mciwave: Fix precondition to avoid having 2 simultaneous players.
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2a02649341
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@ -756,8 +756,8 @@ static DWORD WAVE_mciPlay(MCIDEVICEID wDevID, DWORD_PTR dwFlags, DWORD_PTR pmt,
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return MCIERR_FILE_NOT_FOUND;
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}
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if (wmw->dwStatus == MCI_MODE_PAUSE && !wmw->fInput) {
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/* FIXME: parameters (start/end) in lpParams may not be used */
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if (wmw->dwStatus == MCI_MODE_PAUSE && !wmw->fInput && !(dwFlags & (MCI_FROM | MCI_TO))) {
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/* FIXME: notification is different with Resume than Play */
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return WAVE_mciResume(wDevID, dwFlags, (LPMCI_GENERIC_PARMS)lpParms);
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}
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@ -765,8 +765,12 @@ static DWORD WAVE_mciPlay(MCIDEVICEID wDevID, DWORD_PTR dwFlags, DWORD_PTR pmt,
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* We have to set MCI_MODE_PLAY before we do this so that the app can spin
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* on MCI_STATUS, so we have to allow it here if we're not going to start this thread.
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*/
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if ((wmw->dwStatus != MCI_MODE_STOP) && ((wmw->dwStatus != MCI_MODE_PLAY) && (dwFlags & MCI_WAIT))) {
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return MCIERR_INTERNAL;
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if ( !(wmw->dwStatus == MCI_MODE_STOP) &&
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!((wmw->dwStatus == MCI_MODE_PLAY) && (dwFlags & MCI_WAIT) && !wmw->hWave)) {
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/* FIXME: Check FROM/TO parameters first. */
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/* FIXME: Play; Play [notify|wait] must hook into the running player. */
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dwRet = WAVE_mciStop(wDevID, MCI_WAIT, NULL);
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if (dwRet) return dwRet;
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}
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if (wmw->lpWaveFormat->wFormatTag == WAVE_FORMAT_PCM) {
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@ -1011,7 +1015,8 @@ static DWORD WAVE_mciRecord(MCIDEVICEID wDevID, DWORD_PTR dwFlags, DWORD_PTR pmt
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* We have to set MCI_MODE_RECORD before we do this so that the app can spin
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* on MCI_STATUS, so we have to allow it here if we're not going to start this thread.
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*/
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if ((wmw->dwStatus != MCI_MODE_STOP) && ((wmw->dwStatus != MCI_MODE_RECORD) && (dwFlags & MCI_WAIT))) {
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if ( !(wmw->dwStatus == MCI_MODE_STOP) &&
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!((wmw->dwStatus == MCI_MODE_RECORD) && (dwFlags & MCI_WAIT) && !wmw->hWave)) {
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return MCIERR_INTERNAL;
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}
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