gamingtcui: Add stub for ProcessPendingGameUI().
Based on a patch by Myah Caron. Signed-off-by: Paul Gofman <pgofman@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1,4 +1,4 @@
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@ stub ProcessPendingGameUI
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@ stdcall ProcessPendingGameUI(long) gamingtcui.ProcessPendingGameUI
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@ stub ShowChangeFriendRelationshipUI
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@ stub ShowGameInviteUI
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@ stub ShowPlayerPickerUI
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@ -1 +1,6 @@
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MODULE = gamingtcui.dll
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EXTRADLLFLAGS = -mno-cygwin
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C_SRCS = \
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gamingtcui_main.c
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@ -2,7 +2,7 @@
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@ stub CheckGamingPrivilegeSilentlyForUser
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@ stub CheckGamingPrivilegeWithUI
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@ stub CheckGamingPrivilegeWithUIForUser
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@ stub ProcessPendingGameUI
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@ stdcall ProcessPendingGameUI(long)
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@ stub ShowChangeFriendRelationshipUI
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@ stub ShowChangeFriendRelationshipUIForUser
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@ stub ShowCustomizeUserProfileUI
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@ -0,0 +1,35 @@
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/*
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* Copyright 2021 Paul Gofman for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*
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*/
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#include <stdarg.h>
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#include "windef.h"
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#include "winbase.h"
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#include "gamingtcui.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(gamingtcui);
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HRESULT WINAPI ProcessPendingGameUI(BOOL wait_for_completion)
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{
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FIXME("wait_for_completion %#x stub.\n", wait_for_completion);
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return S_OK;
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}
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@ -301,6 +301,7 @@ SOURCES = \
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fontsub.h \
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fusion.idl \
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gameux.idl \
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gamingtcui.h \
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gdiplus.h \
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gdipluscolor.h \
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gdipluscolormatrix.h \
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@ -0,0 +1,35 @@
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/*
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* Copyright 2021 Paul Gofman for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*
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*/
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#ifndef __WINE_GAMINGTCUI_H
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#define __WINE_GAMINGTCUI_H
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#include <windows.h>
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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HRESULT WINAPI ProcessPendingGameUI(BOOL wait_for_completion);
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#ifdef __cplusplus
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}
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#endif
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#endif
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