server: Use set_active_screen_buffer for consoles attached to server.
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -2130,10 +2130,6 @@ static int screen_buffer_ioctl( struct fd *fd, ioctl_code_t code, struct async *
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}
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case IOCTL_CONDRV_ACTIVATE:
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if (screen_buffer->input && screen_buffer->input->server)
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return queue_host_ioctl( screen_buffer->input->server, code, screen_buffer->id,
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async, &screen_buffer->ioctl_q );
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if (!screen_buffer->input)
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{
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set_error( STATUS_INVALID_HANDLE );
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