From fea4495a610c6bbabd0548123c7331e4bfe876dd Mon Sep 17 00:00:00 2001 From: Ivan Gyurdiev Date: Tue, 10 Oct 2006 21:55:05 -0400 Subject: [PATCH] wined3d: TEXTUREFILTERTYPE: Consistently use in WINED3D namespace. --- dlls/wined3d/wined3d_private.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 7f011e69bb4..0ef6ad9f79a 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -82,7 +82,7 @@ extern int minLookup[MAX_LOOKUPS]; extern int maxLookup[MAX_LOOKUPS]; extern DWORD *stateLookup[MAX_LOOKUPS]; -extern DWORD minMipLookup[D3DTEXF_ANISOTROPIC + 1][D3DTEXF_LINEAR + 1]; +extern DWORD minMipLookup[WINED3DTEXF_ANISOTROPIC + 1][WINED3DTEXF_LINEAR + 1]; typedef struct _WINED3DGLTYPE { int d3dType;