mmdevapi/tests: Perform renderer padding & position tests.

This commit is contained in:
Jörg Höhle 2012-02-08 16:38:47 +01:00 committed by Alexandre Julliard
parent 45aa67b30a
commit fde979b8b5
1 changed files with 436 additions and 30 deletions

View File

@ -1,5 +1,6 @@
/*
* Copyright 2010 Maarten Lankhorst for CodeWeavers
* 2011-2012 Jörg Höhle
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@ -680,7 +681,7 @@ static void test_padding(void)
IAudioClient *ac;
IAudioRenderClient *arc;
WAVEFORMATEX *pwfx;
REFERENCE_TIME minp, defp;
REFERENCE_TIME minp, defp, lat;
BYTE *buf;
UINT32 psize, pad, written;
@ -701,16 +702,28 @@ static void test_padding(void)
if(hr != S_OK)
return;
/** GetDevicePeriod
* Default (= shared) device period is 10ms (e.g. 441 frames at 44100),
* except when the HW/OS forces a particular alignment,
* e.g. 10.1587ms is 28 * 16 = 448 frames at 44100 with HDA.
* 441 observed with Vista, 448 with w7 on the same HW! */
hr = IAudioClient_GetDevicePeriod(ac, &defp, &minp);
ok(hr == S_OK, "GetDevicePeriod failed: %08x\n", hr);
ok(defp != 0, "Default period is 0\n");
/* some wineXYZ.drv use 20ms, not seen on native */
ok(defp == 100000 || broken(defp == 101587) || defp == 200000,
"Expected 10ms default period: %u\n", (ULONG)defp);
ok(minp != 0, "Minimum period is 0\n");
ok(minp <= defp, "Mininum period is greater than default period\n");
hr = IAudioClient_GetStreamLatency(ac, &lat);
ok(hr == S_OK, "GetStreamLatency failed: %08x\n", hr);
ok(lat >= defp, "Latency is at least period in shared mode\n");
/* Native appears to add the engine period to the HW latency in shared mode */
hr = IAudioClient_GetService(ac, &IID_IAudioRenderClient, (void**)&arc);
ok(hr == S_OK, "GetService failed: %08x\n", hr);
psize = (defp / 10000000.) * pwfx->nSamplesPerSec * 10;
psize = MulDiv(defp, pwfx->nSamplesPerSec, 10000000) * 10;
written = 0;
hr = IAudioClient_GetCurrentPadding(ac, &pad);
@ -721,19 +734,24 @@ static void test_padding(void)
ok(hr == S_OK, "GetBuffer failed: %08x\n", hr);
ok(buf != NULL, "NULL buffer returned\n");
hr = IAudioRenderClient_GetBuffer(arc, 0, &buf);
ok(hr == AUDCLNT_E_OUT_OF_ORDER, "GetBuffer 0 size failed: %08x\n", hr);
ok(buf == NULL, "GetBuffer 0 gave %p\n", buf);
/* MSDN instead documents buf remains untouched */
hr = IAudioClient_Reset(ac);
ok(hr == AUDCLNT_E_BUFFER_OPERATION_PENDING, "Reset failed: %08x\n", hr);
hr = IAudioRenderClient_ReleaseBuffer(arc, psize,
AUDCLNT_BUFFERFLAGS_SILENT);
ok(hr == S_OK, "ReleaseBuffer failed: %08x\n", hr);
written += psize;
if(hr == S_OK) written += psize;
hr = IAudioClient_GetCurrentPadding(ac, &pad);
ok(hr == S_OK, "GetCurrentPadding failed: %08x\n", hr);
ok(pad == written, "GetCurrentPadding returned %u, should be %u\n", pad, written);
psize = (minp / 10000000.) * pwfx->nSamplesPerSec * 10;
psize = MulDiv(minp, pwfx->nSamplesPerSec, 10000000) * 10;
hr = IAudioRenderClient_GetBuffer(arc, psize, &buf);
ok(hr == S_OK, "GetBuffer failed: %08x\n", hr);
@ -750,13 +768,66 @@ static void test_padding(void)
