wined3d: Remove WINED3DFMT_R16G16B16A16_SNORM from the GL formats template.
This entry obviously can't work correctly.
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@ -343,9 +343,6 @@ static const GlPixelFormatDescTemplate gl_formats_template[] = {
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{WINED3DFMT_D24FS8, GL_DEPTH_COMPONENT24_ARB, GL_DEPTH_COMPONENT24_ARB, 0,
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GL_DEPTH_COMPONENT, GL_FLOAT,
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WINED3DFMT_FLAG_DEPTH | WINED3DFMT_FLAG_STENCIL},
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{WINED3DFMT_R16G16B16A16_SNORM, GL_COLOR_INDEX, GL_COLOR_INDEX, 0,
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GL_COLOR_INDEX, GL_UNSIGNED_SHORT,
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0},
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};
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static inline int getFmtIdx(WINED3DFORMAT fmt) {
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