diff --git a/dlls/d3dx9_36/d3dx9_36.spec b/dlls/d3dx9_36/d3dx9_36.spec index 5c880a49234..4278ae1f239 100644 --- a/dlls/d3dx9_36/d3dx9_36.spec +++ b/dlls/d3dx9_36/d3dx9_36.spec @@ -8,7 +8,7 @@ @ stdcall D3DXCheckTextureRequirements(ptr ptr ptr ptr long ptr ptr) @ stdcall D3DXCheckVersion(long long) @ stdcall D3DXCheckVolumeTextureRequirements(ptr ptr ptr ptr ptr long ptr ptr) -@ stub D3DXCleanMesh(ptr ptr ptr ptr ptr) +@ stdcall D3DXCleanMesh(long ptr ptr ptr ptr ptr) @ stdcall D3DXColorAdjustContrast(ptr ptr float) @ stdcall D3DXColorAdjustSaturation(ptr ptr float) @ stdcall D3DXCompileShader(ptr long ptr ptr str str long ptr ptr ptr) diff --git a/dlls/d3dx9_36/mesh.c b/dlls/d3dx9_36/mesh.c index 35365ebde9e..de4049afc44 100644 --- a/dlls/d3dx9_36/mesh.c +++ b/dlls/d3dx9_36/mesh.c @@ -3818,6 +3818,14 @@ cleanup: return hr; } +HRESULT WINAPI D3DXCleanMesh(D3DXCLEANTYPE clean_type, LPD3DXMESH mesh_in, const DWORD *adjacency_in, + LPD3DXMESH *mesh_out, DWORD *adjacency_out, LPD3DXBUFFER *errors_and_warnings) +{ + FIXME("(%u, %p, %p, %p, %p, %p)\n", clean_type, mesh_in, adjacency_in, mesh_out, adjacency_out, errors_and_warnings); + + return E_NOTIMPL; +} + HRESULT WINAPI D3DXFrameDestroy(LPD3DXFRAME frame, LPD3DXALLOCATEHIERARCHY alloc_hier) { HRESULT hr;