/* overfull buffer. requested 1/2s buffer size, so try
* to get a 1/2s buffer, which should fail */
psize = pwfx->nSamplesPerSec / 2.;
psize = pwfx->nSamplesPerSec / 2;
buf = (void*)0xDEADF00D;
hr = IAudioRenderClient_GetBuffer(arc, psize, &buf);
ok(hr == AUDCLNT_E_BUFFER_TOO_LARGE, "GetBuffer gave wrong error: %08x\n", hr);
ok(buf == NULL, "NULL expected %p\n", buf);
hr = IAudioRenderClient_ReleaseBuffer(arc, psize, 0);
ok(hr == AUDCLNT_E_OUT_OF_ORDER, "ReleaseBuffer gave wrong error: %08x\n", hr);
psize = MulDiv(minp, pwfx->nSamplesPerSec, 10000000) * 2;
hr = IAudioRenderClient_GetBuffer(arc, psize, &buf);
ok(hr == S_OK, "GetBuffer failed: %08x\n", hr);
ok(buf != NULL, "NULL buffer returned\n");
hr = IAudioRenderClient_ReleaseBuffer(arc, 0, 0);
ok(hr == S_OK, "ReleaseBuffer 0 gave wrong error: %08x\n", hr);
buf = (void*)0xDEADF00D;
hr = IAudioRenderClient_GetBuffer(arc, 0, &buf);
ok(hr == S_OK, "GetBuffer 0 size failed: %08x\n", hr);
ok(buf == NULL, "GetBuffer 0 gave %p\n", buf);
/* MSDN instead documents buf remains untouched */
buf = (void*)0xDEADF00D;
hr = IAudioRenderClient_GetBuffer(arc, 0, &buf);
ok(hr == S_OK, "GetBuffer 0 size #2 failed: %08x\n", hr);
ok(buf == NULL, "GetBuffer 0 #2 gave %p\n", buf);
hr = IAudioRenderClient_ReleaseBuffer(arc, psize, 0);
ok(hr == AUDCLNT_E_OUT_OF_ORDER, "ReleaseBuffer not size 0 gave %08x\n", hr);
hr = IAudioRenderClient_GetBuffer(arc, psize, &buf);
ok(hr == S_OK, "GetBuffer failed: %08x\n", hr);
ok(buf != NULL, "NULL buffer returned\n");
hr = IAudioRenderClient_ReleaseBuffer(arc, 0, 0);
ok(hr == S_OK, "ReleaseBuffer 0 gave wrong error: %08x\n", hr);
hr = IAudioClient_GetCurrentPadding(ac, &pad);
ok(hr == S_OK, "GetCurrentPadding failed: %08x\n", hr);
ok(pad == written, "GetCurrentPadding returned %u, should be %u\n", pad, written);
hr = IAudioRenderClient_GetBuffer(arc, psize, &buf);
ok(hr == S_OK, "GetBuffer failed: %08x\n", hr);
ok(buf != NULL, "NULL buffer returned\n");
hr = IAudioRenderClient_ReleaseBuffer(arc, psize+1, AUDCLNT_BUFFERFLAGS_SILENT);
ok(hr == AUDCLNT_E_INVALID_SIZE, "ReleaseBuffer too large error: %08x\n", hr);
/* todo_wine means Wine may overwrite memory */
if(hr == S_OK) written += psize+1;
/* Buffer still hold */
hr = IAudioRenderClient_ReleaseBuffer(arc, psize/2, AUDCLNT_BUFFERFLAGS_SILENT);
ok(hr == S_OK, "ReleaseBuffer after error: %08x\n", hr);
if(hr == S_OK) written += psize/2;
hr = IAudioRenderClient_ReleaseBuffer(arc, 0, 0);
ok(hr == S_OK, "ReleaseBuffer 0 gave wrong error: %08x\n", hr);
hr = IAudioClient_GetCurrentPadding(ac, &pad);
ok(hr == S_OK, "GetCurrentPadding failed: %08x\n", hr);
ok(pad == written, "GetCurrentPadding returned %u, should be %u\n", pad, written);
@ -767,15 +838,22 @@ static void test_padding(void)
IAudioClient_Release(ac);
}
static void test_clock(void)
static void test_clock(int share)
{
HRESULT hr;
IAudioClient *ac;
IAudioClock *acl;
IAudioRenderClient *arc;
UINT64 freq, pos, pcpos, last;
UINT64 freq, pos, pcpos0, pcpos, last;
