diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 3760abbff94..8f4e1eebba5 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -2087,7 +2087,7 @@ BOOL texture2d_load_texture(struct wined3d_texture *texture, unsigned int sub_re /* Don't use PBOs for converted surfaces. During PBO conversion we look at * WINED3D_TEXTURE_CONVERTED but it isn't set (yet) in all cases it is * getting called. */ - if ((format.conv_byte_count || conversion) && texture->sub_resources[sub_resource_idx].buffer_object) + if (conversion && sub_resource->buffer_object) { TRACE("Removing the pbo attached to texture %p, %u.\n", texture, sub_resource_idx);