mmdevapi/tests: Perform renderer padding & position tests.
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@ -1,5 +1,6 @@
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/*
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* Copyright 2010 Maarten Lankhorst for CodeWeavers
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* 2011-2012 Jörg Höhle
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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@ -680,7 +681,7 @@ static void test_padding(void)
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IAudioClient *ac;
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IAudioRenderClient *arc;
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WAVEFORMATEX *pwfx;
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REFERENCE_TIME minp, defp;
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REFERENCE_TIME minp, defp, lat;
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BYTE *buf;
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UINT32 psize, pad, written;
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@ -701,16 +702,28 @@ static void test_padding(void)
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if(hr != S_OK)
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return;
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/** GetDevicePeriod
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* Default (= shared) device period is 10ms (e.g. 441 frames at 44100),
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* except when the HW/OS forces a particular alignment,
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* e.g. 10.1587ms is 28 * 16 = 448 frames at 44100 with HDA.
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* 441 observed with Vista, 448 with w7 on the same HW! */
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hr = IAudioClient_GetDevicePeriod(ac, &defp, &minp);
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ok(hr == S_OK, "GetDevicePeriod failed: %08x\n", hr);
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ok(defp != 0, "Default period is 0\n");
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/* some wineXYZ.drv use 20ms, not seen on native */
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ok(defp == 100000 || broken(defp == 101587) || defp == 200000,
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"Expected 10ms default period: %u\n", (ULONG)defp);
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ok(minp != 0, "Minimum period is 0\n");
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ok(minp <= defp, "Mininum period is greater than default period\n");
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hr = IAudioClient_GetStreamLatency(ac, &lat);
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ok(hr == S_OK, "GetStreamLatency failed: %08x\n", hr);
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ok(lat >= defp, "Latency is at least period in shared mode\n");
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/* Native appears to add the engine period to the HW latency in shared mode */
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hr = IAudioClient_GetService(ac, &IID_IAudioRenderClient, (void**)&arc);
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ok(hr == S_OK, "GetService failed: %08x\n", hr);
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psize = (defp / 10000000.) * pwfx->nSamplesPerSec * 10;
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psize = MulDiv(defp, pwfx->nSamplesPerSec, 10000000) * 10;
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written = 0;
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hr = IAudioClient_GetCurrentPadding(ac, &pad);
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@ -721,19 +734,24 @@ static void test_padding(void)
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ok(hr == S_OK, "GetBuffer failed: %08x\n", hr);
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ok(buf != NULL, "NULL buffer returned\n");
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hr = IAudioRenderClient_GetBuffer(arc, 0, &buf);
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ok(hr == AUDCLNT_E_OUT_OF_ORDER, "GetBuffer 0 size failed: %08x\n", hr);
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ok(buf == NULL, "GetBuffer 0 gave %p\n", buf);
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/* MSDN instead documents buf remains untouched */
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hr = IAudioClient_Reset(ac);
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ok(hr == AUDCLNT_E_BUFFER_OPERATION_PENDING, "Reset failed: %08x\n", hr);
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hr = IAudioRenderClient_ReleaseBuffer(arc, psize,
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AUDCLNT_BUFFERFLAGS_SILENT);
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ok(hr == S_OK, "ReleaseBuffer failed: %08x\n", hr);
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written += psize;
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if(hr == S_OK) written += psize;
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hr = IAudioClient_GetCurrentPadding(ac, &pad);
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ok(hr == S_OK, "GetCurrentPadding failed: %08x\n", hr);
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ok(pad == written, "GetCurrentPadding returned %u, should be %u\n", pad, written);
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psize = (minp / 10000000.) * pwfx->nSamplesPerSec * 10;
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psize = MulDiv(minp, pwfx->nSamplesPerSec, 10000000) * 10;
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hr = IAudioRenderClient_GetBuffer(arc, psize, &buf);
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ok(hr == S_OK, "GetBuffer failed: %08x\n", hr);
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@ -750,13 +768,66 @@ static void test_padding(void)
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/* overfull buffer. requested 1/2s buffer size, so try
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* to get a 1/2s buffer, which should fail */
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psize = pwfx->nSamplesPerSec / 2.;
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psize = pwfx->nSamplesPerSec / 2;
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buf = (void*)0xDEADF00D;
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hr = IAudioRenderClient_GetBuffer(arc, psize, &buf);
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ok(hr == AUDCLNT_E_BUFFER_TOO_LARGE, "GetBuffer gave wrong error: %08x\n", hr);
