diff --git a/dlls/wined3d/baseshader.c b/dlls/wined3d/baseshader.c index c5f364c0190..dbbca56e7cf 100644 --- a/dlls/wined3d/baseshader.c +++ b/dlls/wined3d/baseshader.c @@ -345,7 +345,7 @@ static const char *shader_semantic_name_from_usage(WINED3DDECLUSAGE usage) { static const char *semantic_names[] = { - /* WINED3DDECLUSAGE_POSITION */ "POSITION", + /* WINED3DDECLUSAGE_POSITION */ "SV_POSITION", /* WINED3DDECLUSAGE_BLENDWEIGHT */ "BLENDWEIGHT", /* WINED3DDECLUSAGE_BLENDINDICES */ "BLENDINDICES", /* WINED3DDECLUSAGE_NORMAL */ "NORMAL",