GetTextCharsetInfo should return the charset that the driver is
actually using, rather than that specified in the LOGFONT.
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9d382c6531
commit
fef698c892
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@ -32,19 +32,17 @@ DEFAULT_DEBUG_CHANNEL(text);
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*/
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LPWSTR FONT_mbtowc(HDC hdc, LPCSTR str, INT count, INT *plenW, UINT *pCP)
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{
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LOGFONTW lf;
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UINT cp = CP_ACP;
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INT lenW;
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LPWSTR strW;
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CHARSETINFO csi;
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GetObjectW(GetCurrentObject(hdc, OBJ_FONT), sizeof(lf), &lf);
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int charset = GetTextCharset(hdc);
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/* Hmm, nicely designed api this one! */
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if(TranslateCharsetInfo((DWORD*)(UINT)lf.lfCharSet, &csi, TCI_SRCCHARSET))
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if(TranslateCharsetInfo((DWORD*)charset, &csi, TCI_SRCCHARSET))
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cp = csi.ciACP;
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else {
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switch(lf.lfCharSet) {
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switch(charset) {
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case SYMBOL_CHARSET:
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cp = CP_SYMBOL;
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break;
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@ -74,7 +72,7 @@ LPWSTR FONT_mbtowc(HDC hdc, LPCSTR str, INT count, INT *plenW, UINT *pCP)
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default:
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FIXME("Can't find codepage for charset %d\n", lf.lfCharSet);
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FIXME("Can't find codepage for charset %d\n", charset);
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break;
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}
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}
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@ -226,6 +224,10 @@ UINT16 WINAPI GetTextCharset16(HDC16 hdc)
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* Should it return a UINT32 instead of an INT32?
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* => YES and YES, from win32.hlp from Borland
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*
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* This returns the actual charset selected by the driver rather than the
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* value in lf.lfCharSet during CreateFont, to get that use
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* GetObject(GetCurrentObject(...),...)
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*
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* RETURNS
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* Success: Character set identifier
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* Failure: DEFAULT_CHARSET
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@ -235,20 +237,16 @@ UINT WINAPI GetTextCharsetInfo(
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LPFONTSIGNATURE fs, /* [out] Pointer to struct to receive data */
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DWORD flags) /* [in] Reserved - must be 0 */
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{
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HGDIOBJ hFont;
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UINT charSet = DEFAULT_CHARSET;
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LOGFONTW lf;
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CHARSETINFO csinfo;
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TEXTMETRICW tm;
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hFont = GetCurrentObject(hdc, OBJ_FONT);
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if (hFont == 0)
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return(DEFAULT_CHARSET);
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if ( GetObjectW(hFont, sizeof(LOGFONTW), &lf) != 0 )
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charSet = lf.lfCharSet;
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if(!GetTextMetricsW(hdc, &tm)) return DEFAULT_CHARSET;
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charSet = tm.tmCharSet;
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if (fs != NULL) {
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if (!TranslateCharsetInfo((LPDWORD)charSet, &csinfo, TCI_SRCCHARSET))
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return (DEFAULT_CHARSET);
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return DEFAULT_CHARSET;
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memcpy(fs, &csinfo.fs, sizeof(FONTSIGNATURE));
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}
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return charSet;
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