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ok(buf == NULL, "NULL expected %p\n", buf);
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hr = IAudioRenderClient_ReleaseBuffer(arc, psize, 0);
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ok(hr == AUDCLNT_E_OUT_OF_ORDER, "ReleaseBuffer gave wrong error: %08x\n", hr);
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psize = MulDiv(minp, pwfx->nSamplesPerSec, 10000000) * 2;
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hr = IAudioRenderClient_GetBuffer(arc, psize, &buf);
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ok(hr == S_OK, "GetBuffer failed: %08x\n", hr);
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ok(buf != NULL, "NULL buffer returned\n");
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hr = IAudioRenderClient_ReleaseBuffer(arc, 0, 0);
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ok(hr == S_OK, "ReleaseBuffer 0 gave wrong error: %08x\n", hr);
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buf = (void*)0xDEADF00D;
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hr = IAudioRenderClient_GetBuffer(arc, 0, &buf);
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ok(hr == S_OK, "GetBuffer 0 size failed: %08x\n", hr);
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ok(buf == NULL, "GetBuffer 0 gave %p\n", buf);
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/* MSDN instead documents buf remains untouched */
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buf = (void*)0xDEADF00D;
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hr = IAudioRenderClient_GetBuffer(arc, 0, &buf);
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ok(hr == S_OK, "GetBuffer 0 size #2 failed: %08x\n", hr);
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ok(buf == NULL, "GetBuffer 0 #2 gave %p\n", buf);
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hr = IAudioRenderClient_ReleaseBuffer(arc, psize, 0);
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ok(hr == AUDCLNT_E_OUT_OF_ORDER, "ReleaseBuffer not size 0 gave %08x\n", hr);
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hr = IAudioRenderClient_GetBuffer(arc, psize, &buf);
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ok(hr == S_OK, "GetBuffer failed: %08x\n", hr);
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ok(buf != NULL, "NULL buffer returned\n");
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hr = IAudioRenderClient_ReleaseBuffer(arc, 0, 0);
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ok(hr == S_OK, "ReleaseBuffer 0 gave wrong error: %08x\n", hr);
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hr = IAudioClient_GetCurrentPadding(ac, &pad);
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ok(hr == S_OK, "GetCurrentPadding failed: %08x\n", hr);
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ok(pad == written, "GetCurrentPadding returned %u, should be %u\n", pad, written);
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hr = IAudioRenderClient_GetBuffer(arc, psize, &buf);
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ok(hr == S_OK, "GetBuffer failed: %08x\n", hr);
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ok(buf != NULL, "NULL buffer returned\n");
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hr = IAudioRenderClient_ReleaseBuffer(arc, psize+1, AUDCLNT_BUFFERFLAGS_SILENT);
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ok(hr == AUDCLNT_E_INVALID_SIZE, "ReleaseBuffer too large error: %08x\n", hr);
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/* todo_wine means Wine may overwrite memory */
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if(hr == S_OK) written += psize+1;
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/* Buffer still hold */
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hr = IAudioRenderClient_ReleaseBuffer(arc, psize/2, AUDCLNT_BUFFERFLAGS_SILENT);
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ok(hr == S_OK, "ReleaseBuffer after error: %08x\n", hr);
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if(hr == S_OK) written += psize/2;
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hr = IAudioRenderClient_ReleaseBuffer(arc, 0, 0);
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ok(hr == S_OK, "ReleaseBuffer 0 gave wrong error: %08x\n", hr);
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hr = IAudioClient_GetCurrentPadding(ac, &pad);
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ok(hr == S_OK, "GetCurrentPadding failed: %08x\n", hr);
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ok(pad == written, "GetCurrentPadding returned %u, should be %u\n", pad, written);
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@ -767,15 +838,22 @@ static void test_padding(void)
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IAudioClient_Release(ac);
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}
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static void test_clock(void)
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static void test_clock(int share)
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{
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HRESULT hr;
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IAudioClient *ac;
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IAudioClock *acl;
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IAudioRenderClient *arc;
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UINT64 freq, pos, pcpos, last;
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UINT64 freq, pos, pcpos0, pcpos, last;
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UINT32 pad, gbsize, bufsize, fragment, parts, avail, slept = 0, sum = 0;
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BYTE *data;
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WAVEFORMATEX *pwfx;
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LARGE_INTEGER hpctime, hpctime0, hpcfreq;
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REFERENCE_TIME minp, defp, t1, t2;
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REFERENCE_TIME duration = 5000000, period = 150000;
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int i;
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ok(QueryPerformanceFrequency(&hpcfreq), "PerfFrequency failed\n");
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hr = IMMDevice_Activate(dev, &IID_IAudioClient, CLSCTX_INPROC_SERVER,
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NULL, (void**)&ac);
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@ -788,46 +866,143 @@ static void test_clock(void)