UINT32 pad, gbsize, bufsize, fragment, parts, avail, slept = 0, sum = 0;
BYTE *data;
WAVEFORMATEX *pwfx;
LARGE_INTEGER hpctime, hpctime0, hpcfreq;
REFERENCE_TIME minp, defp, t1, t2;
REFERENCE_TIME duration = 5000000, period = 150000;
int i;
ok(QueryPerformanceFrequency(&hpcfreq), "PerfFrequency failed\n");
hr = IMMDevice_Activate(dev, &IID_IAudioClient, CLSCTX_INPROC_SERVER,
NULL, (void**)&ac);
@ -788,46 +866,143 @@ static void test_clock(void)
if(hr != S_OK)
return;
hr = IAudioClient_Initialize(ac, AUDCLNT_SHAREMODE_SHARED,
0, 5000000, 0, pwfx, NULL);
ok(hr == S_OK, "Initialize failed: %08x\n", hr);
hr = IAudioClient_GetDevicePeriod(ac, &defp, &minp);
ok(hr == S_OK, "GetDevicePeriod failed: %08x\n", hr);
ok(minp <= period, "desired period %u to small for %u\n", (ULONG)period, (ULONG)minp);
if (share) {
trace("Testing shared mode\n");
/* period is ignored */
hr = IAudioClient_Initialize(ac, AUDCLNT_SHAREMODE_SHARED,
0, duration, period, pwfx, NULL);
period = defp;
} else {
pwfx->wFormatTag = WAVE_FORMAT_PCM;
pwfx->cbSize = 0;
pwfx->wBitsPerSample = 16; /* no floating point */
pwfx->nBlockAlign = pwfx->nChannels * pwfx->wBitsPerSample / 8;
pwfx->nAvgBytesPerSec = pwfx->nSamplesPerSec * pwfx->nBlockAlign;
trace("Testing exclusive mode at %u\n", pwfx->nSamplesPerSec);
hr = IAudioClient_Initialize(ac, AUDCLNT_SHAREMODE_EXCLUSIVE,
0, duration, period, pwfx, NULL);
}
ok(share ? hr == S_OK : hr == hexcl || hr == AUDCLNT_E_DEVICE_IN_USE, "Initialize failed: %08x\n", hr);
if (hr != S_OK) {
CoTaskMemFree(pwfx);
IAudioClient_Release(ac);
if(hr == AUDCLNT_E_DEVICE_IN_USE)
skip("Device in use, no %s access\n", share ? "shared" : "exclusive");
return;
}
/** GetStreamLatency
* Shared mode: 1x period + a little
* Exclusive mode: testbot returns 2x period + a little, but
* some HDA drivers return 1x period, some + a little. */
hr = IAudioClient_GetStreamLatency(ac, &t2);
ok(hr == S_OK, "GetStreamLatency failed: %08x\n", hr);
trace("Latency: %u.%04u ms\n", (UINT)(t2/10000), (UINT)(t2 % 10000));
ok(t2 >= period, "Latency < default period, delta %ldus\n", (long)((t2-period)/10));
/** GetBufferSize
* BufferSize must be rounded up, maximum 2s says MSDN.
* Both is wrong. Rounding may lead to size a little smaller than duration;
* duration > 2s is accepted in shared mode.
* Shared mode: round solely w.r.t. mixer rate,
* duration is no multiple of period.
* Exclusive mode: size appears as a multiple of some fragment that
* is either the rounded period or a fixed constant like 1024,
* whatever the driver implements. */
hr = IAudioClient_GetBufferSize(ac, &gbsize);
ok(hr == S_OK, "GetBufferSize failed: %08x\n", hr);
bufsize = MulDiv(duration, pwfx->nSamplesPerSec, 10000000);
fragment = MulDiv(period, pwfx->nSamplesPerSec, 10000000);
parts = MulDiv(bufsize, 1, fragment); /* instead of (duration, 1, period) */
trace("BufferSize %u estimated fragment %u x %u = %u\n", gbsize, fragment, parts, fragment * parts);
/* fragment size (= period in frames) is rounded up.
