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@ -31,19 +31,19 @@ static void dump_material(const D3DMATERIAL *mat)
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TRACE(" dwSize : %d\n", mat->dwSize);
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TRACE(" dwSize : %d\n", mat->dwSize);
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}
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}
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static inline IDirect3DMaterialImpl *impl_from_IDirect3DMaterial(IDirect3DMaterial *iface)
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static inline struct d3d_material *impl_from_IDirect3DMaterial(IDirect3DMaterial *iface)
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{
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{
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return CONTAINING_RECORD(iface, IDirect3DMaterialImpl, IDirect3DMaterial_iface);
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return CONTAINING_RECORD(iface, struct d3d_material, IDirect3DMaterial_iface);
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}
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}
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static inline IDirect3DMaterialImpl *impl_from_IDirect3DMaterial2(IDirect3DMaterial2 *iface)
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static inline struct d3d_material *impl_from_IDirect3DMaterial2(IDirect3DMaterial2 *iface)
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{
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{
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return CONTAINING_RECORD(iface, IDirect3DMaterialImpl, IDirect3DMaterial2_iface);
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return CONTAINING_RECORD(iface, struct d3d_material, IDirect3DMaterial2_iface);
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}
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}
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static inline IDirect3DMaterialImpl *impl_from_IDirect3DMaterial3(IDirect3DMaterial3 *iface)
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static inline struct d3d_material *impl_from_IDirect3DMaterial3(IDirect3DMaterial3 *iface)
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{
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{
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return CONTAINING_RECORD(iface, IDirect3DMaterialImpl, IDirect3DMaterial3_iface);
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return CONTAINING_RECORD(iface, struct d3d_material, IDirect3DMaterial3_iface);
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}
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}
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/*****************************************************************************
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/*****************************************************************************
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@ -65,40 +65,45 @@ static inline IDirect3DMaterialImpl *impl_from_IDirect3DMaterial3(IDirect3DMater
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* E_NOINTERFACE if the requested interface wasn't found
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* E_NOINTERFACE if the requested interface wasn't found
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*
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*
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*****************************************************************************/
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*****************************************************************************/
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static HRESULT WINAPI IDirect3DMaterialImpl_QueryInterface(IDirect3DMaterial3 *iface, REFIID riid,
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static HRESULT WINAPI d3d_material3_QueryInterface(IDirect3DMaterial3 *iface, REFIID riid, void **obp)
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void **obp)
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{
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{
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IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial3(iface);
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struct d3d_material *material = impl_from_IDirect3DMaterial3(iface);
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TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obp);
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TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obp);
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*obp = NULL;
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*obp = NULL;
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if ( IsEqualGUID( &IID_IUnknown, riid ) ) {
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if (IsEqualGUID(&IID_IUnknown, riid))
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{
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IUnknown_AddRef(iface);
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IUnknown_AddRef(iface);
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*obp = iface;
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*obp = iface;
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TRACE(" Creating IUnknown interface at %p.\n", *obp);
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TRACE(" Creating IUnknown interface at %p.\n", *obp);
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return S_OK;
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return S_OK;
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}
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}
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if ( IsEqualGUID( &IID_IDirect3DMaterial, riid ) ) {
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if (IsEqualGUID(&IID_IDirect3DMaterial, riid))
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IDirect3DMaterial_AddRef(&This->IDirect3DMaterial_iface);
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{
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*obp = &This->IDirect3DMaterial_iface;
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IDirect3DMaterial_AddRef(&material->IDirect3DMaterial_iface);
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*obp = &material->IDirect3DMaterial_iface;
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TRACE(" Creating IDirect3DMaterial interface %p\n", *obp);
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TRACE(" Creating IDirect3DMaterial interface %p\n", *obp);
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return S_OK;
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return S_OK;
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}
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}
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if ( IsEqualGUID( &IID_IDirect3DMaterial2, riid ) ) {
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if (IsEqualGUID(&IID_IDirect3DMaterial2, riid))
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IDirect3DMaterial_AddRef(&This->IDirect3DMaterial2_iface);
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{
