gameux: Add stub of IGameStatisticsMgr implementation.
This commit is contained in:
parent
ef36c1fb5e
commit
fe65b83a9c
|
@ -9,6 +9,7 @@ IMPORTS = uuid ole32 user32 advapi32
|
|||
C_SRCS = \
|
||||
factory.c \
|
||||
gameexplorer.c \
|
||||
gamestatistics.c \
|
||||
main.c \
|
||||
regsvr.c
|
||||
|
||||
|
|
|
@ -131,6 +131,7 @@ static const struct IClassFactoryVtbl gameuxcf_vtbl =
|
|||
};
|
||||
|
||||
static gameuxcf gameexplorercf = { &gameuxcf_vtbl, GameExplorer_create };
|
||||
static gameuxcf gamestatisticscf = { &gameuxcf_vtbl, GameStatistics_create };
|
||||
|
||||
/***************************************************************
|
||||
* gameux ClassFactory
|
||||
|
@ -148,6 +149,10 @@ HRESULT WINAPI DllGetClassObject(
|
|||
{
|
||||
cf = (IClassFactory*)&gameexplorercf.lpVtbl;
|
||||
}
|
||||
else if( IsEqualCLSID( rclsid, &CLSID_GameStatistics ))
|
||||
{
|
||||
cf = (IClassFactory*) &gamestatisticscf.lpVtbl;
|
||||
}
|
||||
|
||||
if(!cf)
|
||||
return CLASS_E_CLASSNOTAVAILABLE;
|
||||
|
|
|
@ -0,0 +1,151 @@
|
|||
/*
|
||||
* Gameux library coclass GameStatistics implementation
|
||||
*
|
||||
* Copyright (C) 2010 Mariusz Pluciński
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
#define COBJMACROS
|
||||
|
||||
#include "config.h"
|
||||
|
||||
#include "ole2.h"
|
||||
|
||||
#include "gameux.h"
|
||||
#include "gameux_private.h"
|
||||
|
||||
#include "wine/debug.h"
|
||||
|
||||
WINE_DEFAULT_DEBUG_CHANNEL(gameux);
|
||||
|
||||
/*
|
||||
* IGameStatisticsMgr implementation
|
||||
*/
|
||||
|
||||
typedef struct _GameStatisticsMgrImpl
|
||||
{
|
||||
const struct IGameStatisticsMgrVtbl *lpVtbl;
|
||||
LONG ref;
|
||||
} GameStatisticsMgrImpl;
|
||||
|
||||
static inline GameStatisticsMgrImpl *impl_from_IGameStatisticsMgr( IGameStatisticsMgr *iface )
|
||||
{
|
||||
return (GameStatisticsMgrImpl *)((char*)iface - FIELD_OFFSET(GameStatisticsMgrImpl, lpVtbl));
|
||||
}
|
||||
|
||||
|
||||
static HRESULT WINAPI GameStatisticsMgrImpl_QueryInterface(
|
||||
IGameStatisticsMgr *iface,
|
||||
REFIID riid,
|
||||
void **ppvObject)
|
||||
{
|
||||
GameStatisticsMgrImpl *This = impl_from_IGameStatisticsMgr( iface );
|
||||
|
||||
TRACE("%p %s %p\n", This, debugstr_guid( riid ), ppvObject );
|
||||
|
||||
*ppvObject = NULL;
|
||||
|
||||
if(IsEqualGUID(riid, &IID_IUnknown) ||
|
||||
IsEqualGUID(riid, &IID_IGameStatisticsMgr) )
|
||||
{
|
||||
*ppvObject = iface;
|
||||
}
|
||||
else
|
||||
{
|
||||
FIXME("interface %s not implemented\n", debugstr_guid(riid));
|
||||
return E_NOINTERFACE;
|
||||
}
|
||||
|
||||
IGameStatisticsMgr_AddRef( iface );
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static ULONG WINAPI GameStatisticsMgrImpl_AddRef(IGameStatisticsMgr *iface)
|
||||
{
|
||||
GameStatisticsMgrImpl *This = impl_from_IGameStatisticsMgr( iface );
|
||||
LONG ref;
|
||||
|
||||
