From ffcfbc2aeb4384a6931ee91e255fc6aea60acff0 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Thu, 8 Oct 2009 09:23:20 +0200 Subject: [PATCH] d3d8: Rename abort_stateblock() to release_stateblock() in the stateblock tests. --- dlls/d3d9/tests/stateblock.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/d3d9/tests/stateblock.c b/dlls/d3d9/tests/stateblock.c index 5a22b4ab2e6..4a01664ee1d 100644 --- a/dlls/d3d9/tests/stateblock.c +++ b/dlls/d3d9/tests/stateblock.c @@ -314,7 +314,7 @@ static int end_stateblock(IDirect3DDevice9 *device, struct event_data *event_dat return EVENT_OK; } -static int abort_stateblock(IDirect3DDevice9 *device, struct event_data *event_data) +static int release_stateblock(IDirect3DDevice9 *device, struct event_data *event_data) { IUnknown_Release(event_data->stateblock); return EVENT_OK; @@ -368,7 +368,7 @@ static void execute_test_chain_all(IDirect3DDevice9 *device, struct state_test * { {begin_stateblock, SB_DATA_NONE, SB_DATA_TEST_IN}, {end_stateblock, SB_DATA_NONE, SB_DATA_NONE}, - {abort_stateblock, SB_DATA_DEFAULT, SB_DATA_NONE}, + {release_stateblock, SB_DATA_DEFAULT, SB_DATA_NONE}, }; struct event apply_stateblock_events[] =