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*obp = &This->IDirect3DMaterial2_iface;
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IDirect3DMaterial2_AddRef(&material->IDirect3DMaterial2_iface);
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*obp = &material->IDirect3DMaterial2_iface;
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TRACE(" Creating IDirect3DMaterial2 interface %p\n", *obp);
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TRACE(" Creating IDirect3DMaterial2 interface %p\n", *obp);
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return S_OK;
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return S_OK;
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}
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}
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if ( IsEqualGUID( &IID_IDirect3DMaterial3, riid ) ) {
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if (IsEqualGUID(&IID_IDirect3DMaterial3, riid))
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IDirect3DMaterial3_AddRef(&This->IDirect3DMaterial3_iface);
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{
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*obp = &This->IDirect3DMaterial3_iface;
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IDirect3DMaterial3_AddRef(&material->IDirect3DMaterial3_iface);
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*obp = &material->IDirect3DMaterial3_iface;
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TRACE(" Creating IDirect3DMaterial3 interface %p\n", *obp);
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TRACE(" Creating IDirect3DMaterial3 interface %p\n", *obp);
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return S_OK;
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return S_OK;
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}
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}
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FIXME("(%p): interface for IID %s NOT found!\n", This, debugstr_guid(riid));
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WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
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return E_NOINTERFACE;
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return E_NOINTERFACE;
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}
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}
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@ -111,12 +116,12 @@ static HRESULT WINAPI IDirect3DMaterialImpl_QueryInterface(IDirect3DMaterial3 *i
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* The new refcount
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* The new refcount
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*
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*
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*****************************************************************************/
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*****************************************************************************/
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static ULONG WINAPI IDirect3DMaterialImpl_AddRef(IDirect3DMaterial3 *iface)
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static ULONG WINAPI d3d_material3_AddRef(IDirect3DMaterial3 *iface)
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{
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{
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IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial3(iface);
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struct d3d_material *material = impl_from_IDirect3DMaterial3(iface);
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ULONG ref = InterlockedIncrement(&This->ref);
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ULONG ref = InterlockedIncrement(&material->ref);
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TRACE("%p increasing refcount to %u.\n", This, ref);
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TRACE("%p increasing refcount to %u.\n", material, ref);
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return ref;
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return ref;
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}
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}
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@ -131,25 +136,25 @@ static ULONG WINAPI IDirect3DMaterialImpl_AddRef(IDirect3DMaterial3 *iface)
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* The new refcount
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* The new refcount
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*
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*
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*****************************************************************************/
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*****************************************************************************/
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static ULONG WINAPI IDirect3DMaterialImpl_Release(IDirect3DMaterial3 *iface)
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static ULONG WINAPI d3d_material3_Release(IDirect3DMaterial3 *iface)
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{
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{
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IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial3(iface);
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struct d3d_material *material = impl_from_IDirect3DMaterial3(iface);
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ULONG ref = InterlockedDecrement(&This->ref);
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ULONG ref = InterlockedDecrement(&material->ref);
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TRACE("%p decreasing refcount to %u.\n", This, ref);
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TRACE("%p decreasing refcount to %u.\n", material, ref);
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if (!ref)
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if (!ref)
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{
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{
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if(This->Handle)
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if (material->Handle)
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{
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{
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wined3d_mutex_lock();
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wined3d_mutex_lock();
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ddraw_free_handle(&This->ddraw->d3ddevice->handle_table, This->Handle - 1, DDRAW_HANDLE_MATERIAL);
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ddraw_free_handle(&material->ddraw->d3ddevice->handle_table, material->Handle - 1, DDRAW_HANDLE_MATERIAL);
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wined3d_mutex_unlock();
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wined3d_mutex_unlock();
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}
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}
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HeapFree(GetProcessHeap(), 0, This);
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HeapFree(GetProcessHeap(), 0, material);
