d3dcompiler: Improve d3d10_shader_reflection_GetDesc() to return missing stats.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
bf20e08ae2
commit
ff98978836
|
@ -124,6 +124,7 @@ struct d3dcompiler_shader_reflection
|
|||
UINT gs_max_output_vertex_count;
|
||||
D3D_PRIMITIVE input_primitive;
|
||||
UINT cut_instruction_count;
|
||||
UINT def_count;
|
||||
UINT dcl_count;
|
||||
UINT static_flow_control_count;
|
||||
UINT float_instruction_count;
|
||||
|
@ -138,6 +139,7 @@ struct d3dcompiler_shader_reflection
|
|||
UINT texture_bias_instructions;
|
||||
UINT texture_gradient_instructions;
|
||||
UINT dynamic_flow_control_count;
|
||||
UINT macro_instruction_count;
|
||||
UINT c_control_points;
|
||||
D3D_TESSELLATOR_OUTPUT_PRIMITIVE hs_output_primitive;
|
||||
D3D_TESSELLATOR_PARTITIONING hs_partitioning;
|
||||
|
@ -1098,7 +1100,8 @@ static HRESULT d3dcompiler_parse_stat(struct d3dcompiler_shader_reflection *r, c
|
|||
r->temp_register_count = read_dword(&ptr);
|
||||
TRACE("TempRegisterCount: %u\n", r->temp_register_count);
|
||||
|
||||
skip_dword_unknown(&ptr, 1);
|
||||
r->def_count = read_dword(&ptr);
|
||||
TRACE("DefCount: %u\n", r->def_count);
|
||||
|
||||
r->dcl_count = read_dword(&ptr);
|
||||
TRACE("DclCount: %u\n", r->dcl_count);
|
||||
|
@ -1118,7 +1121,8 @@ static HRESULT d3dcompiler_parse_stat(struct d3dcompiler_shader_reflection *r, c
|
|||
r->dynamic_flow_control_count = read_dword(&ptr);
|
||||
TRACE("DynamicFlowControlCount: %u\n", r->dynamic_flow_control_count);
|
||||
|
||||
skip_dword_unknown(&ptr, 1);
|
||||
r->macro_instruction_count = read_dword(&ptr);
|
||||
TRACE("MacroInstructionCount: %u\n", r->macro_instruction_count);
|
||||
|
||||
r->temp_array_count = read_dword(&ptr);
|
||||
TRACE("TempArrayCount: %u\n", r->temp_array_count);
|
||||
|
@ -1917,7 +1921,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_shader_reflection_GetDesc(ID3D10ShaderRef
|
|||
{
|
||||
struct d3dcompiler_shader_reflection *reflection = impl_from_ID3D10ShaderReflection(iface);
|
||||
|
||||
FIXME("iface %p, desc %p partial stub!\n", iface, desc);
|
||||
TRACE("iface %p, desc %p.\n", iface, desc);
|
||||
|
||||
if (!desc)
|
||||
{
|
||||
|
@ -1935,7 +1939,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_shader_reflection_GetDesc(ID3D10ShaderRef
|
|||
desc->InstructionCount = reflection->instruction_count;
|
||||
desc->TempRegisterCount = reflection->temp_register_count;
|
||||
desc->TempArrayCount = reflection->temp_array_count;
|
||||
desc->DefCount = 0;
|
||||
desc->DefCount = reflection->def_count;
|
||||
desc->DclCount = reflection->dcl_count;
|
||||
desc->TextureNormalInstructions = reflection->texture_normal_instructions;
|
||||
desc->TextureLoadInstructions = reflection->texture_load_instructions;
|
||||
|
@ -1947,7 +1951,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_shader_reflection_GetDesc(ID3D10ShaderRef
|
|||
desc->UintInstructionCount = reflection->uint_instruction_count;
|
||||
desc->StaticFlowControlCount = reflection->static_flow_control_count;
|
||||
desc->DynamicFlowControlCount = reflection->dynamic_flow_control_count;
|
||||
desc->MacroInstructionCount = 0;
|
||||
desc->MacroInstructionCount = reflection->macro_instruction_count;
|
||||
desc->ArrayInstructionCount = reflection->array_instruction_count;
|
||||
desc->CutInstructionCount = reflection->cut_instruction_count;
|
||||
desc->EmitInstructionCount = reflection->emit_instruction_count;
|
||||
|
|
Loading…
Reference in New Issue