dplayx: Add a separate refcount for IDirectPlayLobby.
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d9d1b6ade7
commit
ffdeda566c
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@ -72,14 +72,20 @@ typedef struct tagDirectPlayLobbyData
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typedef struct IDirectPlayLobbyImpl
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{
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IDirectPlayLobby IDirectPlayLobby_iface;
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IDirectPlayLobby3 IDirectPlayLobby3_iface;
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IDirectPlayLobby3A IDirectPlayLobby3A_iface;
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LONG numIfaces; /* "in use interfaces" refcount */
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LONG ref3, ref3A;
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LONG ref, ref3, ref3A;
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CRITICAL_SECTION lock;
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DirectPlayLobbyData* dpl;
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} IDirectPlayLobbyImpl;
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static inline IDirectPlayLobbyImpl *impl_from_IDirectPlayLobby( IDirectPlayLobby *iface )
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{
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return CONTAINING_RECORD( iface, IDirectPlayLobbyImpl, IDirectPlayLobby_iface );
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}
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static inline IDirectPlayLobbyImpl *impl_from_IDirectPlayLobby3( IDirectPlayLobby3 *iface )
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{
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return CONTAINING_RECORD( iface, IDirectPlayLobbyImpl, IDirectPlayLobby3_iface );
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@ -130,6 +136,13 @@ static void dplobby_destroy(IDirectPlayLobbyImpl *obj)
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HeapFree( GetProcessHeap(), 0, obj );
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}
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static HRESULT WINAPI IDirectPlayLobbyImpl_QueryInterface( IDirectPlayLobby *iface, REFIID riid,
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void **ppv )
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{
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IDirectPlayLobbyImpl *This = impl_from_IDirectPlayLobby( iface );
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return IDirectPlayLobby_QueryInterface( &This->IDirectPlayLobby3_iface, riid, ppv );
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}
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static HRESULT WINAPI IDirectPlayLobby3AImpl_QueryInterface( IDirectPlayLobby3A *iface, REFIID riid,
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void **ppv )
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{
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@ -145,12 +158,12 @@ static HRESULT WINAPI IDirectPlayLobby3Impl_QueryInterface( IDirectPlayLobby3 *i
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if ( IsEqualGUID( &IID_IUnknown, riid ) )
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{
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TRACE( "(%p)->(IID_IUnknown %p)\n", This, ppv );
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*ppv = &This->IDirectPlayLobby3_iface;
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*ppv = &This->IDirectPlayLobby_iface;
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}
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else if ( IsEqualGUID( &IID_IDirectPlayLobby, riid ) )
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{
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TRACE( "(%p)->(IID_IDirectPlayLobby %p)\n", This, ppv );
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*ppv = &This->IDirectPlayLobby3_iface;
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*ppv = &This->IDirectPlayLobby_iface;
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}
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else if ( IsEqualGUID( &IID_IDirectPlayLobbyA, riid ) )
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{
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@ -188,6 +201,19 @@ static HRESULT WINAPI IDirectPlayLobby3Impl_QueryInterface( IDirectPlayLobby3 *i
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return S_OK;
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}
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static ULONG WINAPI IDirectPlayLobbyImpl_AddRef( IDirectPlayLobby *iface )
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{
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IDirectPlayLobbyImpl *This = impl_from_IDirectPlayLobby( iface );
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ULONG ref = InterlockedIncrement( &This->ref );
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TRACE( "(%p) ref=%d\n", This, ref );
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if ( ref == 1 )
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InterlockedIncrement( &This->numIfaces );
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return ref;
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}
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static ULONG WINAPI IDirectPlayLobby3AImpl_AddRef(IDirectPlayLobby3A *iface)
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{
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IDirectPlayLobbyImpl *This = impl_from_IDirectPlayLobby3A( iface );
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@ -214,6 +240,19 @@ static ULONG WINAPI IDirectPlayLobby3Impl_AddRef(IDirectPlayLobby3 *iface)
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return ref;
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}
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static ULONG WINAPI IDirectPlayLobbyImpl_Release( IDirectPlayLobby *iface )
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{
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IDirectPlayLobbyImpl *This = impl_from_IDirectPlayLobby( iface );
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ULONG ref = InterlockedDecrement( &This->ref );
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TRACE( "(%p) ref=%d\n", This, ref );
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if ( !ref && !InterlockedDecrement( &This->numIfaces ) )
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dplobby_destroy( This );
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return ref;
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}
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static ULONG WINAPI IDirectPlayLobby3AImpl_Release(IDirectPlayLobby3A *iface)
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{
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IDirectPlayLobbyImpl *This = impl_from_IDirectPlayLobby3A( iface );
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@ -327,6 +366,13 @@ static HRESULT DPL_ConnectEx( IDirectPlayLobbyImpl *This, DWORD dwFlags, REFIID
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return hr;
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}
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static HRESULT WINAPI IDirectPlayLobbyImpl_Connect( IDirectPlayLobby *iface, DWORD flags,
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IDirectPlay2A **dp, IUnknown *unk )
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{
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IDirectPlayLobbyImpl *This = impl_from_IDirectPlayLobby( iface );
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return IDirectPlayLobby_Connect( &This->IDirectPlayLobby3_iface, flags, dp, unk );
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}
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static HRESULT WINAPI IDirectPlayLobby3AImpl_Connect( IDirectPlayLobby3A *iface, DWORD flags,
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IDirectPlay2A **dp, IUnknown *unk)
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{
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@ -350,6 +396,14 @@ static HRESULT WINAPI IDirectPlayLobby3Impl_Connect( IDirectPlayLobby3 *iface, D
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* NOTE: It appears that this method is supposed to be really really stupid
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* with no error checking on the contents.
