Jim Aston
|
2e1cafa288
|
Renamed wintypes.h to windef.h.
|
1999-03-14 16:35:05 +00:00 |
Alexandre Julliard
|
a396029270
|
Large-scale renaming of all Win32 functions and types to use the
standard Windows names.
|
1999-02-26 11:11:13 +00:00 |
Marcus Meissner
|
219cfd8387
|
Optimized away more includes, readded some #includes for necessary
prototypes.
|
1999-02-24 13:05:13 +00:00 |
Marcus Meissner
|
04c3e1d456
|
Removed a lot of occurences of windows.h (and added necessary other
includes).
|
1999-02-19 10:37:02 +00:00 |
Marcus Meissner
|
fb0192236b
|
Some ddraw/d3d bugfixes, updated Diablo/WC4 ddraw status.
|
1999-02-14 09:25:37 +00:00 |
Lionel Ulmer
|
b501c8f9fa
|
Added 'objbase.h' to prevent compiler warnings.
|
1999-02-11 14:01:36 +00:00 |
Francois Gouget
|
a94d649f76
|
Replaced references to interfaces.h by wine/obj_xxx.h headers instead
since these headers already provide the necessary definitions.
|
1999-02-02 16:14:23 +00:00 |
Lionel Ulmer
|
b0485d5b2d
|
- various warning and bug fixes
|
1999-01-23 12:33:16 +00:00 |
Alexandre Julliard
|
8da12c43a9
|
Group commit for recovery after disk crash.
See Changelog for changes WRT release 990110.
|
1999-01-17 16:55:11 +00:00 |
Lionel Ulmer
|
5ff007747f
|
- beginning of implementation of Direct3D2 (DX 5.0) and associated classes
- some basic code for Direct3D and Direct3DExecuteBuffer (DX 3.0)
- added stretching to Blt function
|
1999-01-03 17:00:19 +00:00 |