wined3d: Make the "icb" field in struct wined3d_shader_reg_maps const.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -688,7 +688,7 @@ struct wined3d_shader_reg_maps
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WORD labels; /* MAX_LABELS, 16 */
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DWORD temporary; /* MAX_REG_TEMP, 32 */
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DWORD *constf; /* pixel, vertex */
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struct wined3d_shader_immediate_constant_buffer *icb;
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const struct wined3d_shader_immediate_constant_buffer *icb;
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union
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{
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DWORD texcoord_mask[MAX_REG_TEXCRD]; /* vertex < 3.0 */
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