Andrew Talbot
1e4c97175e
dsound: Exclude unused headers.
2007-05-03 14:23:53 +02:00
Andrew Talbot
824c9c8ee6
dsound: Constify some variables.
2007-04-30 12:32:30 +02:00
Maarten Lankhorst
c38bcb96d7
dsound: Use an inline for ring buffer pointer difference calculation.
2007-02-22 11:26:42 +01:00
Maarten Lankhorst
0036298a14
dsound: Add some comments from earlier patch that makes code a little better understandable.
2007-02-22 11:25:35 +01:00
Michael Stefaniuc
26bd2ec9c3
dsound: Win64 printf format warning fixes.
2006-11-13 12:49:04 +01:00
Michael Stefaniuc
0f08667c8a
dsound: Fix the declaration/definition of DSOUND_timer().
2006-11-13 12:48:27 +01:00
Alexandre Julliard
179a4e0a2e
dsound: Make some functions static.
2006-08-02 13:26:14 +02:00
Jonathan Ernst
360a3f9142
Update the address of the Free Software Foundation.
2006-05-23 14:11:13 +02:00
Robert Reif
e49a5c22fb
dsound: Refactor playback.
...
Replace references of IDirectSoundImpl with DirectSoundDevice to
remove one level of indirection and remove the problem of a three
object circular reference.
2006-01-06 12:35:20 +01:00
Davin McCall
a9a689c592
PhaseCancel subtracts secondary buffer from primary buffer, not the
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other way around.
2005-11-01 10:18:55 +00:00
Robert Reif
6727c52f3b
Include winuser.h so the code compiles cleanly on windows using
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windows headers.
2005-10-17 09:24:50 +00:00
Alex Villacís Lasso
5577cc739d
Correction to earlier assertion patch to allow for buf_mixpos ==
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buflen in non-looping case, fixes looping of one-off mixed samples
introduced by previous patch.
2005-08-03 19:13:58 +00:00
Alex Villacís Lasso
7840becd3f
Prevent dsb->buf_mixpos from ever remaining past dsb->buflen even if
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not in DSBPLAY_LOOPING case, to prevent assertion failure in
DSOUND_MixInBuffer.
2005-08-02 09:47:32 +00:00
Robert Reif
0043504155
Fix a typo.
2005-06-21 09:43:29 +00:00
Robert Reif
e5208ca7a3
Fix roundoff error to prevent negative length.
2005-06-20 14:12:03 +00:00
Robert Reif
a2f1fd3aca
Add multiple DIRECTSOUND object support (multiple sound cards can play
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at the same time).
Fix CoCreateInstance when no sound card is present.
Fix create bug found by Mike Hearn.
2005-05-31 09:31:37 +00:00
Robert Reif
70fe39e42c
Remove dead code and redundant variables from DSOUND_CalcPlayPosition
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and callers.
2005-05-09 09:23:54 +00:00
Robert Reif
1e17a784c6
Fix block align error message to show length before fix up.
2005-03-19 17:09:33 +00:00
Robert Reif
7f6536c504
Change some global variable names.
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Cleanup usage of global dsound variable to not use local variable of
same name.
Almost ready to add support for more than one sound card at the same
time.
2005-03-15 15:40:35 +00:00
Robert Reif
2a052044fe
Use nBlockAlign rather than calculating it.
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Add a buffer length alignment error message.
2005-02-25 19:16:57 +00:00
Robert Reif
c50038542a
Some block align cleanups.
2005-02-16 16:26:13 +00:00
Robert Reif
0e0544aa72
Signed/unsigned fix and code cleanup.
2005-02-10 17:10:54 +00:00
Robert Reif
364c0d53f9
Remove unused includes.
2005-01-24 13:31:27 +00:00
Robert Reif
ef847a0303
Use Windows memory functions.
2005-01-24 12:40:45 +00:00
Robert Reif
b0d74e6bf3
Fixed memory leak in mixer code.
2005-01-24 11:27:05 +00:00
Hans Leidekker
fe442b21f7
Fix signed/unsigned comparison warnings.
2004-09-08 01:23:57 +00:00
Robert Reif
1d785b85c2
Consolidate secondary buffer list processing and locking.
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Two new functions DSOUND_AddBuffer and DSOUND_RemoveBuffer
have been added and the locking has been moved into these functions.
Renamed IDirectSound lock to buffer_list_lock.
Removed redundant test for IID_IDirectSoundNotify and
IID_IDirectSoundNotify8 because they are the same.
Removed check for invalid buffers on list because that shouldn't
happen anymore because of fixed 3d buffer reference counting.
