diff --git a/dlls/d3d9/tests/d3d9ex.c b/dlls/d3d9/tests/d3d9ex.c index 2deef762182..470e8a4bf86 100644 --- a/dlls/d3d9/tests/d3d9ex.c +++ b/dlls/d3d9/tests/d3d9ex.c @@ -861,12 +861,9 @@ static void test_reset_resources(void) hr = IDirect3DDevice9_GetDeviceCaps(device, &caps); ok(SUCCEEDED(hr), "Failed to get device caps, hr %#x.\n", hr); - hr = IDirect3DDevice9_CreateTexture(device, 128, 128, 1, D3DUSAGE_DEPTHSTENCIL, - D3DFMT_D24S8, D3DPOOL_DEFAULT, &texture, NULL); - ok(SUCCEEDED(hr), "Failed to create depth/stencil texture, hr %#x.\n", hr); - hr = IDirect3DTexture9_GetSurfaceLevel(texture, 0, &surface); - ok(SUCCEEDED(hr), "Failed to get surface, hr %#x.\n", hr); - IDirect3DTexture9_Release(texture); + hr = IDirect3DDevice9_CreateDepthStencilSurface(device, 128, 128, D3DFMT_D24S8, + D3DMULTISAMPLE_NONE, 0, TRUE, &surface, NULL); + ok(SUCCEEDED(hr), "Failed to create depth/stencil surface, hr %#x.\n", hr); hr = IDirect3DDevice9_SetDepthStencilSurface(device, surface); ok(SUCCEEDED(hr), "Failed to set depth/stencil surface, hr %#x.\n", hr); IDirect3DSurface9_Release(surface);