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return 0;
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}
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}
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return ref;
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return ref;
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}
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}
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@ -169,11 +174,9 @@ static ULONG WINAPI IDirect3DMaterialImpl_Release(IDirect3DMaterial3 *iface)
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* D3D_OK
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* D3D_OK
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*
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*
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*****************************************************************************/
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*****************************************************************************/
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static HRESULT WINAPI
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static HRESULT WINAPI d3d_material1_Initialize(IDirect3DMaterial *iface, IDirect3D *d3d)
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IDirect3DMaterialImpl_Initialize(IDirect3DMaterial *iface,
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IDirect3D *Direct3D)
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{
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{
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TRACE("iface %p, d3d %p.\n", iface, Direct3D);
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TRACE("iface %p, d3d %p.\n", iface, d3d);
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return D3D_OK;
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return D3D_OK;
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}
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}
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@ -188,8 +191,7 @@ IDirect3DMaterialImpl_Initialize(IDirect3DMaterial *iface,
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* DDERR_UNSUPPORTED
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* DDERR_UNSUPPORTED
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*
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*
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*****************************************************************************/
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*****************************************************************************/
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static HRESULT WINAPI
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static HRESULT WINAPI d3d_material1_Reserve(IDirect3DMaterial *iface)
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IDirect3DMaterialImpl_Reserve(IDirect3DMaterial *iface)
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{
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{
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TRACE("iface %p.\n", iface);
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TRACE("iface %p.\n", iface);
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@ -205,8 +207,7 @@ IDirect3DMaterialImpl_Reserve(IDirect3DMaterial *iface)
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* DDERR_UNSUPPORTED
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* DDERR_UNSUPPORTED
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*
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*
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*****************************************************************************/
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*****************************************************************************/
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static HRESULT WINAPI
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static HRESULT WINAPI d3d_material1_Unreserve(IDirect3DMaterial *iface)
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IDirect3DMaterialImpl_Unreserve(IDirect3DMaterial *iface)
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{
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{
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TRACE("iface %p.\n", iface);
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TRACE("iface %p.\n", iface);
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@ -226,19 +227,18 @@ IDirect3DMaterialImpl_Unreserve(IDirect3DMaterial *iface)
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* DDERR_INVALIDPARAMS if Mat is NULL
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* DDERR_INVALIDPARAMS if Mat is NULL
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*
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*
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*****************************************************************************/
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*****************************************************************************/
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static HRESULT WINAPI IDirect3DMaterialImpl_SetMaterial(IDirect3DMaterial3 *iface,
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static HRESULT WINAPI d3d_material3_SetMaterial(IDirect3DMaterial3 *iface, D3DMATERIAL *mat)
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D3DMATERIAL *lpMat)
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{
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{
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IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial3(iface);
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struct d3d_material *material = impl_from_IDirect3DMaterial3(iface);
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TRACE("iface %p, material %p.\n", iface, lpMat);
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TRACE("iface %p, mat %p.\n", iface, mat);
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if (TRACE_ON(ddraw))
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if (TRACE_ON(ddraw))
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dump_material(lpMat);
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dump_material(mat);
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/* Stores the material */
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/* Stores the material */
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wined3d_mutex_lock();
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wined3d_mutex_lock();
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memset(&This->mat, 0, sizeof(This->mat));
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memset(&material->mat, 0, sizeof(material->mat));
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memcpy(&This->mat, lpMat, lpMat->dwSize);
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memcpy(&material->mat, mat, mat->dwSize);
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wined3d_mutex_unlock();
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wined3d_mutex_unlock();
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return DD_OK;
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return DD_OK;
