d3dcompiler_38: Stub dll.
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@ -14453,6 +14453,7 @@ wine_fn_config_dll d3d8 enable_d3d8 d3d8
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wine_fn_config_test dlls/d3d8/tests d3d8_test
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wine_fn_config_dll d3d9 enable_d3d9 d3d9
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wine_fn_config_test dlls/d3d9/tests d3d9_test
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wine_fn_config_dll d3dcompiler_38 enable_d3dcompiler_38
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wine_fn_config_dll d3dcompiler_39 enable_d3dcompiler_39
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wine_fn_config_dll d3dcompiler_40 enable_d3dcompiler_40
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wine_fn_config_dll d3dcompiler_41 enable_d3dcompiler_41
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@ -2292,6 +2292,7 @@ WINE_CONFIG_DLL(d3d8,,[d3d8])
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WINE_CONFIG_TEST(dlls/d3d8/tests)
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WINE_CONFIG_DLL(d3d9,,[d3d9])
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WINE_CONFIG_TEST(dlls/d3d9/tests)
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WINE_CONFIG_DLL(d3dcompiler_38)
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WINE_CONFIG_DLL(d3dcompiler_39)
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WINE_CONFIG_DLL(d3dcompiler_40)
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WINE_CONFIG_DLL(d3dcompiler_41)
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@ -0,0 +1,12 @@
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TOPSRCDIR = @top_srcdir@
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TOPOBJDIR = ../..
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SRCDIR = @srcdir@
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VPATH = @srcdir@
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MODULE = d3dcompiler_38.dll
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C_SRCS = \
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d3dcompiler_38_main.c
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RC_SRCS = version.rc
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@MAKE_DLL_RULES@
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@ -0,0 +1,11 @@
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@ stdcall D3DCompileFromMemory(ptr long str ptr ptr str str long long ptr ptr) d3dcompiler_43.D3DCompile
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@ stdcall D3DDisassembleCode(ptr long long ptr ptr) d3dcompiler_43.D3DDisassemble
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@ stdcall D3DDisassembleEffect(ptr long ptr) d3dcompiler_43.D3DDisassemble10Effect
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@ stdcall D3DGetCodeDebugInfo(ptr long ptr) d3dcompiler_43.D3DGetDebugInfo
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@ stdcall D3DGetInputAndOutputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetInputAndOutputSignatureBlob
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@ stdcall D3DGetInputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetInputSignatureBlob
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@ stdcall D3DGetOutputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetOutputSignatureBlob
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@ stdcall D3DPreprocessFromMemory(ptr long str ptr ptr ptr ptr) d3dcompiler_43.D3DPreprocess
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@ stdcall D3DReflectCode(ptr long ptr ptr) d3dcompiler_43.D3DReflect
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@ stub D3DReturnFailure1
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@ stub DebugSetMute
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@ -0,0 +1,44 @@
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/*
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* Direct3D shader compiler main file
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*
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* Copyright 2010 Matteo Bruni for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*
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*/
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#include "config.h"
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#include "wine/port.h"
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#include <stdarg.h>
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#include "windef.h"
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#include "winbase.h"
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BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
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{
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switch (fdwReason)
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{
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case DLL_WINE_PREATTACH:
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return FALSE; /* prefer native version */
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case DLL_PROCESS_ATTACH:
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DisableThreadLibraryCalls(hinstDLL);
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break;
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case DLL_PROCESS_DETACH:
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break;
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}
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return TRUE;
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}
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@ -0,0 +1,27 @@
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/*
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* Copyright 2010 Matteo Bruni for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*
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*/
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#define WINE_FILEDESCRIPTION_STR "Wine D3DCompiler"
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#define WINE_FILENAME_STR "d3dcompiler_38.dll"
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#define WINE_FILEVERSION 9,23,949,2378
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#define WINE_FILEVERSION_STR "9.23.949.2378"
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#define WINE_PRODUCTVERSION 9,23,949,2378
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#define WINE_PRODUCTVERSION_STR "9.23.949.2378"
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#include "wine/wine_common_ver.rc"
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