ref = InterlockedIncrement(&This->ref);
|
||||
|
||||
TRACE("(%p): ref=%d\n", This, ref);
|
||||
return ref;
|
||||
}
|
||||
|
||||
static ULONG WINAPI GameStatisticsMgrImpl_Release(IGameStatisticsMgr *iface)
|
||||
{
|
||||
GameStatisticsMgrImpl *This = impl_from_IGameStatisticsMgr( iface );
|
||||
LONG ref;
|
||||
|
||||
ref = InterlockedDecrement(&This->ref);
|
||||
TRACE("(%p): ref=%d\n", This, ref);
|
||||
|
||||
if ( ref == 0 )
|
||||
{
|
||||
TRACE("freeing GameStatistics object\n");
|
||||
HeapFree( GetProcessHeap(), 0, This);
|
||||
}
|
||||
|
||||
return ref;
|
||||
}
|
||||
|
||||
static HRESULT STDMETHODCALLTYPE GameStatisticsMgrImpl_GetGameStatistics(
|
||||
IGameStatisticsMgr* iface,
|
||||
LPCWSTR GDFBinaryPath,
|
||||
GAMESTATS_OPEN_TYPE openType,
|
||||
GAMESTATS_OPEN_RESULT *pOpenResult,
|
||||
IGameStatistics **ppiStats)
|
||||
{
|
||||
FIXME("stub (%p, %s, 0x%x, %p, %p)\n", iface, debugstr_w(GDFBinaryPath), openType, pOpenResult, ppiStats);
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
||||
static HRESULT STDMETHODCALLTYPE GameStatisticsMgrImpl_RemoveGameStatistics(
|
||||
IGameStatisticsMgr* iface,
|
||||
LPCWSTR GDFBinaryPath)
|
||||
{
|
||||
FIXME("stub (%p, %s)\n", iface, debugstr_w(GDFBinaryPath));
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
||||
static const struct IGameStatisticsMgrVtbl GameStatisticsMgrImplVtbl =
|
||||
{
|
||||
GameStatisticsMgrImpl_QueryInterface,
|
||||
GameStatisticsMgrImpl_AddRef,
|
||||
GameStatisticsMgrImpl_Release,
|
||||
GameStatisticsMgrImpl_GetGameStatistics,
|
||||
GameStatisticsMgrImpl_RemoveGameStatistics,
|
||||
};
|
||||
|
||||
HRESULT GameStatistics_create(
|
||||
IUnknown *pUnkOuter,
|
||||
IUnknown **ppObj)
|
||||
{
|
||||
GameStatisticsMgrImpl *pGameStatistics;
|
||||
|
||||
TRACE("(%p, %p)\n", pUnkOuter, ppObj);
|
||||
|
||||
pGameStatistics = HeapAlloc( GetProcessHeap(), 0, sizeof (*pGameStatistics) );
|
||||
|
||||
if( !pGameStatistics )
|
||||
return E_OUTOFMEMORY;
|
||||
|
||||
pGameStatistics->lpVtbl = &GameStatisticsMgrImplVtbl;
|
||||
pGameStatistics->ref = 1;
|
||||
|
||||
*ppObj = (IUnknown*)(&pGameStatistics->lpVtbl);
|
||||
|
||||
TRACE("returning iface %p\n", *ppObj);
|
||||
return S_OK;
|
||||
}
|
|
@ -19,3 +19,4 @@
|
|||
*/
|
||||
|
||||
extern HRESULT GameExplorer_create(IUnknown* pUnkOuter, IUnknown **ppObj);
|
||||
extern HRESULT GameStatistics_create(IUnknown* pUnkOuter, IUnknown **ppObj);
|
||||
|
|
|
@ -464,6 +464,15 @@ static struct regsvr_coclass const coclass_list[] = {
|
|||
"gameux.GameExplorer.1",
|
||||
"1.0",
|
||||
},
|
||||
{
|
||||
&CLSID_GameStatistics,
|
||||
"GameStatistics Class",
|
||||
NULL,
|
||||
"gameux.dll",
|
||||
"Apartment",
|
||||
"gameux.GameStatistics.1",
|
||||
"1,0",
|
||||
},
|
||||
{ NULL } /* list terminator */
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in New Issue