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@ -257,23 +257,22 @@ static HRESULT WINAPI IDirect3DMaterialImpl_SetMaterial(IDirect3DMaterial3 *ifac
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* DDERR_INVALIDPARAMS if Mat is NULL
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* DDERR_INVALIDPARAMS if Mat is NULL
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*
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*
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*****************************************************************************/
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*****************************************************************************/
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static HRESULT WINAPI IDirect3DMaterialImpl_GetMaterial(IDirect3DMaterial3 *iface,
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static HRESULT WINAPI d3d_material3_GetMaterial(IDirect3DMaterial3 *iface, D3DMATERIAL *mat)
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D3DMATERIAL *lpMat)
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{
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{
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IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial3(iface);
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struct d3d_material *material = impl_from_IDirect3DMaterial3(iface);
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DWORD dwSize;
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DWORD dwSize;
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TRACE("iface %p, material %p.\n", iface, lpMat);
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TRACE("iface %p, mat %p.\n", iface, mat);
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if (TRACE_ON(ddraw))
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if (TRACE_ON(ddraw))
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{
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{
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TRACE(" Returning material : ");
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TRACE(" Returning material : ");
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dump_material(&This->mat);
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dump_material(&material->mat);
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}
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}
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/* Copies the material structure */
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/* Copies the material structure */
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wined3d_mutex_lock();
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wined3d_mutex_lock();
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dwSize = lpMat->dwSize;
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dwSize = mat->dwSize;
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memcpy(lpMat, &This->mat, dwSize);
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memcpy(mat, &material->mat, dwSize);
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wined3d_mutex_unlock();
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wined3d_mutex_unlock();
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return DD_OK;
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return DD_OK;
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@ -294,19 +293,19 @@ static HRESULT WINAPI IDirect3DMaterialImpl_GetMaterial(IDirect3DMaterial3 *ifac
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* DDERR_INVALIDPARAMS if Handle is NULL
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* DDERR_INVALIDPARAMS if Handle is NULL
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*
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*
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*****************************************************************************/
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*****************************************************************************/
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static HRESULT WINAPI IDirect3DMaterialImpl_GetHandle(IDirect3DMaterial3 *iface,
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static HRESULT WINAPI d3d_material3_GetHandle(IDirect3DMaterial3 *iface,
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IDirect3DDevice3 *device, D3DMATERIALHANDLE *handle)
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|
|
IDirect3DDevice3 *device, D3DMATERIALHANDLE *handle)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial3(iface);
|
|
|
|
struct d3d_material *material = impl_from_IDirect3DMaterial3(iface);
|
|
|
|
IDirect3DDeviceImpl *device_impl = unsafe_impl_from_IDirect3DDevice3(device);
|
|
|
|
IDirect3DDeviceImpl *device_impl = unsafe_impl_from_IDirect3DDevice3(device);
|
|
|
|
|
|
|
|
|
|
|
|
TRACE("iface %p, device %p, handle %p.\n", iface, device, handle);
|
|
|
|
TRACE("iface %p, device %p, handle %p.\n", iface, device, handle);
|
|
|
|
|
|
|
|
|
|
|
|
wined3d_mutex_lock();
|
|
|
|
wined3d_mutex_lock();
|
|
|
|
This->active_device = device_impl;
|
|
|
|
material->active_device = device_impl;
|
|
|
|
if(!This->Handle)
|
|
|
|
if (!material->Handle)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
DWORD h = ddraw_allocate_handle(&device_impl->handle_table, This, DDRAW_HANDLE_MATERIAL);
|
|
|
|
DWORD h = ddraw_allocate_handle(&device_impl->handle_table, material, DDRAW_HANDLE_MATERIAL);
|
|
|
|
if (h == DDRAW_INVALID_HANDLE)
|
|
|
|
if (h == DDRAW_INVALID_HANDLE)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
ERR("Failed to allocate a material handle.\n");
|
|
|
|
ERR("Failed to allocate a material handle.\n");
|
|
|
@ -314,133 +313,127 @@ static HRESULT WINAPI IDirect3DMaterialImpl_GetHandle(IDirect3DMaterial3 *iface,
|
|
|
|
return DDERR_INVALIDPARAMS; /* Unchecked */
|
|
|
|
return DDERR_INVALIDPARAMS; /* Unchecked */
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
This->Handle = h + 1;
|
|
|
|
material->Handle = h + 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
*handle = This->Handle;
|
|
|
|
*handle = material->Handle;
|
|
|
|
TRACE(" returning handle %08x.\n", *handle);
|
|
|
|
TRACE(" returning handle %08x.\n", *handle);
|
|
|
|
wined3d_mutex_unlock();
|
|
|
|
wined3d_mutex_unlock();
|
|
|
|
|
|
|
|
|
|
|
|
return D3D_OK;
|
|
|
|
return D3D_OK;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static HRESULT WINAPI IDirect3DMaterialImpl_2_GetHandle(IDirect3DMaterial2 *iface,
|
|
|
|
static HRESULT WINAPI d3d_material2_GetHandle(IDirect3DMaterial2 *iface,
|
|
|
|
IDirect3DDevice2 *device, D3DMATERIALHANDLE *handle)
|
|
|
|
IDirect3DDevice2 *device, D3DMATERIALHANDLE *handle)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial2(iface);
|
|
|
|
struct d3d_material *material = impl_from_IDirect3DMaterial2(iface);
|
|
|
|
IDirect3DDeviceImpl *device_impl = unsafe_impl_from_IDirect3DDevice2(device);
|
|
|
|
IDirect3DDeviceImpl *device_impl = unsafe_impl_from_IDirect3DDevice2(device);
|
|
|
|
|
|
|
|
|
|
|
|
TRACE("iface %p, device %p, handle %p.\n", iface, device, handle);
|
|
|
|
TRACE("iface %p, device %p, handle %p.\n", iface, device, handle);
|
|
|
|
|
|
|
|
|
|
|
|
return IDirect3DMaterial3_GetHandle(&This->IDirect3DMaterial3_iface, device_impl ?
