This used to default to false before Catalina, and it still does so when
the application is built with XCode 10 or earlier. When building with
XCode 11 or later Catalina and newer will create a high DPI GL view even
if the window is low dpi. Because we don't adjust glViewport parameters
(and glDrawPixels, etc) we render only to the lower left quadrant.
Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
And send_hardware_message.
This makes it possible to use __wine_send_input to send extended input
data, such as HID device notifications and WM_INPUT messages carrying
HID reports.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=50506
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
On Windows 10 the DISPLAY_DEVICE_ACTIVE flag is set even if monitor is
in power
saving mode or switched off. Monitors without DISPLAY_DEVICE_ACTIVE are
only reported when display is disabled. This doesn't match with
CGDisplayIsActive function.
Current code causes rendering problems when native .NET is used. When
monitors are updated when in power saving mode (e.g. due to race on
machine wake-up) we might end up with no monitors being enumerated by
EnumDisplayMonitors.
Signed-off-by: Piotr Caban <piotr@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This is called from the status item implementation.
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Fixes an Apple Silicon issue where CGDisplayIOServicePort() returns
a fake AMD GPU "compatibility" node rather than the real GPU node.
Signed-off-by: Brendan Shanks <bshanks@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This is especially important for M1 GPUs as they don't support the 24/8 format.
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Instead of after sending the WM_MACDRV_UPDATE_DESKTOP_RECT
message. Specifically ddraw reacts to the followup messages and
expects to get the new display rects inside the message handler.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Fixes GPU detection when running in VMware Fusion, where the GPU entry
lacks a "model" property.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=49774
Signed-off-by: Brendan Shanks <bshanks@codeweavers.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
EnumDisplaySettings() on Wine does not write beyond the end of DEVMODE because it doesn't use
dmDriverExtra currently, but this implementation detail should not be relied on.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
0 or 1 in dmDisplayFrequency means to use the default frequency.
Fix Disgaea PC and Ostriv failing to launch in exclusive fullscreen mode.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Set DM_POSITION and DM_DISPLAYORIENTATION when calling
EnumDisplaySettings(ENUM_REGISTRY_SETTINGS). DM_DISPLAYFIXEDOUTPUT
is not set because it is not necessarily reported according to tests.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
It is currently unsupported. This helps later patches so that
settings handlers using a new interface can be introduced without
detaching adapter support, making patches smaller.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Changing non-primary adapter settings is currently unsupported. Return
success for non-primary adapter settings changes so that the primary
adapter settings don't get changed unintentionally.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
NULL device and mode parameters mean to restore all adapters to their
registry settings. Since all user graphics drivers only support a
primary adapter now, it's okay to restore only the primary adapter.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Currently, there is a race condition where if two threads call into
OpenGL at the same time, one of them will initialize OpenGL, but the
other will barrel on ahead, thinking GL is already initialized, even
though the first thread hasn't finished initializing it yet. One of the
symptoms of this is that no pixel formats appear to be available,
because the first thread hasn't yet enumerated the available pixel
formats.
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>