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*/
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static HRESULT WINAPI IDirectPlayLobbyImpl_CreateAddress( IDirectPlayLobby *iface, REFGUID sp,
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REFGUID datatype, const void *data, DWORD datasize, void *address, DWORD *addrsize )
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{
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IDirectPlayLobbyImpl *This = impl_from_IDirectPlayLobby( iface );
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return IDirectPlayLobby_CreateAddress( &This->IDirectPlayLobby3_iface, sp, datatype, data,
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datasize, address, addrsize );
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}
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static HRESULT WINAPI IDirectPlayLobby3AImpl_CreateAddress( IDirectPlayLobby3A *iface,
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REFGUID guidSP, REFGUID guidDataType, const void *lpData, DWORD dwDataSize, void *lpAddress,
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DWORD *lpdwAddressSize )
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@ -403,6 +457,14 @@ static HRESULT DPL_CreateAddress(
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* given callback function, with lpContext, for each of the chunks.
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*
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*/
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static HRESULT WINAPI IDirectPlayLobbyImpl_EnumAddress( IDirectPlayLobby *iface,
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LPDPENUMADDRESSCALLBACK enumaddrcb, const void *address, DWORD size, void *context )
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{
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IDirectPlayLobbyImpl *This = impl_from_IDirectPlayLobby( iface );
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return IDirectPlayLobby_EnumAddress( &This->IDirectPlayLobby3_iface, enumaddrcb, address, size,
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context );
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}
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static HRESULT WINAPI IDirectPlayLobby3AImpl_EnumAddress( IDirectPlayLobby3A *iface,
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LPDPENUMADDRESSCALLBACK lpEnumAddressCallback, const void *lpAddress, DWORD dwAddressSize,
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void *lpContext )
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@ -462,6 +524,14 @@ HRESULT DPL_EnumAddress( LPDPENUMADDRESSCALLBACK lpEnumAddressCallback, LPCVOID
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* build the DirectPlay Address.
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*
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*/
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static HRESULT WINAPI IDirectPlayLobbyImpl_EnumAddressTypes( IDirectPlayLobby *iface,
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LPDPLENUMADDRESSTYPESCALLBACK enumaddrtypecb, REFGUID sp, void *context, DWORD flags )
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{
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IDirectPlayLobbyImpl *This = impl_from_IDirectPlayLobby( iface );
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return IDirectPlayLobby_EnumAddressTypes( &This->IDirectPlayLobby3_iface, enumaddrtypecb, sp,
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context, flags );
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}
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static HRESULT WINAPI IDirectPlayLobby3AImpl_EnumAddressTypes( IDirectPlayLobby3A *iface,
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LPDPLENUMADDRESSTYPESCALLBACK lpEnumAddressTypeCallback, REFGUID guidSP, void *lpContext,
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DWORD dwFlags )
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@ -608,6 +678,14 @@ static HRESULT WINAPI IDirectPlayLobby3Impl_EnumLocalApplications( IDirectPlayLo
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return DPERR_OUTOFMEMORY;
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}
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static HRESULT WINAPI IDirectPlayLobbyImpl_EnumLocalApplications( IDirectPlayLobby *iface,
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LPDPLENUMLOCALAPPLICATIONSCALLBACK enumlocalappcb, void *context, DWORD flags )
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{
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IDirectPlayLobbyImpl *This = impl_from_IDirectPlayLobby( iface );
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return IDirectPlayLobby_EnumLocalApplications( &This->IDirectPlayLobby3_iface, enumlocalappcb,
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context, flags );
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}
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static HRESULT WINAPI IDirectPlayLobby3AImpl_EnumLocalApplications( IDirectPlayLobby3A *iface,
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LPDPLENUMLOCALAPPLICATIONSCALLBACK lpEnumLocalAppCallback, void *lpContext, DWORD dwFlags )
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{
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@ -707,6 +785,14 @@ static HRESULT WINAPI IDirectPlayLobby3AImpl_EnumLocalApplications( IDirectPlayL
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* the data structure to be allocated by our caller which can then
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* call this procedure/method again with a valid data pointer.