|
|
|
|
return d3d_material3_GetHandle(&material->IDirect3DMaterial3_iface,
|
|
|
|
&device_impl->IDirect3DDevice3_iface : NULL, handle);
|
|
|
|
device_impl ? &device_impl->IDirect3DDevice3_iface : NULL, handle);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static HRESULT WINAPI IDirect3DMaterialImpl_1_GetHandle(IDirect3DMaterial *iface,
|
|
|
|
static HRESULT WINAPI d3d_material1_GetHandle(IDirect3DMaterial *iface,
|
|
|
|
IDirect3DDevice *device, D3DMATERIALHANDLE *handle)
|
|
|
|
IDirect3DDevice *device, D3DMATERIALHANDLE *handle)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial(iface);
|
|
|
|
struct d3d_material *material = impl_from_IDirect3DMaterial(iface);
|
|
|
|
IDirect3DDeviceImpl *device_impl = unsafe_impl_from_IDirect3DDevice(device);
|
|
|
|
IDirect3DDeviceImpl *device_impl = unsafe_impl_from_IDirect3DDevice(device);
|
|
|
|
|
|
|
|
|
|
|
|
TRACE("iface %p, device %p, handle %p.\n", iface, device, handle);
|
|
|
|
TRACE("iface %p, device %p, handle %p.\n", iface, device, handle);
|
|
|
|
|
|
|
|
|
|
|
|
return IDirect3DMaterial3_GetHandle(&This->IDirect3DMaterial3_iface, device_impl ?
|
|
|
|
return d3d_material3_GetHandle(&material->IDirect3DMaterial3_iface,
|
|
|
|
&device_impl->IDirect3DDevice3_iface : NULL, handle);
|
|
|
|
device_impl ? &device_impl->IDirect3DDevice3_iface : NULL, handle);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static HRESULT WINAPI IDirect3DMaterialImpl_2_QueryInterface(IDirect3DMaterial2 *iface, REFIID riid,
|
|
|
|
static HRESULT WINAPI d3d_material2_QueryInterface(IDirect3DMaterial2 *iface, REFIID riid, void **object)
|
|
|
|
void **obp)
|
|
|
|
|
|
|
|
{
|
|
|
|
{
|
|
|
|
IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial2(iface);
|
|
|
|
struct d3d_material *material = impl_from_IDirect3DMaterial2(iface);
|
|
|
|
|
|
|
|
|
|
|
|
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obp);
|
|
|
|
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
|
|
|
|
|
|
|
|
|
|
|
|
return IDirect3DMaterial3_QueryInterface(&This->IDirect3DMaterial3_iface, riid, obp);
|
|
|
|
return d3d_material3_QueryInterface(&material->IDirect3DMaterial3_iface, riid, object);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static HRESULT WINAPI IDirect3DMaterialImpl_1_QueryInterface(IDirect3DMaterial *iface, REFIID riid,
|
|
|
|
static HRESULT WINAPI d3d_material1_QueryInterface(IDirect3DMaterial *iface, REFIID riid, void **object)
|
|
|
|
void **obp)
|
|
|
|
|
|
|
|
{
|
|
|
|
{
|
|
|
|
IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial(iface);
|
|
|
|
struct d3d_material *material = impl_from_IDirect3DMaterial(iface);
|
|
|
|
|
|
|
|
|
|
|
|
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obp);
|
|
|
|
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
|
|
|
|
|
|
|
|
|
|
|
|
return IDirect3DMaterial3_QueryInterface(&This->IDirect3DMaterial3_iface, riid, obp);
|
|
|
|
return d3d_material3_QueryInterface(&material->IDirect3DMaterial3_iface, riid, object);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static ULONG WINAPI IDirect3DMaterialImpl_2_AddRef(IDirect3DMaterial2 *iface)
|
|
|
|
static ULONG WINAPI d3d_material2_AddRef(IDirect3DMaterial2 *iface)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial2(iface);
|
|
|
|
struct d3d_material *material = impl_from_IDirect3DMaterial2(iface);
|
|
|
|
|
|
|
|
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
|
|
|
|
|
|
|
|
return IDirect3DMaterial3_AddRef(&This->IDirect3DMaterial3_iface);
|
|
|
|
return d3d_material3_AddRef(&material->IDirect3DMaterial3_iface);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static ULONG WINAPI IDirect3DMaterialImpl_1_AddRef(IDirect3DMaterial *iface)
|
|
|
|
static ULONG WINAPI d3d_material1_AddRef(IDirect3DMaterial *iface)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial(iface);
|
|
|
|
struct d3d_material *material = impl_from_IDirect3DMaterial(iface);
|
|
|
|
|
|
|
|
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
|
|
|
|
|
|
|
|
return IDirect3DMaterial3_AddRef(&This->IDirect3DMaterial3_iface);
|
|
|
|
return d3d_material3_AddRef(&material->IDirect3DMaterial3_iface);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static ULONG WINAPI IDirect3DMaterialImpl_2_Release(IDirect3DMaterial2 *iface)
