Rob Shearman
|
da04018608
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ole32: Fix the condition in HMETAFILEPICT_UserFree to match that in METAFILEPICT_UserMarshal.
Actually free the memory.
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2007-11-13 13:29:53 +01:00 |
Rob Shearman
|
8ee930150c
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ole32: Fix a memory leak in the HGLOBAL stream tests by telling CreateStreamOnHGlobal to free the memory it allocates, as we don't free it ourselves in this test.
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2007-11-13 13:29:47 +01:00 |
Rob Shearman
|
d881005c4f
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ole32: Release the stream in COM_RevokeRegisteredClassObject.
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2007-11-13 13:29:38 +01:00 |
Rob Shearman
|
4edca3cf4d
|
ole32: Fail before constructing an object in CreateStreamOnHGlobal to avoid a memory leak.
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2007-11-13 13:29:30 +01:00 |
Rob Shearman
|
8296548bb5
|
kernel32: Implement GetThreadId.
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2007-11-13 13:29:27 +01:00 |
Jacek Caban
|
93d87ca37f
|
hlink: Added HlinkGetSpecialReference implementation.
|
2007-11-13 13:29:23 +01:00 |
Jacek Caban
|
9771c7393a
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shlwapi: Fixed SHPackDispParamsV spec declaration.
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2007-11-13 13:29:20 +01:00 |
Paul Vriens
|
52ccb14155
|
dsound/tests: Better check to see if class is not available.
|
2007-11-13 13:29:17 +01:00 |
Paul Vriens
|
65d3682c22
|
dsound/tests: Fix test failures on WinXP.
|
2007-11-13 13:29:11 +01:00 |
Stefan Dösinger
|
894a705cc7
|
wined3d: Load GL_EXT_texture3D from gl 1.2 if the extension is not there.
|
2007-11-12 14:29:52 +01:00 |
Stefan Dösinger
|
c25a792902
|
wined3d: Mark extensions supported which are included in the gl core.
|
2007-11-12 14:29:45 +01:00 |
Stefan Dösinger
|
0587060a08
|
wined3d: Load GL functions from core if needed.
|
2007-11-12 14:28:21 +01:00 |
Stefan Dösinger
|
07bbf1899d
|
wined3d: Extend the gl extension function loading table with ext info.
|
2007-11-12 14:26:49 +01:00 |
Stefan Dösinger
|
1978ef9a75
|
wined3d: Load extension functions after finding the supported extensions.
|
2007-11-12 14:26:05 +01:00 |
Stefan Dösinger
|
44a592bc74
|
wined3d: Align the gl function table.
|
2007-11-12 14:25:18 +01:00 |
Roderick Colenbrander
|
8295c547f3
|
wgl: Add wglCopyContext support.
|
2007-11-12 14:16:44 +01:00 |
Peter Beutner
|
db28edc790
|
ntdll: Better trap exception handling.
|
2007-11-12 14:14:28 +01:00 |
Peter Beutner
|
fc5316760b
|
ntdll: Don't try to handle kill(SIGTRAP).
|
2007-11-12 14:14:23 +01:00 |
Roderick Colenbrander
|
817b520c3d
|
wined3d: Prevent unneeded context switches.
|
2007-11-12 14:13:21 +01:00 |
Roderick Colenbrander
|
9b0d661e43
|
wined3d: Flush GL calls after drawing to the drawable. This fixes apps that use multiple GL contexts.
|
2007-11-12 14:13:14 +01:00 |
Dan Kegel
|
aaa93200ad
|
user32: Implement return value for DdeClientTransaction for XTYP_EXECUTE.
|
2007-11-12 14:13:02 +01:00 |
Alexandre Julliard
|
6ff78347e2
|
user32: Remove a few traces that only duplicate the relay information.
|
2007-11-12 14:03:45 +01:00 |
Alexandre Julliard
|
2a2e303dc5
|
oleaut32: Fixed asm proxys to support more than 128 methods.
