From ffb1e74eacfebd93a9b4b050358448576566c23d Mon Sep 17 00:00:00 2001 From: Paul Vriens Date: Tue, 21 Aug 2007 17:13:55 +0200 Subject: [PATCH] wined3d/vertexdeclaration: Return when out of memory (Coverity). --- dlls/wined3d/vertexdeclaration.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/vertexdeclaration.c b/dlls/wined3d/vertexdeclaration.c index 292f1f0ae3b..bc22d899135 100644 --- a/dlls/wined3d/vertexdeclaration.c +++ b/dlls/wined3d/vertexdeclaration.c @@ -136,7 +136,7 @@ static HRESULT WINAPI IWineD3DVertexDeclarationImpl_SetDeclaration(IWineD3DVerte This->pDeclarationWine = HeapAlloc(GetProcessHeap(), 0, sizeof(WINED3DVERTEXELEMENT) * element_count); if (!This->pDeclarationWine) { ERR("Memory allocation failed\n"); - hr = WINED3DERR_OUTOFVIDEOMEMORY; + return WINED3DERR_OUTOFVIDEOMEMORY; } else { CopyMemory(This->pDeclarationWine, elements, sizeof(WINED3DVERTEXELEMENT) * element_count); }