* BufferSize must be rounded up, maximum 2s says MSDN
* but it is rounded down modulo fragment ! */
if (share)
ok(gbsize == bufsize,
"BufferSize %u at rate %u\n", gbsize, pwfx->nSamplesPerSec);
else todo_wine
ok(gbsize == parts * fragment,
"BufferSize %u misfits fragment size %u at rate %u\n", gbsize, fragment, pwfx->nSamplesPerSec);
/* In shared mode, GetCurrentPadding decreases in multiples of
* fragment size (i.e. updated only at period ticks), whereas
* GetPosition appears to be reporting continuous positions.
* In exclusive mode, testbot behaves likewise, but native's Intel
* HDA driver shows no such deltas, GetCurrentPadding closely
* matches GetPosition, as in
* GetCurrentPadding = GetPosition - frames held in mmdevapi */
hr = IAudioClient_GetService(ac, &IID_IAudioClock, (void**)&acl);
ok(hr == S_OK, "GetService(IAudioClock) failed: %08x\n", hr);
hr = IAudioClock_GetFrequency(acl, &freq);
ok(hr == S_OK, "GetFrequency failed: %08x\n", hr);
trace("Clock Frequency %u\n", (UINT)freq);
/* MSDN says it's arbitrary units, but shared mode is unlikely to change */
if (share) todo_wine
ok(freq == pwfx->nSamplesPerSec * pwfx->nBlockAlign,
"Clock Frequency %u\n", (UINT)freq);
else
ok(freq == pwfx->nSamplesPerSec,
"Clock Frequency %u\n", (UINT)freq);
hr = IAudioClock_GetPosition(acl, NULL, NULL);
ok(hr == E_POINTER, "GetPosition wrong error: %08x\n", hr);
pcpos = 0;
hr = IAudioClock_GetPosition(acl, &pos, &pcpos);
pcpos0 = 0;
hr = IAudioClock_GetPosition(acl, &pos, &pcpos0);
ok(hr == S_OK, "GetPosition failed: %08x\n", hr);
ok(pos == 0, "GetPosition returned non-zero pos before being started\n");
ok(pcpos != 0, "GetPosition returned zero pcpos\n");
ok(pcpos0 != 0, "GetPosition returned zero pcpos\n");
hr = IAudioClient_GetService(ac, &IID_IAudioRenderClient, (void**)&arc);
ok(hr == S_OK, "GetService(IAudioRenderClient) failed: %08x\n", hr);
hr = IAudioRenderClient_GetBuffer(arc, pwfx->nSamplesPerSec / 2., &data);
ok(hr == S_OK, "GetBuffer failed: %08x\n", hr);
hr = IAudioRenderClient_GetBuffer(arc, gbsize+1, &data);
ok(hr == AUDCLNT_E_BUFFER_TOO_LARGE, "GetBuffer too large failed: %08x\n", hr);
hr = IAudioRenderClient_ReleaseBuffer(arc, pwfx->nSamplesPerSec / 2., AUDCLNT_BUFFERFLAGS_SILENT);
avail = gbsize;
data = NULL;
hr = IAudioRenderClient_GetBuffer(arc, avail, &data);
ok(hr == S_OK, "GetBuffer failed: %08x\n", hr);
trace("data at %p\n", data);
hr = IAudioRenderClient_ReleaseBuffer(arc, avail, winetest_debug>2 ?
