mmdevapi/tests: Compile with -D__WINESRC__.
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@ -1,6 +1,5 @@
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TESTDLL = mmdevapi.dll
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TESTDLL = mmdevapi.dll
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IMPORTS = ole32 version user32
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IMPORTS = ole32 version user32
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EXTRADEFS = -U__WINESRC__ -DWINE_STRICT_PROTOTYPES -DWINE_NO_NAMELESS_EXTENSION -DWIDL_C_INLINE_WRAPPERS
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C_SRCS = \
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C_SRCS = \
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capture.c \
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capture.c \
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@ -68,24 +68,24 @@ START_TEST(dependency)
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goto cleanup;
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goto cleanup;
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}
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}
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ok(!GetModuleHandle("dsound.dll"), "dsound.dll was already loaded!\n");
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ok(!GetModuleHandleA("dsound.dll"), "dsound.dll was already loaded!\n");
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hr = IMMDevice_Activate(dev, &IID_IDirectSound8, CLSCTX_INPROC_SERVER, NULL, (void**)&ds8);
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hr = IMMDevice_Activate(dev, &IID_IDirectSound8, CLSCTX_INPROC_SERVER, NULL, (void**)&ds8);
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ok(hr == S_OK, "Activating ds8 interface failed: 0x%08x\n", hr);
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ok(hr == S_OK, "Activating ds8 interface failed: 0x%08x\n", hr);
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if (hr == S_OK)
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if (hr == S_OK)
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{
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{
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ok(GetModuleHandle("dsound.dll") != NULL, "dsound.dll not loaded!\n");
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ok(GetModuleHandleA("dsound.dll") != NULL, "dsound.dll not loaded!\n");
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ok(ds8 != NULL, "ds8 pointer is null\n");
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ok(ds8 != NULL, "ds8 pointer is null\n");
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}
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}
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if (ds8)
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if (ds8)
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IDirectSound8_Release(ds8);
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IDirectSound8_Release(ds8);
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ok(!GetModuleHandle("quartz.dll"), "quartz.dll was already loaded!\n");
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ok(!GetModuleHandleA("quartz.dll"), "quartz.dll was already loaded!\n");
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hr = IMMDevice_Activate(dev, &IID_IBaseFilter, CLSCTX_INPROC_SERVER, NULL, (void**)&bf);
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hr = IMMDevice_Activate(dev, &IID_IBaseFilter, CLSCTX_INPROC_SERVER, NULL, (void**)&bf);
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ok(hr == S_OK, "Activating bf failed: 0x%08x\n", hr);
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ok(hr == S_OK, "Activating bf failed: 0x%08x\n", hr);
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if (hr == S_OK)
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if (hr == S_OK)
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{
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{
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ok(GetModuleHandle("quartz.dll") != NULL, "quartz.dll not loaded!\n");
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ok(GetModuleHandleA("quartz.dll") != NULL, "quartz.dll not loaded!\n");
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ok(bf != NULL, "bf pointer is null\n");
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ok(bf != NULL, "bf pointer is null\n");
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if (bf)
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if (bf)
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{
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{
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@ -36,6 +36,7 @@
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#include "unknwn.h"
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#include "unknwn.h"
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#include "uuids.h"
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#include "uuids.h"
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#include "mmdeviceapi.h"
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#include "mmdeviceapi.h"
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#include "mmsystem.h"
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#include "audioclient.h"
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#include "audioclient.h"
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#include "audiopolicy.h"
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#include "audiopolicy.h"
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