d3d8: Port the d3d9 stateblock tests to d3d8.
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@ -8,6 +8,7 @@ IMPORTS = user32 kernel32
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CTESTS = \
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CTESTS = \
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d3d8_main.c \
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d3d8_main.c \
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device.c \
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device.c \
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stateblock.c \
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surface.c \
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surface.c \
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texture.c \
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texture.c \
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visual.c \
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visual.c \
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