diff --git a/dlls/dsound/buffer.c b/dlls/dsound/buffer.c index dacd63957cf..f6006529141 100644 --- a/dlls/dsound/buffer.c +++ b/dlls/dsound/buffer.c @@ -695,6 +695,23 @@ static HRESULT WINAPI IDirectSoundBufferImpl_GetFrequency(IDirectSoundBuffer8 *i return DS_OK; } +static const char* dump_DSFX_guid(const DSEFFECTDESC *desc) +{ +#define FE(guid) if (IsEqualGUID(&guid, &desc->guidDSFXClass)) return #guid + FE(GUID_DSFX_STANDARD_GARGLE); + FE(GUID_DSFX_STANDARD_CHORUS); + FE(GUID_DSFX_STANDARD_FLANGER); + FE(GUID_DSFX_STANDARD_ECHO); + FE(GUID_DSFX_STANDARD_DISTORTION); + FE(GUID_DSFX_STANDARD_COMPRESSOR); + FE(GUID_DSFX_STANDARD_PARAMEQ); + FE(GUID_DSFX_STANDARD_I3DL2REVERB); + FE(GUID_DSFX_WAVES_REVERB); +#undef FE + + return debugstr_guid(&desc->guidDSFXClass); +} + static HRESULT WINAPI IDirectSoundBufferImpl_SetFX(IDirectSoundBuffer8 *iface, DWORD dwEffectsCount, LPDSEFFECTDESC pDSFXDesc, DWORD *pdwResultCodes) { @@ -767,6 +784,8 @@ static HRESULT WINAPI IDirectSoundBufferImpl_SetFX(IDirectSoundBuffer8 *iface, D dmt.pbFormat = (BYTE*)&wfx; for (u = 0; u < dwEffectsCount; u++) { + TRACE("%d: 0x%08x, %s\n", u, pDSFXDesc[u].dwFlags, dump_DSFX_guid(&pDSFXDesc[u])); + hr2 = CoCreateInstance(&pDSFXDesc[u].guidDSFXClass, NULL, CLSCTX_INPROC_SERVER, &IID_IMediaObject, (LPVOID*)&filters[u].obj); if (SUCCEEDED(hr2)) {