi_main.c file.
2009-12-28 23:50:40 +01:00
Alexandre Julliard
0d07420ecf
gdi32: Use a standard critical section instead of a syslevel for the GDI lock.
2009-12-24 17:42:13 +01:00
Alexandre Julliard
1ac23b9b0f
gdi32: Don't include wingdi16.h by default.
2009-12-07 14:18:29 +01:00
Rob Shearman
ccce11d2c3
gdi32: Move 16-bit functions not exported in gdi32.dll into files compiled only when 16-bit functionality is enabled.
2009-02-19 12:51:50 +01:00
Alexandre Julliard
73593cbf5a
gdi32: Store a separate flag to mark a GDI object for delayed destruction.
2009-01-29 21:45:01 +01:00
Alexandre Julliard
827e1f1de3
gdi32: Increment the reference count for the initial DC stock objects.
2009-01-29 21:44:52 +01:00
Alexandre Julliard
f1ea7a40f8
gdi32: Get rid of GDI_ReallocObject.
2009-01-28 19:04:04 +01:00
Alexandre Julliard
de831f334c
gdi32: Release GDI handles before freeing the object.
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This makes it unnecessary to hold the GDI lock during destruction.
2009-01-28 18:45:21 +01:00
Alexandre Julliard
311c53db4f
gdi32: Allocate and initialize GDI objects before giving them a handle.
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This makes it unnecessary to hold the GDI lock since the object
cannot be accessed before it has a handle.
2009-01-28 18:43:06 +01:00
Alexandre Julliard
5811a2ccb4
gdi32: Use the official constants instead of the old Win9x magic numbers for GDI object types.
2009-01-28 16:20:56 +01:00
Alexandre Julliard
68d19b9552
gdi32: Don't hold the GDI lock while calling the GetObjectA/W methods for GDI objects.
2009-01-27 16:30:43 +01:00
Alexandre Julliard
9ff44b815b
gdi32: Don't hold the GDI lock while calling the UnrealizeObject method for GDI objects.
2009-01-27 16:26:35 +01:00
Alexandre Julliard
f03871094c
gdi32: Don't hold the GDI lock while calling the DeleteObject method for GDI objects.
2009-01-27 16:19:37 +01:00
Alexandre Julliard
b4255d295d
gdi32: Release the GDI lock when calling the DC DeleteObject function.
2009-01-27 16:15:47 +01:00