d3dcompiler_43: Add a '\n' to a couple of FIXME() traces.

This commit is contained in:
Francois Gouget 2011-03-05 11:50:13 +01:00 committed by Alexandre Julliard
parent f520dec3e1
commit fdf97125cb
1 changed files with 2 additions and 2 deletions

View File

@ -1247,7 +1247,7 @@ static HRESULT d3dcompiler_parse_type(struct d3dcompiler_shader_reflection_type
hr = d3dcompiler_parse_type_members(type->reflection, &members[i], data, &ptr2);
if (hr != S_OK)
{
FIXME("Failed to parse type members.");
FIXME("Failed to parse type members.\n");
goto err_out;
}
}
@ -1522,7 +1522,7 @@ static HRESULT d3dcompiler_parse_rdef(struct d3dcompiler_shader_reflection *r, c
hr = d3dcompiler_parse_variables(cb, data, data_size, data + offset);
if (hr != S_OK)
{
FIXME("Failed to parse variables.");
FIXME("Failed to parse variables.\n");
goto err_out;
}