wave_generate_tone(pwfx, data, avail) : AUDCLNT_BUFFERFLAGS_SILENT);
ok(hr == S_OK, "ReleaseBuffer failed: %08x\n", hr);
if(hr == S_OK) sum += avail;
hr = IAudioClient_GetCurrentPadding(ac, &pad);
ok(hr == S_OK, "GetCurrentPadding failed: %08x\n", hr);
ok(pad == sum, "padding %u prior to start\n", pad);
hr = IAudioClock_GetPosition(acl, &pos, NULL);
ok(hr == S_OK, "GetPosition failed: %08x\n", hr);
ok(pos == 0, "GetPosition returned non-zero pos before being started\n");
hr = IAudioClient_Start(ac);
hr = IAudioClient_Start(ac); /* #1 */
ok(hr == S_OK, "Start failed: %08x\n", hr);
Sleep(100);
slept += 100;
hr = IAudioClient_GetStreamLatency(ac, &t1);
ok(hr == S_OK, "GetStreamLatency failed: %08x\n", hr);
ok(t1 == t2, "Latency not constant, delta %ld\n", (long)(t1-t2));
hr = IAudioClock_GetPosition(acl, &pos, NULL);
ok(hr == S_OK, "GetPosition failed: %08x\n", hr);
ok(pos > 0, "Position should have been further along...\n");
ok(pos > 0, "Position %u vs. last %u\n", (UINT)pos,0);
/* in rare cases is slept*1.1 not enough with dmix */
ok(pos*1000/freq <= slept*1.4, "Position %u too far after playing %ums\n", (UINT)pos, slept);
last = pos;
hr = IAudioClient_Stop(ac);
@ -835,59 +1010,287 @@ static void test_clock(void)
hr = IAudioClock_GetPosition(acl, &pos, NULL);
ok(hr == S_OK, "GetPosition failed: %08x\n", hr);
ok(pos >= last, "Position should have been further along...\n");
ok(pos >= last, "Position %u vs. last %u\n", (UINT)pos,(UINT)last);
last = pos;
if(/*share &&*/ winetest_debug>1) todo_wine
ok(pos*1000/freq <= slept*1.1, "Position %u too far after stop %ums\n", (UINT)pos, slept);
hr = IAudioClient_Start(ac);
hr = IAudioClient_Start(ac); /* #2 */
ok(hr == S_OK, "Start failed: %08x\n", hr);
Sleep(100);
slept += 100;
hr = IAudioClient_GetCurrentPadding(ac, &pad);
ok(hr == S_OK, "GetCurrentPadding failed: %08x\n", hr);
trace("padding %u past sleep #2\n", pad);
/** IAudioClient_Stop
* Exclusive mode: the audio engine appears to drop frames,
* bumping GetPosition to a higher value than time allows, even
* allowing GetPosition > sum Released - GetCurrentPadding (testbot)
* Shared mode: no drop observed (or too small to be visible).
* GetPosition = sum Released - GetCurrentPadding
* Bugs: Some USB headset system drained the whole buffer, leaving
* padding 0 and bumping pos to sum minus 17 frames! */
hr = IAudioClient_Stop(ac);
ok(hr == S_OK, "Stop failed: %08x\n", hr);
hr = IAudioClient_GetCurrentPadding(ac, &pad);
ok(hr == S_OK, "GetCurrentPadding failed: %08x\n", hr);
hr = IAudioClock_GetPosition(acl, &pos, NULL);
ok(hr == S_OK, "GetPosition failed: %08x\n", hr);
ok(pos >= last, "Position should have been further along...\n");
trace("padding %u position %u past stop #2\n", pad, (UINT)pos);
ok(pos * pwfx->nSamplesPerSec <= sum * freq, "Position %u > written %u\n", (UINT)pos, sum);
/* Prove that Stop must not drop frames (in shared mode). */
ok(pad ? pos > last : pos >= last, "Position %u vs. last %u\n", (UINT)pos,(UINT)last);
if (share && pad > 0 && winetest_debug>1) todo_wine
ok(pos*1000/freq <= slept*1.1, "Position %u too far after playing %ums\n", (UINT)pos, slept);
/* in exclusive mode, testbot's w7 machines yield pos > sum-pad */
if(/*share &&*/ winetest_debug>1)
ok(pos * pwfx->nSamplesPerSec == (sum-pad) * freq,
"Position %u after stop vs. %u padding\n", (UINT)pos, pad);
last = pos;
Sleep(100);
slept += 100;
hr = IAudioClock_GetPosition(acl, &pos, NULL);
ok(hr == S_OK, "GetPosition failed: %08x\n", hr);
ok(pos == last, "Position should have been further along...\n");
ok(pos == last, "Position %u should stop.\n", (UINT)pos);
/* Restart from 0 */
hr = IAudioClient_Reset(ac);
ok(hr == S_OK, "Reset failed: %08x\n", hr);
slept = sum = 0;
hr = IAudioClock_GetPosition(acl, &pos, NULL);
hr = IAudioClient_Reset(ac);
ok(hr == S_OK, "Reset on a resetted stream returns %08x\n", hr);
hr = IAudioClock_GetPosition(acl, &pos, &pcpos);
ok(hr == S_OK, "GetPosition failed: %08x\n", hr);
ok(pos == 0, "GetPosition returned non-zero pos after Reset\n");
ok(pcpos > pcpos0, "pcpos should increase\n");
hr = IAudioRenderClient_GetBuffer(arc, pwfx->nSamplesPerSec / 2., &data);
avail = gbsize; /* implies GetCurrentPadding == 0 */
hr = IAudioRenderClient_GetBuffer(arc, avail, &data);
ok(hr == S_OK, "GetBuffer failed: %08x\n", hr);
trace("data at %p\n", data);
hr = IAudioRenderClient_ReleaseBuffer(arc, pwfx->nSamplesPerSec / 2., AUDCLNT_BUFFERFLAGS_SILENT);
hr = IAudioRenderClient_ReleaseBuffer(arc, avail, winetest_debug>2 ?