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if(hr != S_OK)
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return;
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hr = IAudioClient_Initialize(ac, AUDCLNT_SHAREMODE_SHARED,
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0, 5000000, 0, pwfx, NULL);
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ok(hr == S_OK, "Initialize failed: %08x\n", hr);
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hr = IAudioClient_GetDevicePeriod(ac, &defp, &minp);
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ok(hr == S_OK, "GetDevicePeriod failed: %08x\n", hr);
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ok(minp <= period, "desired period %u to small for %u\n", (ULONG)period, (ULONG)minp);
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if (share) {
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trace("Testing shared mode\n");
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/* period is ignored */
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hr = IAudioClient_Initialize(ac, AUDCLNT_SHAREMODE_SHARED,
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0, duration, period, pwfx, NULL);
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period = defp;
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} else {
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pwfx->wFormatTag = WAVE_FORMAT_PCM;
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pwfx->cbSize = 0;
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pwfx->wBitsPerSample = 16; /* no floating point */
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pwfx->nBlockAlign = pwfx->nChannels * pwfx->wBitsPerSample / 8;
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pwfx->nAvgBytesPerSec = pwfx->nSamplesPerSec * pwfx->nBlockAlign;
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trace("Testing exclusive mode at %u\n", pwfx->nSamplesPerSec);
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hr = IAudioClient_Initialize(ac, AUDCLNT_SHAREMODE_EXCLUSIVE,
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0, duration, period, pwfx, NULL);
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}
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ok(share ? hr == S_OK : hr == hexcl || hr == AUDCLNT_E_DEVICE_IN_USE, "Initialize failed: %08x\n", hr);
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if (hr != S_OK) {
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CoTaskMemFree(pwfx);
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IAudioClient_Release(ac);
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if(hr == AUDCLNT_E_DEVICE_IN_USE)
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skip("Device in use, no %s access\n", share ? "shared" : "exclusive");
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return;
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}
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/** GetStreamLatency
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* Shared mode: 1x period + a little
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* Exclusive mode: testbot returns 2x period + a little, but
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* some HDA drivers return 1x period, some + a little. */
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hr = IAudioClient_GetStreamLatency(ac, &t2);
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ok(hr == S_OK, "GetStreamLatency failed: %08x\n", hr);
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trace("Latency: %u.%04u ms\n", (UINT)(t2/10000), (UINT)(t2 % 10000));
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ok(t2 >= period, "Latency < default period, delta %ldus\n", (long)((t2-period)/10));
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/** GetBufferSize
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* BufferSize must be rounded up, maximum 2s says MSDN.
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* Both is wrong. Rounding may lead to size a little smaller than duration;
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* duration > 2s is accepted in shared mode.
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* Shared mode: round solely w.r.t. mixer rate,
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* duration is no multiple of period.
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* Exclusive mode: size appears as a multiple of some fragment that
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* is either the rounded period or a fixed constant like 1024,
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* whatever the driver implements. */
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hr = IAudioClient_GetBufferSize(ac, &gbsize);
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ok(hr == S_OK, "GetBufferSize failed: %08x\n", hr);
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bufsize = MulDiv(duration, pwfx->nSamplesPerSec, 10000000);
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fragment = MulDiv(period, pwfx->nSamplesPerSec, 10000000);
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parts = MulDiv(bufsize, 1, fragment); /* instead of (duration, 1, period) */
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trace("BufferSize %u estimated fragment %u x %u = %u\n", gbsize, fragment, parts, fragment * parts);
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/* fragment size (= period in frames) is rounded up.
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* BufferSize must be rounded up, maximum 2s says MSDN
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* but it is rounded down modulo fragment ! */
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if (share)
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ok(gbsize == bufsize,
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"BufferSize %u at rate %u\n", gbsize, pwfx->nSamplesPerSec);
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else todo_wine
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ok(gbsize == parts * fragment,
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"BufferSize %u misfits fragment size %u at rate %u\n", gbsize, fragment, pwfx->nSamplesPerSec);
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/* In shared mode, GetCurrentPadding decreases in multiples of
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* fragment size (i.e. updated only at period ticks), whereas
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* GetPosition appears to be reporting continuous positions.
