d3dx9_36: Set compilation_errors to NULL when no error encountered + tests.
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@ -5768,6 +5768,9 @@ HRESULT WINAPI D3DXCreateEffectEx(struct IDirect3DDevice9 *device, const void *s
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FIXME("(%p, %p, %u, %p, %p, %p, %#x, %p, %p, %p): semi-stub\n", device, srcdata, srcdatalen, defines, include,
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skip_constants, flags, pool, effect, compilation_errors);
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if (compilation_errors)
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*compilation_errors = NULL;
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if (!device || !srcdata)
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return D3DERR_INVALIDCALL;
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@ -2662,6 +2662,26 @@ static void test_effect_variable_names(IDirect3DDevice9 *device)
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ok(!count, "Release failed %u\n", count);
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}
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static void test_effect_compilation_errors(IDirect3DDevice9 *device)
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{
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ID3DXEffect *effect;
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ID3DXBuffer *compilation_errors;
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HRESULT hr;
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/* Test binary effect */
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compilation_errors = (ID3DXBuffer*)0xdeadbeef;
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hr = D3DXCreateEffect(NULL, NULL, 0, NULL, NULL, 0, NULL, NULL, &compilation_errors);
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ok(hr == D3DERR_INVALIDCALL, "D3DXCreateEffect failed, got %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
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ok(!compilation_errors, "Returned %p\n", compilation_errors);
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compilation_errors = (ID3DXBuffer*)0xdeadbeef;
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hr = D3DXCreateEffect(device, test_effect_variable_names_blob,
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sizeof(test_effect_variable_names_blob), NULL, NULL, 0, NULL, &effect, &compilation_errors);
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ok(hr == D3D_OK, "D3DXCreateEffect failed, got %#x, expected %#x\n", hr, D3D_OK);
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ok(!compilation_errors, "Returned %p\n", compilation_errors);
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effect->lpVtbl->Release(effect);
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}
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START_TEST(effect)
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{
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HWND wnd;
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@ -2698,6 +2718,7 @@ START_TEST(effect)
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test_create_effect_compiler();
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test_effect_parameter_value(device);
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test_effect_variable_names(device);
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test_effect_compilation_errors(device);
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count = IDirect3DDevice9_Release(device);
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ok(count == 0, "The device was not properly freed: refcount %u\n", count);
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