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*/
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static HRESULT WINAPI IDirectPlayLobbyImpl_GetConnectionSettings( IDirectPlayLobby *iface,
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DWORD appid, void *data, DWORD *size )
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{
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IDirectPlayLobbyImpl *This = impl_from_IDirectPlayLobby( iface );
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return IDirectPlayLobby_GetConnectionSettings( &This->IDirectPlayLobby3_iface, appid, data,
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size );
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}
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static HRESULT WINAPI IDirectPlayLobby3AImpl_GetConnectionSettings( IDirectPlayLobby3A *iface,
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DWORD dwAppID, void *lpData, DWORD *lpdwDataSize )
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{
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@ -753,6 +839,14 @@ static HRESULT WINAPI IDirectPlayLobby3Impl_GetConnectionSettings( IDirectPlayLo
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* application. All messages are queued until received.
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*
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*/
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static HRESULT WINAPI IDirectPlayLobbyImpl_ReceiveLobbyMessage( IDirectPlayLobby *iface,
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DWORD flags, DWORD appid, DWORD *msgflags, void *data, DWORD *size )
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{
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IDirectPlayLobbyImpl *This = impl_from_IDirectPlayLobby( iface );
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return IDirectPlayLobby_ReceiveLobbyMessage( &This->IDirectPlayLobby3_iface, flags, appid,
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msgflags, data, size );
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}
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static HRESULT WINAPI IDirectPlayLobby3AImpl_ReceiveLobbyMessage( IDirectPlayLobby3A *iface,
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DWORD dwFlags, DWORD dwAppID, DWORD *lpdwMessageFlags, void *lpData,
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DWORD *lpdwDataSize )
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@ -918,6 +1012,14 @@ static BOOL DPL_CreateAndSetLobbyHandles( DWORD dwDestProcessId, HANDLE hDestPro
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* connect to a session.
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*
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*/
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static HRESULT WINAPI IDirectPlayLobbyImpl_RunApplication( IDirectPlayLobby *iface, DWORD flags,
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DWORD *appid, DPLCONNECTION *conn, HANDLE event )
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{
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IDirectPlayLobbyImpl *This = impl_from_IDirectPlayLobby( iface );
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return IDirectPlayLobby_RunApplication( &This->IDirectPlayLobby3_iface, flags, appid, conn,
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event );
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}
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static HRESULT WINAPI IDirectPlayLobby3AImpl_RunApplication( IDirectPlayLobby3A *iface,
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DWORD dwFlags, DWORD *lpdwAppID, DPLCONNECTION *lpConn, HANDLE hReceiveEvent )
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{
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@ -1058,6 +1160,14 @@ static HRESULT WINAPI IDirectPlayLobby3Impl_RunApplication( IDirectPlayLobby3 *i
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* All messages are queued until received.
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*
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*/
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static HRESULT WINAPI IDirectPlayLobbyImpl_SendLobbyMessage( IDirectPlayLobby *iface, DWORD flags,
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DWORD appid, void *data, DWORD size )
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{
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IDirectPlayLobbyImpl *This = impl_from_IDirectPlayLobby( iface );
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return IDirectPlayLobby_SendLobbyMessage( &This->IDirectPlayLobby3_iface, flags, appid, data,
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size );
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}
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static HRESULT WINAPI IDirectPlayLobby3AImpl_SendLobbyMessage( IDirectPlayLobby3A *iface,
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DWORD flags, DWORD appid, void *data, DWORD size )
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{
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@ -1109,6 +1219,14 @@ static HRESULT WINAPI IDirectPlayLobby3Impl_SetConnectionSettings( IDirectPlayLo
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return hr;
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}
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static HRESULT WINAPI IDirectPlayLobbyImpl_SetConnectionSettings( IDirectPlayLobby *iface,
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DWORD flags, DWORD appid, DPLCONNECTION *conn )
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{
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IDirectPlayLobbyImpl *This = impl_from_IDirectPlayLobby( iface );
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return IDirectPlayLobby_SetConnectionSettings( &This->IDirectPlayLobby3_iface, flags,
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appid, conn );
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}
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static HRESULT WINAPI IDirectPlayLobby3AImpl_SetConnectionSettings( IDirectPlayLobby3A *iface,
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DWORD dwFlags, DWORD dwAppID, DPLCONNECTION *lpConn )
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{
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@ -1142,6 +1260,14 @@ static HRESULT WINAPI IDirectPlayLobby3AImpl_SetConnectionSettings( IDirectPlayL
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* Registers an event that will be set when a lobby message is received.
