d3dx9: Forward D3DXCreateVolumeTextureFromFile functions to D3DXCreateVolumeTextureFromFileInMemoryEx.
This commit is contained in:
parent
07b0f25404
commit
fde802a04d
|
@ -107,12 +107,12 @@
|
||||||
@ stub D3DXCreateTextureShader(ptr ptr)
|
@ stub D3DXCreateTextureShader(ptr ptr)
|
||||||
@ stub D3DXCreateTorus(ptr long long long long ptr ptr)
|
@ stub D3DXCreateTorus(ptr long long long long ptr ptr)
|
||||||
@ stdcall D3DXCreateVolumeTexture(ptr long long long long long long long ptr)
|
@ stdcall D3DXCreateVolumeTexture(ptr long long long long long long long ptr)
|
||||||
@ stub D3DXCreateVolumeTextureFromFileA(ptr ptr ptr)
|
@ stdcall D3DXCreateVolumeTextureFromFileA(ptr ptr ptr)
|
||||||
@ stub D3DXCreateVolumeTextureFromFileExA(ptr ptr long long long long long long long long long long ptr ptr ptr)
|
@ stdcall D3DXCreateVolumeTextureFromFileExA(ptr ptr long long long long long long long long long long ptr ptr ptr)
|
||||||
@ stub D3DXCreateVolumeTextureFromFileExW(ptr ptr long long long long long long long long long long ptr ptr ptr)
|
@ stdcall D3DXCreateVolumeTextureFromFileExW(ptr ptr long long long long long long long long long long ptr ptr ptr)
|
||||||
@ stdcall D3DXCreateVolumeTextureFromFileInMemory(ptr ptr long ptr)
|
@ stdcall D3DXCreateVolumeTextureFromFileInMemory(ptr ptr long ptr)
|
||||||
@ stdcall D3DXCreateVolumeTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long long long ptr ptr ptr)
|
@ stdcall D3DXCreateVolumeTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long long long ptr ptr ptr)
|
||||||
@ stub D3DXCreateVolumeTextureFromFileW(ptr ptr ptr)
|
@ stdcall D3DXCreateVolumeTextureFromFileW(ptr ptr ptr)
|
||||||
@ stub D3DXCreateVolumeTextureFromResourceA(ptr long ptr ptr)
|
@ stub D3DXCreateVolumeTextureFromResourceA(ptr long ptr ptr)
|
||||||
@ stub D3DXCreateVolumeTextureFromResourceExA(ptr long ptr long long long long long long long long long long ptr ptr ptr)
|
@ stub D3DXCreateVolumeTextureFromResourceExA(ptr long ptr long long long long long long long long long long ptr ptr ptr)
|
||||||
@ stub D3DXCreateVolumeTextureFromResourceExW(ptr long ptr long long long long long long long long long long ptr ptr ptr)
|
@ stub D3DXCreateVolumeTextureFromResourceExW(ptr long ptr long long long long long long long long long long ptr ptr ptr)
|
||||||
|
|
|
@ -977,6 +977,144 @@ HRESULT WINAPI D3DXCreateVolumeTexture(LPDIRECT3DDEVICE9 device,
|
||||||
usage, format, pool, texture, NULL);
|
usage, format, pool, texture, NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
HRESULT WINAPI D3DXCreateVolumeTextureFromFileA(IDirect3DDevice9 *device,
|
||||||
|
const char *filename,
|
||||||
|
IDirect3DVolumeTexture9 **volume_texture)
|
||||||
|
{
|
||||||
|
int len;
|
||||||
|
HRESULT hr;
|
||||||
|
void *data;
|
||||||
|
DWORD data_size;
|
||||||
|
WCHAR *filenameW;
|
||||||
|
|
||||||
|
TRACE("(%p, %s, %p): relay\n",
|
||||||
|
device, debugstr_a(filename), volume_texture);
|
||||||
|
|
||||||
|
if (!filename) return D3DERR_INVALIDCALL;
|
||||||
|
|
||||||
|
len = MultiByteToWideChar(CP_ACP, 0, filename, -1, NULL, 0);
|
||||||
|
filenameW = HeapAlloc(GetProcessHeap(), 0, len * sizeof(WCHAR));
|
||||||
|
if (!filenameW) return E_OUTOFMEMORY;
|
||||||
|
MultiByteToWideChar(CP_ACP, 0, filename, -1, filenameW, len);
|
||||||
|
|
||||||
|
hr = map_view_of_file(filenameW, &data, &data_size);
|
||||||
|
HeapFree(GetProcessHeap(), 0, filenameW);
|
||||||
|
if (FAILED(hr)) return D3DXERR_INVALIDDATA;
|
||||||
|
|
||||||
|
hr = D3DXCreateVolumeTextureFromFileInMemoryEx(device, data, data_size, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT,
|
||||||
|
D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, volume_texture);
|
||||||
|
|
||||||
|
UnmapViewOfFile(data);
|
||||||
|
return hr;
|
||||||
|
}
|
||||||
|
|
||||||
|
HRESULT WINAPI D3DXCreateVolumeTextureFromFileW(IDirect3DDevice9 *device,
|
||||||
|
const WCHAR *filename,
|
||||||
|
IDirect3DVolumeTexture9 **volume_texture)
|
||||||
|
{
|
||||||
|
HRESULT hr;
|
||||||
|
void *data;
|
||||||
|
DWORD data_size;
|
||||||
|
|
||||||
|
TRACE("(%p, %s, %p): relay\n",
