diff --git a/dlls/comctl32/button.c b/dlls/comctl32/button.c index 063149e91a4..72c1a17402c 100644 --- a/dlls/comctl32/button.c +++ b/dlls/comctl32/button.c @@ -1156,7 +1156,10 @@ static void BUTTON_PositionRect(LONG style, const RECT *outerRect, RECT *innerRe switch (style & BS_CENTER) { case BS_CENTER: - innerRect->left = outerRect->left + (outerRect->right - outerRect->left - width) / 2; + /* The left and right margins are added to the inner rectangle to get a new rectangle. Then + * the new rectangle is adjusted to be in the horizontal center */ + innerRect->left = outerRect->left + (outerRect->right - outerRect->left - width + + margin->left - margin->right) / 2; innerRect->right = innerRect->left + width; break; case BS_RIGHT: @@ -1182,7 +1185,10 @@ static void BUTTON_PositionRect(LONG style, const RECT *outerRect, RECT *innerRe break; case BS_VCENTER: default: - innerRect->top = outerRect->top + (outerRect->bottom - outerRect->top - height) / 2; + /* The top and bottom margins are added to the inner rectangle to get a new rectangle. Then + * the new rectangle is adjusted to be in the vertical center */ + innerRect->top = outerRect->top + (outerRect->bottom - outerRect->top - height + + margin->top - margin->bottom) / 2; innerRect->bottom = innerRect->top + height; break; }