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*
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*/
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static HRESULT WINAPI IDirectPlayLobbyImpl_SetLobbyMessageEvent( IDirectPlayLobby *iface,
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DWORD flags, DWORD appid, HANDLE event )
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{
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IDirectPlayLobbyImpl *This = impl_from_IDirectPlayLobby( iface );
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return IDirectPlayLobby_SetLobbyMessageEvent( &This->IDirectPlayLobby3_iface, flags, appid,
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event );
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}
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static HRESULT WINAPI IDirectPlayLobby3AImpl_SetLobbyMessageEvent( IDirectPlayLobby3A *iface,
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DWORD flags, DWORD appid, HANDLE event )
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{
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@ -1420,6 +1546,23 @@ static HRESULT WINAPI IDirectPlayLobby3AImpl_WaitForConnectionSettings( IDirectP
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return hr;
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}
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static const IDirectPlayLobbyVtbl dpl_vt =
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{
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IDirectPlayLobbyImpl_QueryInterface,
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IDirectPlayLobbyImpl_AddRef,
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IDirectPlayLobbyImpl_Release,
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IDirectPlayLobbyImpl_Connect,
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IDirectPlayLobbyImpl_CreateAddress,
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IDirectPlayLobbyImpl_EnumAddress,
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IDirectPlayLobbyImpl_EnumAddressTypes,
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IDirectPlayLobbyImpl_EnumLocalApplications,
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IDirectPlayLobbyImpl_GetConnectionSettings,
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IDirectPlayLobbyImpl_ReceiveLobbyMessage,
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IDirectPlayLobbyImpl_RunApplication,
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IDirectPlayLobbyImpl_SendLobbyMessage,
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IDirectPlayLobbyImpl_SetConnectionSettings,
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IDirectPlayLobbyImpl_SetLobbyMessageEvent
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};
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static const IDirectPlayLobby3Vtbl dpl3A_vt =
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{
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@ -1479,9 +1622,11 @@ HRESULT dplobby_create( REFIID riid, void **ppv )
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if ( !obj )
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return DPERR_OUTOFMEMORY;
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obj->IDirectPlayLobby_iface.lpVtbl = &dpl_vt;
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obj->IDirectPlayLobby3_iface.lpVtbl = &dpl3_vt;
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obj->IDirectPlayLobby3A_iface.lpVtbl = &dpl3A_vt;
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obj->numIfaces = 1;
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obj->ref = 0;
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obj->ref3 = 1;
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obj->ref3A = 0;
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@ -6493,7 +6493,7 @@ static void test_COM_dplobby(void)
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hr = IDirectPlayLobby_QueryInterface(dpl, &IID_IDirectPlayLobby2, (void**)&dpl2);
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ok(hr == S_OK, "QueryInterface for IID_IDirectPlayLobby2 failed: %08x\n", hr);
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refcount = IDirectPlayLobby_AddRef(dpl2);
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todo_wine ok(refcount == 2, "refcount == %u, expected 2\n", refcount);
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ok(refcount == 2, "refcount == %u, expected 2\n", refcount);
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IDirectPlayLobby_Release(dpl2);
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hr = IDirectPlayLobby_QueryInterface(dpl, &IID_IDirectPlayLobby2A, (void**)&dpl2A);
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@ -6517,8 +6517,8 @@ static void test_COM_dplobby(void)
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/* IDirectPlayLobby and IUnknown share a refcount */
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hr = IDirectPlayX_QueryInterface(dpl, &IID_IUnknown, (void**)&unk);
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ok(hr == S_OK, "QueryInterface for IID_IUnknown failed: %08x\n", hr);
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refcount = IDirectPlayLobby_AddRef(unk);
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todo_wine ok(refcount == 4, "refcount == %u, expected 4\n", refcount);
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refcount = IUnknown_AddRef(unk);
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ok(refcount == 4, "refcount == %u, expected 4\n", refcount);
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IDirectPlayLobby_Release(unk);
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IUnknown_Release(unk);
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