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* In exclusive mode, testbot behaves likewise, but native's Intel
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* HDA driver shows no such deltas, GetCurrentPadding closely
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* matches GetPosition, as in
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* GetCurrentPadding = GetPosition - frames held in mmdevapi */
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hr = IAudioClient_GetService(ac, &IID_IAudioClock, (void**)&acl);
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ok(hr == S_OK, "GetService(IAudioClock) failed: %08x\n", hr);
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hr = IAudioClock_GetFrequency(acl, &freq);
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ok(hr == S_OK, "GetFrequency failed: %08x\n", hr);
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trace("Clock Frequency %u\n", (UINT)freq);
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/* MSDN says it's arbitrary units, but shared mode is unlikely to change */
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if (share) todo_wine
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ok(freq == pwfx->nSamplesPerSec * pwfx->nBlockAlign,
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"Clock Frequency %u\n", (UINT)freq);
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else
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ok(freq == pwfx->nSamplesPerSec,
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"Clock Frequency %u\n", (UINT)freq);
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hr = IAudioClock_GetPosition(acl, NULL, NULL);
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ok(hr == E_POINTER, "GetPosition wrong error: %08x\n", hr);
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pcpos = 0;
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hr = IAudioClock_GetPosition(acl, &pos, &pcpos);
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pcpos0 = 0;
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hr = IAudioClock_GetPosition(acl, &pos, &pcpos0);
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ok(hr == S_OK, "GetPosition failed: %08x\n", hr);
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ok(pos == 0, "GetPosition returned non-zero pos before being started\n");
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ok(pcpos != 0, "GetPosition returned zero pcpos\n");
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ok(pcpos0 != 0, "GetPosition returned zero pcpos\n");
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hr = IAudioClient_GetService(ac, &IID_IAudioRenderClient, (void**)&arc);
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ok(hr == S_OK, "GetService(IAudioRenderClient) failed: %08x\n", hr);
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hr = IAudioRenderClient_GetBuffer(arc, pwfx->nSamplesPerSec / 2., &data);
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ok(hr == S_OK, "GetBuffer failed: %08x\n", hr);
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hr = IAudioRenderClient_GetBuffer(arc, gbsize+1, &data);
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ok(hr == AUDCLNT_E_BUFFER_TOO_LARGE, "GetBuffer too large failed: %08x\n", hr);
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hr = IAudioRenderClient_ReleaseBuffer(arc, pwfx->nSamplesPerSec / 2., AUDCLNT_BUFFERFLAGS_SILENT);
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avail = gbsize;
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data = NULL;
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hr = IAudioRenderClient_GetBuffer(arc, avail, &data);
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ok(hr == S_OK, "GetBuffer failed: %08x\n", hr);
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trace("data at %p\n", data);
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hr = IAudioRenderClient_ReleaseBuffer(arc, avail, winetest_debug>2 ?
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wave_generate_tone(pwfx, data, avail) : AUDCLNT_BUFFERFLAGS_SILENT);
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ok(hr == S_OK, "ReleaseBuffer failed: %08x\n", hr);
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if(hr == S_OK) sum += avail;
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hr = IAudioClient_GetCurrentPadding(ac, &pad);
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ok(hr == S_OK, "GetCurrentPadding failed: %08x\n", hr);
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ok(pad == sum, "padding %u prior to start\n", pad);
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hr = IAudioClock_GetPosition(acl, &pos, NULL);
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ok(hr == S_OK, "GetPosition failed: %08x\n", hr);
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ok(pos == 0, "GetPosition returned non-zero pos before being started\n");
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hr = IAudioClient_Start(ac);
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hr = IAudioClient_Start(ac); /* #1 */
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ok(hr == S_OK, "Start failed: %08x\n", hr);
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Sleep(100);
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slept += 100;
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hr = IAudioClient_GetStreamLatency(ac, &t1);
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ok(hr == S_OK, "GetStreamLatency failed: %08x\n", hr);
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ok(t1 == t2, "Latency not constant, delta %ld\n", (long)(t1-t2));
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hr = IAudioClock_GetPosition(acl, &pos, NULL);
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ok(hr == S_OK, "GetPosition failed: %08x\n", hr);
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ok(pos > 0, "Position should have been further along...\n");
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ok(pos > 0, "Position %u vs. last %u\n", (UINT)pos,0);
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/* in rare cases is slept*1.1 not enough with dmix */
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ok(pos*1000/freq <= slept*1.4, "Position %u too far after playing %ums\n", (UINT)pos, slept);
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last = pos;
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hr = IAudioClient_Stop(ac);
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@ -835,59 +1010,287 @@ static void test_clock(void)
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hr = IAudioClock_GetPosition(acl, &pos, NULL);
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ok(hr == S_OK, "GetPosition failed: %08x\n", hr);
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ok(pos >= last, "Position should have been further along...\n");
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ok(pos >= last, "Position %u vs. last %u\n", (UINT)pos,(UINT)last);
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last = pos;
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if(/*share &&*/ winetest_debug>1) todo_wine
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ok(pos*1000/freq <= slept*1.1, "Position %u too far after stop %ums\n", (UINT)pos, slept);
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hr = IAudioClient_Start(ac);
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hr = IAudioClient_Start(ac); /* #2 */
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ok(hr == S_OK, "Start failed: %08x\n", hr);
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Sleep(100);
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slept += 100;
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hr = IAudioClient_GetCurrentPadding(ac, &pad);
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ok(hr == S_OK, "GetCurrentPadding failed: %08x\n", hr);
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trace("padding %u past sleep #2\n", pad);
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/** IAudioClient_Stop
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* Exclusive mode: the audio engine appears to drop frames,
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* bumping GetPosition to a higher value than time allows, even
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* allowing GetPosition > sum Released - GetCurrentPadding (testbot)
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* Shared mode: no drop observed (or too small to be visible).
