d2d1: Implement d2d_bitmap_brush_SetTransform().
This commit is contained in:
parent
88edc866ea
commit
fce8603a39
|
@ -515,7 +515,11 @@ static void STDMETHODCALLTYPE d2d_bitmap_brush_SetOpacity(ID2D1BitmapBrush *ifac
|
|||
static void STDMETHODCALLTYPE d2d_bitmap_brush_SetTransform(ID2D1BitmapBrush *iface,
|
||||
const D2D1_MATRIX_3X2_F *transform)
|
||||
{
|
||||
FIXME("iface %p, transform %p stub!\n", iface, transform);
|
||||
struct d2d_brush *brush = impl_from_ID2D1BitmapBrush(iface);
|
||||
|
||||
TRACE("iface %p, transform %p.\n", iface, transform);
|
||||
|
||||
brush->transform = *transform;
|
||||
}
|
||||
|
||||
static float STDMETHODCALLTYPE d2d_bitmap_brush_GetOpacity(ID2D1BitmapBrush *iface)
|
||||
|
|
Loading…
Reference in New Issue