wined3d: Fix the YV12 illustration.
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@ -6932,11 +6932,11 @@ static BOOL gen_yv12_read(struct wined3d_shader_buffer *buffer, GLenum textype,
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* +----------------+-----------------+----
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* +----------------+-----------------+----
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* | | |
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* | | |
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* | U even rows | U odd rows |
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* | V even rows | V odd rows |
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* | | | 1
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* | | | 1
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* +----------------+------------------ -
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* +----------------+------------------ -
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* | | | 3
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* | | | 3
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* | V even rows | V odd rows |
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* | U even rows | U odd rows |
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* | | |
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* | | |
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* +----------------+-----------------+----
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* +----------------+-----------------+----
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