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* GetPosition = sum Released - GetCurrentPadding
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* Bugs: Some USB headset system drained the whole buffer, leaving
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* padding 0 and bumping pos to sum minus 17 frames! */
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hr = IAudioClient_Stop(ac);
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ok(hr == S_OK, "Stop failed: %08x\n", hr);
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hr = IAudioClient_GetCurrentPadding(ac, &pad);
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ok(hr == S_OK, "GetCurrentPadding failed: %08x\n", hr);
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hr = IAudioClock_GetPosition(acl, &pos, NULL);
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ok(hr == S_OK, "GetPosition failed: %08x\n", hr);
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ok(pos >= last, "Position should have been further along...\n");
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trace("padding %u position %u past stop #2\n", pad, (UINT)pos);
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ok(pos * pwfx->nSamplesPerSec <= sum * freq, "Position %u > written %u\n", (UINT)pos, sum);
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/* Prove that Stop must not drop frames (in shared mode). */
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ok(pad ? pos > last : pos >= last, "Position %u vs. last %u\n", (UINT)pos,(UINT)last);
|
||||
if (share && pad > 0 && winetest_debug>1) todo_wine
|
||||
ok(pos*1000/freq <= slept*1.1, "Position %u too far after playing %ums\n", (UINT)pos, slept);
|
||||
/* in exclusive mode, testbot's w7 machines yield pos > sum-pad */
|
||||
if(/*share &&*/ winetest_debug>1)
|
||||
ok(pos * pwfx->nSamplesPerSec == (sum-pad) * freq,
|
||||
"Position %u after stop vs. %u padding\n", (UINT)pos, pad);
|
||||
last = pos;
|
||||
|
||||
Sleep(100);
|
||||
slept += 100;
|
||||
|
||||
hr = IAudioClock_GetPosition(acl, &pos, NULL);
|
||||
ok(hr == S_OK, "GetPosition failed: %08x\n", hr);
|
||||
ok(pos == last, "Position should have been further along...\n");
|
||||
ok(pos == last, "Position %u should stop.\n", (UINT)pos);
|
||||
|
||||
/* Restart from 0 */
|
||||
hr = IAudioClient_Reset(ac);
|
||||
ok(hr == S_OK, "Reset failed: %08x\n", hr);
|
||||
slept = sum = 0;
|
||||
|
||||
hr = IAudioClock_GetPosition(acl, &pos, NULL);
|
||||
hr = IAudioClient_Reset(ac);
|
||||
ok(hr == S_OK, "Reset on a resetted stream returns %08x\n", hr);
|
||||
|
||||
hr = IAudioClock_GetPosition(acl, &pos, &pcpos);
|
||||
ok(hr == S_OK, "GetPosition failed: %08x\n", hr);
|
||||
ok(pos == 0, "GetPosition returned non-zero pos after Reset\n");
|
||||
ok(pcpos > pcpos0, "pcpos should increase\n");
|
||||
|
||||
hr = IAudioRenderClient_GetBuffer(arc, pwfx->nSamplesPerSec / 2., &data);
|
||||
avail = gbsize; /* implies GetCurrentPadding == 0 */
|
||||
hr = IAudioRenderClient_GetBuffer(arc, avail, &data);
|
||||
ok(hr == S_OK, "GetBuffer failed: %08x\n", hr);
|
||||
trace("data at %p\n", data);
|
||||
|
||||
hr = IAudioRenderClient_ReleaseBuffer(arc, pwfx->nSamplesPerSec / 2., AUDCLNT_BUFFERFLAGS_SILENT);
|
||||
hr = IAudioRenderClient_ReleaseBuffer(arc, avail, winetest_debug>2 ?