wave_generate_tone(pwfx, data, avail) : AUDCLNT_BUFFERFLAGS_SILENT);
ok(hr == S_OK, "ReleaseBuffer failed: %08x\n", hr);
if(hr == S_OK) sum += avail;
hr = IAudioClient_GetCurrentPadding(ac, &pad);
ok(hr == S_OK, "GetCurrentPadding failed: %08x\n", hr);
ok(pad == sum, "padding %u prior to start\n", pad);
hr = IAudioClock_GetPosition(acl, &pos, NULL);
ok(hr == S_OK, "GetPosition failed: %08x\n", hr);
ok(pos == 0, "GetPosition returned non-zero pos after Reset\n");
last = pos;
hr = IAudioClient_Start(ac);
hr = IAudioClient_Start(ac); /* #3 */
ok(hr == S_OK, "Start failed: %08x\n", hr);
Sleep(100);
slept += 100;
hr = IAudioClock_GetPosition(acl, &pos, NULL);
ok(hr == S_OK, "GetPosition failed: %08x\n", hr);
ok(pos > last, "Position should have been further along...\n");
trace("position %u past %ums sleep #3\n", (UINT)pos, slept);
ok(pos > last, "Position %u vs. last %u\n", (UINT)pos,(UINT)last);
ok(pos * pwfx->nSamplesPerSec <= sum * freq, "Position %u > written %u\n", (UINT)pos, sum);
if (winetest_debug>1)
ok(pos*1000/freq <= slept*1.1, "Position %u too far after playing %ums\n", (UINT)pos, slept);
else
skip("Rerun with WINETEST_DEBUG=2 for GetPosition tests.\n");
last = pos;
hr = IAudioClient_Reset(ac);
ok(hr == AUDCLNT_E_NOT_STOPPED, "Reset while playing: %08x\n", hr);
hr = IAudioClient_Stop(ac);
ok(hr == S_OK, "Stop failed: %08x\n", hr);
hr = IAudioClient_GetCurrentPadding(ac, &pad);
ok(hr == S_OK, "GetCurrentPadding failed: %08x\n", hr);
hr = IAudioClock_GetPosition(acl, &pos, &pcpos);
ok(hr == S_OK, "GetPosition failed: %08x\n", hr);
trace("padding %u position %u past stop #3\n", pad, (UINT)pos);
ok(pos >= last, "Position %u vs. last %u\n", (UINT)pos,(UINT)last);
ok(pcpos > pcpos0, "pcpos should increase\n");
ok(pos * pwfx->nSamplesPerSec <= sum * freq, "Position %u > written %u\n", (UINT)pos, sum);
if (pad > 0 && winetest_debug>1) todo_wine
ok(pos*1000/freq <= slept*1.1, "Position %u too far after stop %ums\n", (UINT)pos, slept);
if(winetest_debug>1)
ok(pos * pwfx->nSamplesPerSec == (sum-pad) * freq,
"Position %u after stop vs. %u padding\n", (UINT)pos, pad);
last = pos;
/* Begin the big loop */
hr = IAudioClient_Reset(ac);
ok(hr == S_OK, "Reset failed: %08x\n", hr);
slept = last = sum = 0;
pcpos0 = pcpos;
ok(QueryPerformanceCounter(&hpctime0), "PerfCounter unavailable\n");
hr = IAudioClient_Reset(ac);
ok(hr == S_OK, "Reset on a resetted stream returns %08x\n", hr);
hr = IAudioClient_Start(ac);
ok(hr == S_OK, "Start failed: %08x\n", hr);
avail = pwfx->nSamplesPerSec * 15 / 16 / 2;
data = NULL;
hr = IAudioRenderClient_GetBuffer(arc, avail, &data);
ok(hr == S_OK, "GetBuffer failed: %08x\n", hr);
trace("data at %p for prefill %u\n", data, avail);
if (winetest_debug>2) {
hr = IAudioClient_Stop(ac);
ok(hr == S_OK, "Stop failed: %08x\n", hr);
Sleep(20);
slept += 20;
hr = IAudioClient_Reset(ac);
ok(hr == AUDCLNT_E_BUFFER_OPERATION_PENDING, "Reset failed: %08x\n", hr);
hr = IAudioClient_Start(ac);
ok(hr == S_OK, "Start failed: %08x\n", hr);