|
|
|
|
static ULONG WINAPI d3d_material2_Release(IDirect3DMaterial2 *iface)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial2(iface);
|
|
|
|
struct d3d_material *material = impl_from_IDirect3DMaterial2(iface);
|
|
|
|
|
|
|
|
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
|
|
|
|
|
|
|
|
return IDirect3DMaterial3_Release(&This->IDirect3DMaterial3_iface);
|
|
|
|
return d3d_material3_Release(&material->IDirect3DMaterial3_iface);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static ULONG WINAPI IDirect3DMaterialImpl_1_Release(IDirect3DMaterial *iface)
|
|
|
|
static ULONG WINAPI d3d_material1_Release(IDirect3DMaterial *iface)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial(iface);
|
|
|
|
struct d3d_material *material = impl_from_IDirect3DMaterial(iface);
|
|
|
|
|
|
|
|
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
TRACE("iface %p.\n", iface);
|
|
|
|
|
|
|
|
|
|
|
|
return IDirect3DMaterial3_Release(&This->IDirect3DMaterial3_iface);
|
|
|
|
return d3d_material3_Release(&material->IDirect3DMaterial3_iface);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static HRESULT WINAPI IDirect3DMaterialImpl_2_SetMaterial(IDirect3DMaterial2 *iface,
|
|
|
|
static HRESULT WINAPI d3d_material2_SetMaterial(IDirect3DMaterial2 *iface, D3DMATERIAL *mat)
|
|
|
|
LPD3DMATERIAL lpMat)
|
|
|
|
|
|
|
|
{
|
|
|
|
{
|
|
|
|
IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial2(iface);
|
|
|
|
struct d3d_material *material = impl_from_IDirect3DMaterial2(iface);
|
|
|
|
|
|
|
|
|
|
|
|
TRACE("iface %p, material %p.\n", iface, lpMat);
|
|
|
|
TRACE("iface %p, material %p.\n", iface, mat);
|
|
|
|
|
|
|
|
|
|
|
|
return IDirect3DMaterial3_SetMaterial(&This->IDirect3DMaterial3_iface, lpMat);
|
|
|
|
return d3d_material3_SetMaterial(&material->IDirect3DMaterial3_iface, mat);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static HRESULT WINAPI IDirect3DMaterialImpl_1_SetMaterial(IDirect3DMaterial *iface,
|
|
|
|
static HRESULT WINAPI d3d_material1_SetMaterial(IDirect3DMaterial *iface, D3DMATERIAL *mat)
|
|
|
|
LPD3DMATERIAL lpMat)
|
|
|
|
|
|
|
|
{
|
|
|
|
{
|
|
|
|
IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial(iface);
|
|
|
|
struct d3d_material *material = impl_from_IDirect3DMaterial(iface);
|
|
|
|
|
|
|
|
|
|
|
|
TRACE("iface %p, material %p.\n", iface, lpMat);
|
|
|
|
TRACE("iface %p, material %p.\n", iface, mat);
|
|
|
|
|
|
|
|
|
|
|
|
return IDirect3DMaterial3_SetMaterial(&This->IDirect3DMaterial3_iface, lpMat);
|
|
|
|
return d3d_material3_SetMaterial(&material->IDirect3DMaterial3_iface, mat);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static HRESULT WINAPI IDirect3DMaterialImpl_2_GetMaterial(IDirect3DMaterial2 *iface,
|
|
|
|
static HRESULT WINAPI d3d_material2_GetMaterial(IDirect3DMaterial2 *iface, D3DMATERIAL *mat)
|
|
|
|
LPD3DMATERIAL lpMat)
|
|
|
|
|
|
|
|
{
|
|
|
|
{
|
|
|
|
IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial2(iface);
|
|
|
|
struct d3d_material *material = impl_from_IDirect3DMaterial2(iface);
|
|
|
|
|
|
|
|
|
|
|
|
TRACE("iface %p, material %p.\n", iface, lpMat);
|
|
|
|
TRACE("iface %p, material %p.\n", iface, mat);
|
|
|
|
|
|
|
|
|
|
|
|
return IDirect3DMaterial3_GetMaterial(&This->IDirect3DMaterial3_iface, lpMat);
|
|
|
|
return d3d_material3_GetMaterial(&material->IDirect3DMaterial3_iface, mat);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static HRESULT WINAPI IDirect3DMaterialImpl_1_GetMaterial(IDirect3DMaterial *iface,
|
|
|
|
static HRESULT WINAPI d3d_material1_GetMaterial(IDirect3DMaterial *iface, D3DMATERIAL *mat)
|
|
|
|
LPD3DMATERIAL lpMat)
|
|
|
|
|
|
|
|
{
|
|
|
|
{
|
|
|
|
IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial(iface);
|
|
|
|
struct d3d_material *material = impl_from_IDirect3DMaterial(iface);
|
|
|
|
|
|
|
|
|
|
|
|
TRACE("iface %p, material %p.\n", iface, lpMat);
|
|
|
|
TRACE("iface %p, material %p.\n", iface, mat);
|
|
|
|
|
|
|
|
|
|
|
|
return IDirect3DMaterial3_GetMaterial(&This->IDirect3DMaterial3_iface, lpMat);
|
|
|
|
