quartz/vmr9: Create the window on the same thread as the filter.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -153,10 +153,6 @@ typedef struct
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LONG refCount;
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HANDLE ack;
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DWORD tid;
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HANDLE hWndThread;
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IDirect3DDevice9 *d3d9_dev;
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IDirect3D9 *d3d9_ptr;
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IDirect3DSurface9 **d3d9_surfaces;
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@ -2238,7 +2234,6 @@ static ULONG WINAPI VMR9_ImagePresenter_Release(IVMRImagePresenter9 *iface)
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{
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DWORD i;
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TRACE("Destroying\n");
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CloseHandle(This->ack);
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IDirect3D9_Release(This->d3d9_ptr);
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TRACE("Number of surfaces: %u\n", This->num_surfaces);
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@ -2476,32 +2471,6 @@ static HRESULT VMR9_SurfaceAllocator_SetAllocationSettings(VMR9DefaultAllocatorP
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return hr;
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}
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static DWORD WINAPI MessageLoop(LPVOID lpParameter)
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{
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MSG msg;
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BOOL fGotMessage;
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VMR9DefaultAllocatorPresenterImpl *This = lpParameter;
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TRACE("Starting message loop\n");
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if (FAILED(BaseWindowImpl_PrepareWindow(&This->pVMR9->baseControlWindow.baseWindow)))
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{
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FIXME("Failed to prepare window\n");
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return FALSE;
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}
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SetEvent(This->ack);
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while ((fGotMessage = GetMessageW(&msg, NULL, 0, 0)) != 0 && fGotMessage != -1)
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{
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TranslateMessage(&msg);
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DispatchMessageW(&msg);
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}
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TRACE("End of message loop\n");
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return 0;
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}
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static UINT d3d9_adapter_from_hwnd(IDirect3D9 *d3d9, HWND hwnd, HMONITOR *mon_out)
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{
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UINT d3d9_adapter;
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@ -2533,14 +2502,9 @@ static BOOL CreateRenderingWindow(VMR9DefaultAllocatorPresenterImpl *This, VMR9A
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TRACE("(%p)->()\n", This);
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This->hWndThread = CreateThread(NULL, 0, MessageLoop, This, 0, &This->tid);
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if (!This->hWndThread)
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if (FAILED(BaseWindowImpl_PrepareWindow(&This->pVMR9->baseControlWindow.baseWindow)))
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return FALSE;
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WaitForSingleObject(This->ack, INFINITE);
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if (!This->pVMR9->baseControlWindow.baseWindow.hWnd) return FALSE;
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/* Obtain a monitor and d3d9 device */
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d3d9_adapter = d3d9_adapter_from_hwnd(This->d3d9_ptr, This->pVMR9->baseControlWindow.baseWindow.hWnd, &This->hMon);
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@ -2617,10 +2581,6 @@ static HRESULT WINAPI VMR9_SurfaceAllocator_TerminateDevice(IVMRSurfaceAllocator
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return S_OK;
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}
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SendMessageW(This->pVMR9->baseControlWindow.baseWindow.hWnd, WM_CLOSE, 0, 0);
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PostThreadMessageW(This->tid, WM_QUIT, 0, 0);
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WaitForSingleObject(This->hWndThread, INFINITE);
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This->hWndThread = NULL;
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BaseWindowImpl_DoneWithWindow(&This->pVMR9->baseControlWindow.baseWindow);
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return S_OK;
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@ -2839,8 +2799,6 @@ static HRESULT VMR9DefaultAllocatorPresenterImpl_create(struct quartz_vmr *paren
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This->hMon = 0;
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This->d3d9_vertex = NULL;
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This->num_surfaces = 0;
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This->hWndThread = NULL;
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This->ack = CreateEventW(NULL, 0, 0, NULL);
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This->SurfaceAllocatorNotify = NULL;
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This->reset = FALSE;
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