wined3d: Also trace memory types in adapter_vk_init_driver_info().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2021-01-18 15:38:50 +01:00 committed by Alexandre Julliard
parent 1efa4ec7fa
commit fc50ea2351
1 changed files with 7 additions and 0 deletions

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@ -2025,6 +2025,7 @@ static bool adapter_vk_init_driver_info(struct wined3d_adapter_vk *adapter_vk,
const struct wined3d_gpu_description *gpu_description;
struct wined3d_gpu_description description;
UINT64 vram_bytes, sysmem_bytes;
const VkMemoryType *type;
const VkMemoryHeap *heap;
unsigned int i;
@ -2046,6 +2047,12 @@ static bool adapter_vk_init_driver_info(struct wined3d_adapter_vk *adapter_vk,
TRACE("Total device memory: 0x%s.\n", wine_dbgstr_longlong(vram_bytes));
TRACE("Total shared system memory: 0x%s.\n", wine_dbgstr_longlong(sysmem_bytes));
for (i = 0; i < memory_properties->memoryTypeCount; ++i)
{
type = &memory_properties->memoryTypes[i];
TRACE("Memory type [%u]: flags %#x, heap %u.\n", i, type->propertyFlags, type->heapIndex);
}
if (!(gpu_description = wined3d_get_user_override_gpu_description(properties->vendorID, properties->deviceID)))
gpu_description = wined3d_get_gpu_description(properties->vendorID, properties->deviceID);