|
||||||
|
device, debugstr_w(filename), volume_texture);
|
||||||
|
|
||||||
|
if (!filename) return D3DERR_INVALIDCALL;
|
||||||
|
|
||||||
|
hr = map_view_of_file(filename, &data, &data_size);
|
||||||
|
if (FAILED(hr)) return D3DXERR_INVALIDDATA;
|
||||||
|
|
||||||
|
hr = D3DXCreateVolumeTextureFromFileInMemoryEx(device, data, data_size, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT,
|
||||||
|
D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, volume_texture);
|
||||||
|
|
||||||
|
UnmapViewOfFile(data);
|
||||||
|
return hr;
|
||||||
|
}
|
||||||
|
|
||||||
|
HRESULT WINAPI D3DXCreateVolumeTextureFromFileExA(IDirect3DDevice9 *device,
|
||||||
|
const char *filename,
|
||||||
|
UINT width,
|
||||||
|
UINT height,
|
||||||
|
UINT depth,
|
||||||
|
UINT mip_levels,
|
||||||
|
DWORD usage,
|
||||||
|
D3DFORMAT format,
|
||||||
|
D3DPOOL pool,
|
||||||
|
DWORD filter,
|
||||||
|
DWORD mip_filter,
|
||||||
|
D3DCOLOR color_key,
|
||||||
|
D3DXIMAGE_INFO *src_info,
|
||||||
|
PALETTEENTRY *palette,
|
||||||
|
IDirect3DVolumeTexture9 **volume_texture)
|
||||||
|
{
|
||||||
|
int len;
|
||||||
|
HRESULT hr;
|
||||||
|
WCHAR *filenameW;
|
||||||
|
void *data;
|
||||||
|
DWORD data_size;
|
||||||
|
|
||||||
|
TRACE("(%p, %s, %u, %u, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p): relay\n",
|
||||||
|
device, debugstr_a(filename), width, height, depth, mip_levels,
|
||||||
|
usage, format, pool, filter, mip_filter, color_key, src_info,
|
||||||
|
palette, volume_texture);
|
||||||
|
|
||||||
|
if (!filename) return D3DERR_INVALIDCALL;
|
||||||
|
|
||||||
|
len = MultiByteToWideChar(CP_ACP, 0, filename, -1, NULL, 0);
|
||||||
|
filenameW = HeapAlloc(GetProcessHeap(), 0, len * sizeof(WCHAR));
|
||||||
|
if (!filenameW) return E_OUTOFMEMORY;
|
||||||
|
MultiByteToWideChar(CP_ACP, 0, filename, -1, filenameW, len);
|
||||||
|
|
||||||
|
hr = map_view_of_file(filenameW, &data, &data_size);
|
||||||
|
HeapFree(GetProcessHeap(), 0, filenameW);
|
||||||
|
if (FAILED(hr)) return D3DXERR_INVALIDDATA;
|
||||||
|
|
||||||
|
hr = D3DXCreateVolumeTextureFromFileInMemoryEx(device, data, data_size, width, height, depth,
|
||||||
|
mip_levels, usage, format, pool, filter, mip_filter, color_key, src_info, palette,
|
||||||
|
volume_texture);
|
||||||
|
|
||||||
|
UnmapViewOfFile(data);
|
||||||
|
return hr;
|
||||||
|
}
|
||||||
|
|
||||||
|
HRESULT WINAPI D3DXCreateVolumeTextureFromFileExW(IDirect3DDevice9 *device,
|
||||||
|
const WCHAR *filename,
|
||||||
|
UINT width,
|
||||||
|
UINT height,
|
||||||
|
UINT depth,
|
||||||
|
UINT mip_levels,
|
||||||
|
DWORD usage,
|
||||||
|
D3DFORMAT format,
|
||||||
|
D3DPOOL pool,
|
||||||
|
DWORD filter,
|
||||||
|
DWORD mip_filter,
|
||||||
|
D3DCOLOR color_key,
|
||||||
|
D3DXIMAGE_INFO *src_info,
|
||||||
|
PALETTEENTRY *palette,
|
||||||
|
IDirect3DVolumeTexture9 **volume_texture)
|
||||||
|
{
|
||||||
|
HRESULT hr;
|
||||||
|
void *data;
|
||||||
|
DWORD data_size;
|
||||||
|
|
||||||
|
TRACE("(%p, %s, %u, %u, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p): relay\n",
|
||||||
|
device, debugstr_w(filename), width, height, depth, mip_levels,
|
||||||
|
usage, format, pool, filter, mip_filter, color_key, src_info,
|
||||||
|
palette, volume_texture);
|
||||||
|
|
||||||
|
if (!filename) return D3DERR_INVALIDCALL;
|
||||||
|
|
||||||
|
hr = map_view_of_file(filename, &data, &data_size);
|
||||||
|
if (FAILED(hr)) return D3DXERR_INVALIDDATA;
|
||||||
|
|
||||||
|
hr = D3DXCreateVolumeTextureFromFileInMemoryEx(device, data, data_size, width, height, depth,
|
||||||
|
mip_levels, usage, format, pool, filter, mip_filter, color_key, src_info, palette,
|
||||||
|
volume_texture);
|
||||||
|
|
||||||
|
UnmapViewOfFile(data);
|
||||||
|
return hr;
|
||||||
|
}
|
||||||
|
|
||||||
HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemory(IDirect3DDevice9 *device,
|
HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemory(IDirect3DDevice9 *device,
|
||||||
const void *data,
|
const void *data,
|
||||||
UINT data_size,
|
UINT data_size,
|
||||||
|
|
Loading…
Reference in New Issue