|
||||
wave_generate_tone(pwfx, data, avail) : AUDCLNT_BUFFERFLAGS_SILENT);
|
||||
ok(hr == S_OK, "ReleaseBuffer failed: %08x\n", hr);
|
||||
if(hr == S_OK) sum += avail;
|
||||
|
||||
hr = IAudioClient_GetCurrentPadding(ac, &pad);
|
||||
ok(hr == S_OK, "GetCurrentPadding failed: %08x\n", hr);
|
||||
ok(pad == sum, "padding %u prior to start\n", pad);
|
||||
|
||||
hr = IAudioClock_GetPosition(acl, &pos, NULL);
|
||||
ok(hr == S_OK, "GetPosition failed: %08x\n", hr);
|
||||
ok(pos == 0, "GetPosition returned non-zero pos after Reset\n");
|
||||
last = pos;
|
||||
|
||||
hr = IAudioClient_Start(ac);
|
||||
hr = IAudioClient_Start(ac); /* #3 */
|
||||
ok(hr == S_OK, "Start failed: %08x\n", hr);
|
||||
|
||||
Sleep(100);
|
||||
slept += 100;
|
||||
|
||||
hr = IAudioClock_GetPosition(acl, &pos, NULL);
|
||||
ok(hr == S_OK, "GetPosition failed: %08x\n", hr);
|
||||
ok(pos > last, "Position should have been further along...\n");
|
||||
trace("position %u past %ums sleep #3\n", (UINT)pos, slept);
|
||||
ok(pos > last, "Position %u vs. last %u\n", (UINT)pos,(UINT)last);
|
||||
ok(pos * pwfx->nSamplesPerSec <= sum * freq, "Position %u > written %u\n", (UINT)pos, sum);
|
||||
if (winetest_debug>1)
|
||||
ok(pos*1000/freq <= slept*1.1, "Position %u too far after playing %ums\n", (UINT)pos, slept);
|
||||
else
|
||||
skip("Rerun with WINETEST_DEBUG=2 for GetPosition tests.\n");
|
||||
last = pos;
|
||||
|
||||
hr = IAudioClient_Reset(ac);
|
||||
ok(hr == AUDCLNT_E_NOT_STOPPED, "Reset while playing: %08x\n", hr);
|
||||
|
||||
hr = IAudioClient_Stop(ac);
|
||||
ok(hr == S_OK, "Stop failed: %08x\n", hr);
|
||||
|
||||
hr = IAudioClient_GetCurrentPadding(ac, &pad);
|
||||
ok(hr == S_OK, "GetCurrentPadding failed: %08x\n", hr);
|
||||
|
||||
hr = IAudioClock_GetPosition(acl, &pos, &pcpos);
|
||||
ok(hr == S_OK, "GetPosition failed: %08x\n", hr);
|
||||
trace("padding %u position %u past stop #3\n", pad, (UINT)pos);
|
||||
ok(pos >= last, "Position %u vs. last %u\n", (UINT)pos,(UINT)last);
|
||||
ok(pcpos > pcpos0, "pcpos should increase\n");
|
||||
ok(pos * pwfx->nSamplesPerSec <= sum * freq, "Position %u > written %u\n", (UINT)pos, sum);
|
||||
if (pad > 0 && winetest_debug>1) todo_wine
|
||||
ok(pos*1000/freq <= slept*1.1, "Position %u too far after stop %ums\n", (UINT)pos, slept);
|
||||
if(winetest_debug>1)
|
||||
ok(pos * pwfx->nSamplesPerSec == (sum-pad) * freq,
|
||||
"Position %u after stop vs. %u padding\n", (UINT)pos, pad);
|
||||
last = pos;
|
||||
|
||||
/* Begin the big loop */
|
||||
hr = IAudioClient_Reset(ac);
|
||||
ok(hr == S_OK, "Reset failed: %08x\n", hr);
|
||||
slept = last = sum = 0;
|
||||
pcpos0 = pcpos;
|
||||
|
||||
ok(QueryPerformanceCounter(&hpctime0), "PerfCounter unavailable\n");
|
||||
|
||||
hr = IAudioClient_Reset(ac);
|
||||
ok(hr == S_OK, "Reset on a resetted stream returns %08x\n", hr);
|
||||
|
||||
hr = IAudioClient_Start(ac);
|
||||
ok(hr == S_OK, "Start failed: %08x\n", hr);
|
||||
|
||||
avail = pwfx->nSamplesPerSec * 15 / 16 / 2;
|
||||
data = NULL;
|
||||
hr = IAudioRenderClient_GetBuffer(arc, avail, &data);
|
||||
ok(hr == S_OK, "GetBuffer failed: %08x\n", hr);
|
||||
trace("data at %p for prefill %u\n", data, avail);
|
||||
|
||||
if (winetest_debug>2) {
|
||||
hr = IAudioClient_Stop(ac);
|
||||
ok(hr == S_OK, "Stop failed: %08x\n", hr);
|
||||
|
||||
Sleep(20);
|
||||
slept += 20;
|
||||
|
||||
hr = IAudioClient_Reset(ac);
|
||||
ok(hr == AUDCLNT_E_BUFFER_OPERATION_PENDING, "Reset failed: %08x\n", hr);
|
||||
|