}
/* Despite passed time, data must still point to valid memory... */
hr = IAudioRenderClient_ReleaseBuffer(arc, avail,
wave_generate_tone(pwfx, data, avail));
ok(hr == S_OK, "ReleaseBuffer after stop+start failed: %08x\n", hr);
if(hr == S_OK) sum += avail;
/* GetCurrentPadding(GCP) == 0 does not mean an underrun happened, as the
* mixer may still have a little data. We believe an underrun will occur
* when the mixer finds GCP smaller than a period size at the *end* of a
* period cycle, i.e. shortly before calling SetEvent to signal the app
* that it has ~10ms to supply data for the next cycle. IOW, a zero GCP
* with no data written for over a period causes an underrun. */
Sleep(350);
slept += 350;
ok(QueryPerformanceCounter(&hpctime), "PerfCounter failed\n");
trace("hpctime %u after %ums\n",
(ULONG)((hpctime.QuadPart-hpctime0.QuadPart)*1000/hpcfreq.QuadPart), slept);
hr = IAudioClock_GetPosition(acl, &pos, &pcpos);
ok(hr == S_OK, "GetPosition failed: %08x\n", hr);
ok(pos > last, "Position %u vs. last %u\n", (UINT)pos,(UINT)last);
last = pos;
for(i=0; i < 9; i++) {
Sleep(100);
slept += 100;
hr = IAudioClock_GetPosition(acl, &pos, &pcpos);
ok(hr == S_OK, "GetPosition failed: %08x\n", hr);
hr = IAudioClient_GetCurrentPadding(ac, &pad);
ok(hr == S_OK, "GetCurrentPadding failed: %08x\n", hr);
ok(QueryPerformanceCounter(&hpctime), "PerfCounter failed\n");
trace("hpctime %u pcpos %u\n",
(ULONG)((hpctime.QuadPart-hpctime0.QuadPart)*1000/hpcfreq.QuadPart),
(ULONG)((pcpos-pcpos0)/10000));
/* Use sum-pad to see whether position is ahead padding or not. */
trace("padding %u position %u/%u slept %ums iteration %d\n", pad, (UINT)pos, sum-pad, slept, i);
ok(pad ? pos > last : pos >= last, "No position increase at iteration %d\n", i);
ok(pos * pwfx->nSamplesPerSec <= sum * freq, "Position %u > written %u\n", (UINT)pos, sum);
if (winetest_debug>1) {
/* Padding does not lag behind by much */
ok(pos * pwfx->nSamplesPerSec <= (sum-pad+fragment) * freq, "Position %u > written %u\n", (UINT)pos, sum);
ok(pos*1000/freq <= slept*1.1, "Position %u too far after %ums\n", (UINT)pos, slept);
if (pad) /* not in case of underrun */
ok((pos-last)*1000/freq >= 90 && 110 >= (pos-last)*1000/freq,
"Position delta %ld not regular\n", (long)(pos-last));
}
last = pos;
hr = IAudioClient_GetStreamLatency(ac, &t1);
ok(hr == S_OK, "GetStreamLatency failed: %08x\n", hr);
ok(t1 == t2, "Latency not constant, delta %ld\n", (long)(t1-t2));
avail = pwfx->nSamplesPerSec * 15 / 16 / 2;
data = NULL;
hr = IAudioRenderClient_GetBuffer(arc, avail, &data);
/* ok(hr == AUDCLNT_E_BUFFER_TOO_LARGE || (hr == S_OK && i==0) without todo_wine */
ok(hr == S_OK || hr == AUDCLNT_E_BUFFER_TOO_LARGE,
"GetBuffer large (%u) failed: %08x\n", avail, hr);
if(hr == S_OK && i) todo_wine ok(FALSE, "GetBuffer large (%u) at iteration %d\n", avail, i);
/* Only the first iteration should allow that large a buffer
* as prefill was drained during the first 350+100ms sleep.
