kernel32: Added SetThreadUILanguage() stub.
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@ -1032,7 +1032,7 @@
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@ stdcall SetThreadLocale(long)
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@ stdcall SetThreadLocale(long)
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@ stdcall SetThreadPriority(long long)
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@ stdcall SetThreadPriority(long long)
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@ stdcall SetThreadPriorityBoost(long long)
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@ stdcall SetThreadPriorityBoost(long long)
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# @ stub SetThreadUILanguage
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@ stdcall SetThreadUILanguage(long)
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@ stdcall SetTimeZoneInformation(ptr)
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@ stdcall SetTimeZoneInformation(ptr)
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@ stub SetTimerQueueTimer
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@ stub SetTimerQueueTimer
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@ stdcall SetUnhandledExceptionFilter(ptr)
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@ stdcall SetUnhandledExceptionFilter(ptr)
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@ -1717,6 +1717,27 @@ BOOL WINAPI SetThreadLocale( LCID lcid )
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return TRUE;
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return TRUE;
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}
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}
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/**********************************************************************
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* SetThreadUILanguage (KERNEL32.@)
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*
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* Set the current threads UI language.
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*
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* PARAMS
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* langid [I] LANGID of the language to set, or 0 to use
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* the available language which is best supported
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* for console applications
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*
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* RETURNS
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* Success: The return value is the same as the input value.
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* Failure: The return value differs from the input value.
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* Use GetLastError() to determine the cause.
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*/
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LANGID WINAPI SetThreadUILanguage( LANGID langid )
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{
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TRACE("(0x%04x) stub - returning success\n", langid);
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return langid;
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}
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/******************************************************************************
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/******************************************************************************
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* ConvertDefaultLocale (KERNEL32.@)
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* ConvertDefaultLocale (KERNEL32.@)
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*
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*
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