d3dxof: Do not allow unloading while library is still in use.
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@ -41,7 +41,6 @@
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WINE_DEFAULT_DEBUG_CHANNEL(d3dxof);
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static HINSTANCE instance;
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static LONG dll_ref = 0;
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/* For the moment, do nothing here. */
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BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv)
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@ -225,7 +224,7 @@ HRESULT WINAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID *ppv)
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*/
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HRESULT WINAPI DllCanUnloadNow(void)
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{
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return dll_ref != 0 ? S_FALSE : S_OK;
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return S_FALSE;
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}
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/***********************************************************************
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