Reported by Martin Kochanski.
|
2007-11-12 13:18:38 +01:00 |
Kai Blin
|
d35c13c621
|
ws2_32: Cope with buggy apps passing setsockopt optval as a value instead of a pointer.
|
2007-11-12 13:03:57 +01:00 |
Alistair Leslie-Hughes
|
0fade3c139
|
clusapi: Corrected value in GetNodeClusterState.
|
2007-11-12 13:00:25 +01:00 |
David Adam
|
147600b671
|
d3dx8: Implement D3DXVec3Unproject.
|
2007-11-12 13:00:08 +01:00 |
David Adam
|
6c902b42d5
|
d3dx8: Implement D3XMatrixVec3Project.
|
2007-11-12 13:00:01 +01:00 |
David Adam
|
3231c01c42
|
d3dx8: Implement D3XMatrixMultiplyTranspose.
|
2007-11-12 12:59:53 +01:00 |
David Adam
|
43643072da
|
d3dx8: Implement D3XMatrixInverse.
|
2007-11-12 12:59:44 +01:00 |
Juan Lang
|
f6833c4d09
|
rsaenh: Check pad bytes for consistency when decrypting.
|
2007-11-12 12:57:15 +01:00 |
Detlef Riekenberg
|
cb113b23c4
|
shell32: Some undocumented defines and functions are now in the PSDK.
|
2007-11-12 12:56:38 +01:00 |
Hans Leidekker
|
addf895c87
|
kernel32: Loosen requirements on what QueryDosDevice returns.
|
2007-11-12 12:56:28 +01:00 |
Maarten Lankhorst
|
8de6c8b4a9
|
dsound: Return primary_done when no mixing needs to be done instead of 0.
|
2007-11-12 12:56:21 +01:00 |
Maarten Lankhorst
|
8c3f9c8c7e
|
dsound: Reassign pointers back to null when destroying structure.
|
2007-11-12 12:56:15 +01:00 |
Dan Kegel
|
89b9af7714
|
advapi32: Fix buffer overrun in tests/registry.c:wine_debugstr_wn().
|
2007-11-12 12:55:42 +01:00 |
Rob Shearman
|
6c8ed9efbe
|
ntdll: Initialise the part of the buffer to be written to a file in the file test.
|
2007-11-12 12:55:13 +01:00 |
Rob Shearman
|
6d11348963
|
server: In set_user_object_info len is in bytes, not WCHARs.
|
2007-11-12 12:55:06 +01:00 |
Rob Shearman
|
6539b3801d
|
oleaut32: Handle non-byref safe arrays in VARIANT_UserFree.
|
2007-11-12 12:54:04 +01:00 |
Rob Shearman
|
2779099319
|
ole32: Disconnect the IRemUnknown stub buffer before destroying it to release the reference on the IRemUnknown object.
|
2007-11-12 12:53:59 +01:00 |
Rob Shearman
|
8e51ab35be
|
shell32: Fix a memory leak in Stream_WriteLocationInfo.
|
2007-11-12 12:53:53 +01:00 |
Rob Shearman
|
1a67b1f53e
|
shell32: Fix the length calculation of the pidl in ILSaveToStream by using the helper function ILGetSize.
|
2007-11-12 12:53:49 +01:00 |
Misha Koshelev
|
57f36261fa
|
urlmon: Fix PROTOCOLDATA message passing in IInternetProtocolSink interface of Binding.
|
2007-11-12 12:53:45 +01:00 |
Misha Koshelev
|
0a158e7aa3
|
urlmon: Release IInternetProtocolSink and BindInfo on request handle closure, not on first handle closure.
|
2007-11-12 12:53:37 +01:00 |
Tony Wasserka
|
f40955bf54
|
d3dx8: Implement the C++ stuff of the D3DXCOLOR structure.
|
2007-11-12 12:41:40 +01:00 |
Tony Wasserka
|
94ccd3f014
|
d3dx8: Implement the C++ stuff of the D3DXPLANE structure.
|
2007-11-12 12:41:33 +01:00 |
Tony Wasserka
|
00bcbe254f
|
d3dx8: Implement the C++ stuff of the D3DXQUATERNION structure.
|
2007-11-12 12:41:27 +01:00 |
Tony Wasserka
|
f422aead30
|
d3dx8: Implement the C++ stuff of the D3DXMATRIX structure.
|
2007-11-12 12:41:20 +01:00 |
Tony Wasserka
|
dca53f1890
|
d3dx8: Implement the C++ stuff of the D3DXVECTOR4 structure.
|
2007-11-12 12:40:47 +01:00 |
Tony Wasserka
|
d320460765
|
d3dx8: Implement the C++ stuff of the D3DXVECTOR3 structure.
|
2007-11-12 12:40:36 +01:00 |
Tony Wasserka
|
74750c3c64
|
d3dx8: Implement the C++ stuff of the D3DXVECTOR2 structure.
|
2007-11-12 12:40:14 +01:00 |