dsound: Added 7.1 to stereo downmix.
Signed-off-by: Nikola Pavlica <pavlica.nikola@gmail.com> Signed-off-by: Andrew Eikum <aeikum@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -251,6 +251,53 @@ void put_surround512stereo(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD c
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}
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}
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}
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}
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void put_surround712stereo(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value)
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{
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/* based on analyzing a recording of a dsound downmix */
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switch(channel){
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case 6: /* back left */
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value *= 0.24f;
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dsb->put_aux(dsb, pos, 0, value);
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break;
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case 4: /* surround left */
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value *= 0.24f;
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dsb->put_aux(dsb, pos, 0, value);
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break;
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case 0: /* front left */
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value *= 1.0f;
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dsb->put_aux(dsb, pos, 0, value);
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break;
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case 7: /* back right */
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value *= 0.24f;
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dsb->put_aux(dsb, pos, 1, value);
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break;
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case 5: /* surround right */
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value *= 0.24f;
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dsb->put_aux(dsb, pos, 1, value);
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break;
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case 1: /* front right */
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value *= 1.0f;
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dsb->put_aux(dsb, pos, 1, value);
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break;
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case 2: /* centre */
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value *= 0.7;
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dsb->put_aux(dsb, pos, 0, value);
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dsb->put_aux(dsb, pos, 1, value);
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break;
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case 3:
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/* LFE is totally ignored in dsound when downmixing to 2 channels */
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break;
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}
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}
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void put_quad2stereo(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value)
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void put_quad2stereo(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value)
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{
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{
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/* based on pulseaudio's downmix algorithm */
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/* based on pulseaudio's downmix algorithm */
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@ -179,6 +179,7 @@ void put_stereo2quad(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel
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void put_mono2surround51(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
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void put_mono2surround51(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
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void put_stereo2surround51(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
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void put_stereo2surround51(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
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void put_surround512stereo(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
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void put_surround512stereo(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
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void put_surround712stereo(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
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void put_quad2stereo(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
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void put_quad2stereo(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
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HRESULT secondarybuffer_create(DirectSoundDevice *device, const DSBUFFERDESC *dsbd,
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HRESULT secondarybuffer_create(DirectSoundDevice *device, const DSBUFFERDESC *dsbd,
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@ -179,6 +179,12 @@ void DSOUND_RecalcFormat(IDirectSoundBufferImpl *dsb)
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dsb->put = put_surround512stereo;
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dsb->put = put_surround512stereo;
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dsb->put_aux = putieee32_sum;
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dsb->put_aux = putieee32_sum;
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}
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}
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else if (ichannels == 8 && ochannels == 2)
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{
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dsb->mix_channels = 8;
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dsb->put = put_surround712stereo;
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dsb->put_aux = putieee32_sum;
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}
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else if (ichannels == 4 && ochannels == 2)
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else if (ichannels == 4 && ochannels == 2)
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{
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{
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dsb->mix_channels = 4;
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dsb->mix_channels = 4;
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