include/d3dcommon.idl: Add D3DDestructionNotifier interface.
Signed-off-by: Biswapriyo Nath <nathbappai@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -43,6 +43,26 @@ typedef ID3D10Blob ID3DBlob;
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typedef ID3DBlob* LPD3DBLOB;
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cpp_quote("#define IID_ID3DBlob IID_ID3D10Blob")
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typedef void(__stdcall *PFN_DESTRUCTION_CALLBACK)(void *data);
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[
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object,
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local,
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uuid(a06eb39a-50da-425b-8c31-4eecd6c270f3),
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pointer_default(unique)
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]
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interface ID3DDestructionNotifier : IUnknown
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{
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HRESULT RegisterDestructionCallback(
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[in] PFN_DESTRUCTION_CALLBACK callback_func,
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[in] void *data,
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[out] UINT *callback_id
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);
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HRESULT UnregisterDestructionCallback(
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[in] UINT callback_id
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);
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}
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typedef enum _D3D_INCLUDE_TYPE
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{
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D3D_INCLUDE_LOCAL = 0,
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