return d3d_material3_GetMaterial(&material->IDirect3DMaterial3_iface, mat);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@ -453,62 +446,63 @@ static HRESULT WINAPI IDirect3DMaterialImpl_1_GetMaterial(IDirect3DMaterial *ifa
|
|
|
|
* This: Pointer to the material implementation to activate
|
|
|
|
* This: Pointer to the material implementation to activate
|
|
|
|
*
|
|
|
|
*
|
|
|
|
*****************************************************************************/
|
|
|
|
*****************************************************************************/
|
|
|
|
void material_activate(IDirect3DMaterialImpl* This)
|
|
|
|
void material_activate(struct d3d_material *material)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
D3DMATERIAL7 d3d7mat;
|
|
|
|
D3DMATERIAL7 d3d7mat;
|
|
|
|
|
|
|
|
|
|
|
|
TRACE("Activating material %p\n", This);
|
|
|
|
TRACE("Activating material %p.\n", material);
|
|
|
|
d3d7mat.u.diffuse = This->mat.u.diffuse;
|
|
|
|
|
|
|
|
d3d7mat.u1.ambient = This->mat.u1.ambient;
|
|
|
|
|
|
|
|
d3d7mat.u2.specular = This->mat.u2.specular;
|
|
|
|
|
|
|
|
d3d7mat.u3.emissive = This->mat.u3.emissive;
|
|
|
|
|
|
|
|
d3d7mat.u4.power = This->mat.u4.power;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
IDirect3DDevice7_SetMaterial(&This->active_device->IDirect3DDevice7_iface, &d3d7mat);
|
|
|
|
d3d7mat.u.diffuse = material->mat.u.diffuse;
|
|
|
|
|
|
|
|
d3d7mat.u1.ambient = material->mat.u1.ambient;
|
|
|
|
|
|
|
|
d3d7mat.u2.specular = material->mat.u2.specular;
|
|
|
|
|
|
|
|
d3d7mat.u3.emissive = material->mat.u3.emissive;
|
|
|
|
|
|
|
|
d3d7mat.u4.power = material->mat.u4.power;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
IDirect3DDevice7_SetMaterial(&material->active_device->IDirect3DDevice7_iface, &d3d7mat);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static const struct IDirect3DMaterial3Vtbl d3d_material3_vtbl =
|
|
|
|
static const struct IDirect3DMaterial3Vtbl d3d_material3_vtbl =
|
|
|
|
{
|
|
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{
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/*** IUnknown Methods ***/
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/*** IUnknown Methods ***/
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IDirect3DMaterialImpl_QueryInterface,
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d3d_material3_QueryInterface,
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IDirect3DMaterialImpl_AddRef,
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d3d_material3_AddRef,
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IDirect3DMaterialImpl_Release,
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d3d_material3_Release,
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/*** IDirect3DMaterial3 Methods ***/
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/*** IDirect3DMaterial3 Methods ***/
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IDirect3DMaterialImpl_SetMaterial,
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d3d_material3_SetMaterial,
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IDirect3DMaterialImpl_GetMaterial,
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d3d_material3_GetMaterial,
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IDirect3DMaterialImpl_GetHandle,
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d3d_material3_GetHandle,
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};
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};
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static const struct IDirect3DMaterial2Vtbl d3d_material2_vtbl =
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static const struct IDirect3DMaterial2Vtbl d3d_material2_vtbl =
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{
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{
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/*** IUnknown Methods ***/
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/*** IUnknown Methods ***/
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IDirect3DMaterialImpl_2_QueryInterface,
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d3d_material2_QueryInterface,
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IDirect3DMaterialImpl_2_AddRef,