||||
hr = IAudioClient_Start(ac);
|
||||
ok(hr == S_OK, "Start failed: %08x\n", hr);
|
||||
}
|
||||
|
||||
/* Despite passed time, data must still point to valid memory... */
|
||||
hr = IAudioRenderClient_ReleaseBuffer(arc, avail,
|
||||
wave_generate_tone(pwfx, data, avail));
|
||||
ok(hr == S_OK, "ReleaseBuffer after stop+start failed: %08x\n", hr);
|
||||
if(hr == S_OK) sum += avail;
|
||||
|
||||
/* GetCurrentPadding(GCP) == 0 does not mean an underrun happened, as the
|
||||
* mixer may still have a little data. We believe an underrun will occur
|
||||
* when the mixer finds GCP smaller than a period size at the *end* of a
|
||||
* period cycle, i.e. shortly before calling SetEvent to signal the app
|
||||
* that it has ~10ms to supply data for the next cycle. IOW, a zero GCP
|
||||
* with no data written for over a period causes an underrun. */
|
||||
|
||||
Sleep(350);
|
||||
slept += 350;
|
||||
ok(QueryPerformanceCounter(&hpctime), "PerfCounter failed\n");
|
||||
trace("hpctime %u after %ums\n",
|
||||
(ULONG)((hpctime.QuadPart-hpctime0.QuadPart)*1000/hpcfreq.QuadPart), slept);
|
||||
|
||||
hr = IAudioClock_GetPosition(acl, &pos, &pcpos);
|
||||
ok(hr == S_OK, "GetPosition failed: %08x\n", hr);
|
||||
ok(pos > last, "Position %u vs. last %u\n", (UINT)pos,(UINT)last);
|
||||
last = pos;
|
||||
|
||||
for(i=0; i < 9; i++) {
|
||||
Sleep(100);
|
||||
slept += 100;
|
||||
|
||||
hr = IAudioClock_GetPosition(acl, &pos, &pcpos);
|
||||
ok(hr == S_OK, "GetPosition failed: %08x\n", hr);
|
||||
|
||||
hr = IAudioClient_GetCurrentPadding(ac, &pad);
|
||||
ok(hr == S_OK, "GetCurrentPadding failed: %08x\n", hr);
|
||||
|
||||
ok(QueryPerformanceCounter(&hpctime), "PerfCounter failed\n");
|
||||
trace("hpctime %u pcpos %u\n",
|
||||
(ULONG)((hpctime.QuadPart-hpctime0.QuadPart)*1000/hpcfreq.QuadPart),
|
||||
(ULONG)((pcpos-pcpos0)/10000));
|
||||
|
||||
/* Use sum-pad to see whether position is ahead padding or not. */
|
||||
trace("padding %u position %u/%u slept %ums iteration %d\n", pad, (UINT)pos, sum-pad, slept, i);
|
||||
ok(pad ? pos > last : pos >= last, "No position increase at iteration %d\n", i);
|
||||
ok(pos * pwfx->nSamplesPerSec <= sum * freq, "Position %u > written %u\n", (UINT)pos, sum);
|
||||
if (winetest_debug>1) {
|
||||
/* Padding does not lag behind by much */
|
||||
ok(pos * pwfx->nSamplesPerSec <= (sum-pad+fragment) * freq, "Position %u > written %u\n", (UINT)pos, sum);
|
||||
ok(pos*1000/freq <= slept*1.1, "Position %u too far after %ums\n", (UINT)pos, slept);
|
||||
if (pad) /* not in case of underrun */
|
||||
ok((pos-last)*1000/freq >= 90 && 110 >= (pos-last)*1000/freq,
|
||||
"Position delta %ld not regular\n", (long)(pos-last));
|
||||
}
|
||||
last = pos;
|
||||
|
||||
hr = IAudioClient_GetStreamLatency(ac, &t1);
|
||||
ok(hr == S_OK, "GetStreamLatency failed: %08x\n", hr);
|
||||
ok(t1 == t2, "Latency not constant, delta %ld\n", (long)(t1-t2));
|
||||
|
||||
avail = pwfx->nSamplesPerSec * 15 / 16 / 2;
|
||||
data = NULL;
|
||||
hr = IAudioRenderClient_GetBuffer(arc, avail, &data);
|
||||
/* ok(hr == AUDCLNT_E_BUFFER_TOO_LARGE || (hr == S_OK && i==0) without todo_wine */
|
||||
ok(hr == S_OK || hr == AUDCLNT_E_BUFFER_TOO_LARGE,
|
||||
"GetBuffer large (%u) failed: %08x\n", avail, hr);
|
||||
if(hr == S_OK && i) todo_wine ok(FALSE, "GetBuffer large (%u) at iteration %d\n", avail, i);
|
||||
/* Only the first iteration should allow that large a buffer
|
||||
* as prefill was drained during the first 350+100ms sleep.