Minor code cleanups.
2004-09-07 19:32:21 +00:00
Robert Reif
dfe3c1c579
Allocate wave format structure dynamically based on format.
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Remove format checks to allow driver to decide if format supported.
Code cleanups.
2004-08-18 00:30:37 +00:00
Robert Reif
101599e902
Speed up mixing and unmixing by moving sample size and buffer wrap
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tests to outside the loop. The code is not as compact or pretty but
it should be faster.
2004-08-12 20:01:32 +00:00
Gerald Pfeifer
0ba37e23d9
Avoid using round(), which is unportable.
2004-08-02 18:47:09 +00:00
Francois Gouget
18aeb90165
Fix the volume and balance of primary buffers so it is the system's
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volume and balance, like on Windows.
2004-07-23 19:06:31 +00:00
Robert Reif
370a18f786
Reduce the use of the dsound global variable by passing address to
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functions.
2004-01-12 21:02:22 +00:00
Robert Reif
99b0e8fa66
Added volume and pan support to primary buffers.
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Added more property set support.
2003-09-19 00:10:51 +00:00
Alexandre Julliard
e37c6e18d0
Fixed header dependencies to be fully compatible with the Windows
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headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Robert Reif
5ec32cecf2
Added SecondaryBuffer and DirectSoundCaptureNotify COM objects to get
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reference counting right.
2003-09-01 23:58:43 +00:00
Robert Reif
9dacf206fe
3D buffer and listener reference counts should be fixed.
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3D sound now plays in 3D.
COM interfaces should be correct for buffers and 3D stuff. The COM
interface is broken on notifications but I will fix that next.
Fixed the bug when closing and opening the same or another sound
device quickly.
Fixed some locking but there is a lot of work left yet.
2003-06-27 22:22:15 +00:00
Robert Reif
a4ed8e7740
- make parameter checking and error notification consistent
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- propagate driver and local function errors where needed
- fix error returns where pointer is given for returned data
- add 3d listener to primary buffer when needed
- copy 3d part of buffer when duplicated
- fix bug when primary buffer is reopened with smaller buffer
- loosen requirements on caps data size check
- set caps for emulated mode based on actual driver caps
2003-05-22 03:39:13 +00:00
Robert Reif
772539a84a
Move all tests to outside the loop when setting volume.
...
Add traces to functions.
2003-05-02 21:23:16 +00:00
Robert Reif
abde7d0acf
Reversed relationship between buffers and notifies.
...
Fixed notify reuse bug.
Minor documentation and error message cleanup.
2003-05-02 20:16:48 +00:00
Alexandre Julliard
c2ebe1ff93
Removed uses of the non standard ICOM_VTBL macro.
2003-04-10 18:17:34 +00:00
Jerry Jenkins
5f4e4a5094
Align data to proper size.
2003-04-07 23:18:31 +00:00
Ove Kaaven
6fb0277699
Somewhat more reliable dsound position notifications.
2003-03-17 21:23:12 +00:00
Robert Reif
89b469fefe
Added support for multiple direct sound devices.
2003-03-15 00:54:11 +00:00
Robert Reif
8c2ec131a8
Added a configuration option for setting the hardware acceleration
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level just like the direct sound control panel app.
More work on the full duplex interface so the compile warning is no
longer generated. Full duplex interface is still stubbed out.
Moved full duplex mixer reset fix into wineoss driver where it
belongs.
Added some more locking fixes.
Capture and full duplex are now stable.
2003-03-06 22:46:34 +00:00
Robert Reif
15cc17fbcf
Fixed code to handle full duplex properly.
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Added support for capture driver (disabled).
Fixed direct sound capture test to handle notifications properly.
2003-03-04 02:12:34 +00:00
Francois Gouget
8e9dcb6655
Use the same 8/16bit conversion routines as in pcmconverter.c.
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Reorder the two ifs in the first part of cp_fields to simplify the
code.
2003-01-16 00:20:07 +00:00
Francois Gouget
8325deaa33
Fix latent deadlock in DSOUND_callback.
2003-01-11 20:53:43 +00:00
Alexandre Julliard
b34fb35b31
Fixed warnings caused by conversion to -DSTRICT.
2002-10-18 23:48:57 +00:00
Patrik Stridvall
9c1de6de30
Moved all the content of the DDK files ntdef.h and ntddk.h to
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winternl.h.
2002-09-12 22:07:02 +00:00
Patrik Stridvall
d016f819f1
Added include protection for unistd.h and sys/time.h.
2002-08-17 00:43:16 +00:00