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d3d_material2_AddRef,
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IDirect3DMaterialImpl_2_Release,
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d3d_material2_Release,
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/*** IDirect3DMaterial2 Methods ***/
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/*** IDirect3DMaterial2 Methods ***/
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IDirect3DMaterialImpl_2_SetMaterial,
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d3d_material2_SetMaterial,
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IDirect3DMaterialImpl_2_GetMaterial,
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d3d_material2_GetMaterial,
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IDirect3DMaterialImpl_2_GetHandle,
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d3d_material2_GetHandle,
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};
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};
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static const struct IDirect3DMaterialVtbl d3d_material1_vtbl =
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static const struct IDirect3DMaterialVtbl d3d_material1_vtbl =
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|
{
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|
{
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/*** IUnknown Methods ***/
|
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|
/*** IUnknown Methods ***/
|
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IDirect3DMaterialImpl_1_QueryInterface,
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d3d_material1_QueryInterface,
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IDirect3DMaterialImpl_1_AddRef,
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d3d_material1_AddRef,
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IDirect3DMaterialImpl_1_Release,
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d3d_material1_Release,
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/*** IDirect3DMaterial1 Methods ***/
|
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/*** IDirect3DMaterial1 Methods ***/
|
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IDirect3DMaterialImpl_Initialize,
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d3d_material1_Initialize,
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IDirect3DMaterialImpl_1_SetMaterial,
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d3d_material1_SetMaterial,
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IDirect3DMaterialImpl_1_GetMaterial,
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d3d_material1_GetMaterial,
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IDirect3DMaterialImpl_1_GetHandle,
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d3d_material1_GetHandle,
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IDirect3DMaterialImpl_Reserve,
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d3d_material1_Reserve,
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IDirect3DMaterialImpl_Unreserve
|
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|
d3d_material1_Unreserve,
|
|
|
|
};
|
|
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|
};
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|
IDirect3DMaterialImpl *d3d_material_create(struct ddraw *ddraw)
|
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|
|
struct d3d_material *d3d_material_create(struct ddraw *ddraw)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
IDirect3DMaterialImpl *material;
|
|
|
|
struct d3d_material *material;
|
|
|
|
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|
|
|
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|
|
material = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*material));
|
|
|
|
material = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*material));
|
|
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|
if (!material)
|
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|
if (!material)
|
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|