|
||||
* Afterwards, only 100ms of data should find room per iteration. */
|
||||
|
||||
if(hr == S_OK) {
|
||||
trace("data at %p\n", data);
|
||||
} else {
|
||||
avail = gbsize - pad;
|
||||
hr = IAudioRenderClient_GetBuffer(arc, avail, &data);
|
||||
ok(hr == S_OK, "GetBuffer small %u failed: %08x\n", avail, hr);
|
||||
trace("data at %p (small %u)\n", data, avail);
|
||||
}
|
||||
ok(data != NULL, "NULL buffer returned\n");
|
||||
if(i % 3 && !winetest_interactive) {
|
||||
memset(data, 0, avail * pwfx->nBlockAlign);
|
||||
hr = IAudioRenderClient_ReleaseBuffer(arc, avail, 0);
|
||||
} else {
|
||||
hr = IAudioRenderClient_ReleaseBuffer(arc, avail,
|
||||
wave_generate_tone(pwfx, data, avail));
|
||||
}
|
||||
ok(hr == S_OK, "ReleaseBuffer failed: %08x\n", hr);
|
||||
if(hr == S_OK) sum += avail;
|
||||
}
|
||||
|
||||
hr = IAudioClock_GetPosition(acl, &pos, NULL);
|
||||
ok(hr == S_OK, "GetPosition failed: %08x\n", hr);
|
||||
ok(pos >= last, "Position should have been further along...\n");
|
||||
trace("position %u\n", (UINT)pos);
|
||||
|
||||
Sleep(1000); /* 500ms buffer underrun past full buffer */
|
||||
|
||||
hr = IAudioClient_GetCurrentPadding(ac, &pad);
|
||||
ok(hr == S_OK, "GetCurrentPadding failed: %08x\n", hr);
|
||||
|
||||
hr = IAudioClock_GetPosition(acl, &pos, NULL);
|
||||
ok(hr == S_OK, "GetPosition failed: %08x\n", hr);
|
||||
trace("position %u past underrun, %u padding left, %u frames written\n", (UINT)pos, pad, sum);
|
||||
|
||||
if (share) {
|
||||
/* Following underrun, all samples were played */
|
||||
ok(pad == 0, "GetCurrentPadding returned %u, should be 0\n", pad);
|
||||
ok(pos * pwfx->nSamplesPerSec == sum * freq,
|
||||
"Position %u at end vs. %u submitted frames\n", (UINT)pos, sum);
|
||||
} else {
|
||||
/* Vista and w2k8 leave partial fragments behind */
|
||||
ok(pad == 0 /* w7, w2k8R2 */||
|
||||
pos * pwfx->nSamplesPerSec == (sum-pad) * freq, "GetCurrentPadding returned %u, should be 0\n", pad);
|
||||
/* expect at most 5 fragments (75ms) away */
|
||||
ok(pos * pwfx->nSamplesPerSec <= sum * freq &&
|
||||
pos * pwfx->nSamplesPerSec + 5 * fragment * freq >= sum * freq,
|
||||
"Position %u at end vs. %u submitted frames\n", (UINT)pos, sum);
|
||||
}
|
||||
|
||||
hr = IAudioClient_GetStreamLatency(ac, &t1);
|
||||
ok(hr == S_OK, "GetStreamLatency failed: %08x\n", hr);
|
||||
ok(t1 == t2, "Latency not constant, delta %ld\n", (long)(t1-t2));
|
||||
|
||||
ok(QueryPerformanceCounter(&hpctime), "PerfCounter failed\n");
|
||||
trace("hpctime %u after underrun\n", (ULONG)((hpctime.QuadPart-hpctime0.QuadPart)*1000/hpcfreq.QuadPart));
|
||||
|
||||
hr = IAudioClient_Stop(ac);
|
||||
ok(hr == S_OK, "Stop failed: %08x\n", hr);
|
||||
|
||||
CoTaskMemFree(pwfx);
|
||||
|
||||
|
@ -1773,9 +2176,12 @@ START_TEST(render)
|
|||
test_formats(AUDCLNT_SHAREMODE_EXCLUSIVE);
|
||||
test_formats(AUDCLNT_SHAREMODE_SHARED);
|
||||
test_references();
|
||||
trace("Output to a MS-DOS console is particularly slow and disturbs timing.\n");
|
||||
trace("Please redirect output to a file.\n");
|
||||
test_event();
|
||||
test_padding();
|
||||
test_clock();
|
||||
test_clock(1);
|
||||
test_clock(0);
|
||||
test_session();
|
||||
test_streamvolume();
|
||||
test_channelvolume();
|
||||
|
|
Loading…
Reference in New Issue