wined3d: Recognize SM5 atomic_cmp_store opcode.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2016-12-05 12:04:36 +01:00 committed by Alexandre Julliard
parent 7c933e61b1
commit ff8c5c2264
5 changed files with 6 additions and 0 deletions

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@ -5203,6 +5203,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
/* WINED3DSIH_ADD */ shader_hw_map2gl,
/* WINED3DSIH_AND */ NULL,
/* WINED3DSIH_ATOMIC_AND */ NULL,
/* WINED3DSIH_ATOMIC_CMP_STORE */ NULL,
/* WINED3DSIH_ATOMIC_IADD */ NULL,
/* WINED3DSIH_ATOMIC_OR */ NULL,
/* WINED3DSIH_ATOMIC_XOR */ NULL,

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@ -8866,6 +8866,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
/* WINED3DSIH_ADD */ shader_glsl_binop,
/* WINED3DSIH_AND */ shader_glsl_binop,
/* WINED3DSIH_ATOMIC_AND */ NULL,
/* WINED3DSIH_ATOMIC_CMP_STORE */ NULL,
/* WINED3DSIH_ATOMIC_IADD */ shader_glsl_atomic,
/* WINED3DSIH_ATOMIC_OR */ NULL,
/* WINED3DSIH_ATOMIC_XOR */ NULL,

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@ -44,6 +44,7 @@ static const char * const shader_opcode_names[] =
/* WINED3DSIH_ADD */ "add",
/* WINED3DSIH_AND */ "and",
/* WINED3DSIH_ATOMIC_AND */ "atomic_and",
/* WINED3DSIH_ATOMIC_CMP_STORE */ "atomic_cmp_store",
/* WINED3DSIH_ATOMIC_IADD */ "atomic_iadd",
/* WINED3DSIH_ATOMIC_OR */ "atomic_or",
/* WINED3DSIH_ATOMIC_XOR */ "atomic_xor",

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@ -254,6 +254,7 @@ enum wined3d_sm4_opcode
WINED3D_SM5_OP_ATOMIC_AND = 0xa9,
WINED3D_SM5_OP_ATOMIC_OR = 0xaa,
WINED3D_SM5_OP_ATOMIC_XOR = 0xab,
WINED3D_SM5_OP_ATOMIC_CMP_STORE = 0xac,
WINED3D_SM5_OP_ATOMIC_IADD = 0xad,
WINED3D_SM5_OP_IMM_ATOMIC_ALLOC = 0xb2,
WINED3D_SM5_OP_IMM_ATOMIC_CONSUME = 0xb3,
@ -907,6 +908,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
{WINED3D_SM5_OP_ATOMIC_AND, WINED3DSIH_ATOMIC_AND, "U", "iu"},
{WINED3D_SM5_OP_ATOMIC_OR, WINED3DSIH_ATOMIC_OR, "U", "iu"},
{WINED3D_SM5_OP_ATOMIC_XOR, WINED3DSIH_ATOMIC_XOR, "U", "iu"},
{WINED3D_SM5_OP_ATOMIC_CMP_STORE, WINED3DSIH_ATOMIC_CMP_STORE, "U", "iuu"},
{WINED3D_SM5_OP_ATOMIC_IADD, WINED3DSIH_ATOMIC_IADD, "U", "ii"},
{WINED3D_SM5_OP_IMM_ATOMIC_ALLOC, WINED3DSIH_IMM_ATOMIC_ALLOC, "u", "U"},
{WINED3D_SM5_OP_IMM_ATOMIC_CONSUME, WINED3DSIH_IMM_ATOMIC_CONSUME, "u", "U"},

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@ -570,6 +570,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
WINED3DSIH_ADD,
WINED3DSIH_AND,
WINED3DSIH_ATOMIC_AND,
WINED3DSIH_ATOMIC_CMP_STORE,
WINED3DSIH_ATOMIC_IADD,
WINED3DSIH_ATOMIC_OR,
WINED3DSIH_ATOMIC_XOR,