* Afterwards, only 100ms of data should find room per iteration. */
if(hr == S_OK) {
trace("data at %p\n", data);
} else {
avail = gbsize - pad;
hr = IAudioRenderClient_GetBuffer(arc, avail, &data);
ok(hr == S_OK, "GetBuffer small %u failed: %08x\n", avail, hr);
trace("data at %p (small %u)\n", data, avail);
}
ok(data != NULL, "NULL buffer returned\n");
if(i % 3 && !winetest_interactive) {
memset(data, 0, avail * pwfx->nBlockAlign);
hr = IAudioRenderClient_ReleaseBuffer(arc, avail, 0);
} else {
hr = IAudioRenderClient_ReleaseBuffer(arc, avail,
wave_generate_tone(pwfx, data, avail));
}
ok(hr == S_OK, "ReleaseBuffer failed: %08x\n", hr);
if(hr == S_OK) sum += avail;
}
hr = IAudioClock_GetPosition(acl, &pos, NULL);
ok(hr == S_OK, "GetPosition failed: %08x\n", hr);
ok(pos >= last, "Position should have been further along...\n");
trace("position %u\n", (UINT)pos);
Sleep(1000); /* 500ms buffer underrun past full buffer */
hr = IAudioClient_GetCurrentPadding(ac, &pad);
ok(hr == S_OK, "GetCurrentPadding failed: %08x\n", hr);
hr = IAudioClock_GetPosition(acl, &pos, NULL);
ok(hr == S_OK, "GetPosition failed: %08x\n", hr);
trace("position %u past underrun, %u padding left, %u frames written\n", (UINT)pos, pad, sum);
if (share) {
/* Following underrun, all samples were played */
ok(pad == 0, "GetCurrentPadding returned %u, should be 0\n", pad);
ok(pos * pwfx->nSamplesPerSec == sum * freq,
"Position %u at end vs. %u submitted frames\n", (UINT)pos, sum);
} else {
/* Vista and w2k8 leave partial fragments behind */
ok(pad == 0 /* w7, w2k8R2 */||
pos * pwfx->nSamplesPerSec == (sum-pad) * freq, "GetCurrentPadding returned %u, should be 0\n", pad);
/* expect at most 5 fragments (75ms) away */
ok(pos * pwfx->nSamplesPerSec <= sum * freq &&
pos * pwfx->nSamplesPerSec + 5 * fragment * freq >= sum * freq,
"Position %u at end vs. %u submitted frames\n", (UINT)pos, sum);
}
hr = IAudioClient_GetStreamLatency(ac, &t1);
ok(hr == S_OK, "GetStreamLatency failed: %08x\n", hr);
ok(t1 == t2, "Latency not constant, delta %ld\n", (long)(t1-t2));
ok(QueryPerformanceCounter(&hpctime), "PerfCounter failed\n");
trace("hpctime %u after underrun\n", (ULONG)((hpctime.QuadPart-hpctime0.QuadPart)*1000/hpcfreq.QuadPart));
hr = IAudioClient_Stop(ac);
ok(hr == S_OK, "Stop failed: %08x\n", hr);
CoTaskMemFree(pwfx);
@ -1773,9 +2176,12 @@ START_TEST(render)
test_formats(AUDCLNT_SHAREMODE_EXCLUSIVE);
test_formats(AUDCLNT_SHAREMODE_SHARED);
test_references();
trace("Output to a MS-DOS console is particularly slow and disturbs timing.\n");
trace("Please redirect output to a file.\n");
test_event();
test_padding();
test_clock();
test_clock(1);
test_clock(0);
test_session();
test_streamvolume();
test_channelvolume();