d3d9: Add a test for Get/SetVertexDeclaration refcounts.

This commit is contained in:
H. Verbeet 2005-12-14 11:29:38 +01:00 committed by Alexandre Julliard
parent 0f43cb2f38
commit fa40b77ad7
3 changed files with 103 additions and 1 deletions

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@ -2,3 +2,4 @@ Makefile
shader.ok
stateblock.ok
testlist.c
vertexdeclaration.ok

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@ -7,7 +7,8 @@ IMPORTS = user32 kernel32
CTESTS = \
shader.c \
stateblock.c
stateblock.c \
vertexdeclaration.c
@MAKE_TEST_RULES@

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@ -0,0 +1,100 @@
/*
* Copyright (C) 2005 Henri Verbeet
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#define COBJMACROS
#include <d3d9.h>
#include "wine/test.h"
static IDirect3DDevice9 *init_d3d9(void)
{
IDirect3D9 * (__stdcall * d3d9_create)(UINT SDKVersion) = 0;
HMODULE d3d9_handle = 0;
IDirect3D9 *d3d9_ptr = 0;
IDirect3DDevice9 *device_ptr = 0;
D3DPRESENT_PARAMETERS present_parameters;
HRESULT hres;
d3d9_handle = LoadLibrary("d3d9");
ok(d3d9_handle != NULL, "Failed to load d3d9.\n");
if (!d3d9_handle) return NULL;
d3d9_create = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9");
ok(d3d9_create != NULL, "Failed to get address of Direct3DCreate9\n");
if (!d3d9_create) return NULL;
d3d9_ptr = d3d9_create(D3D_SDK_VERSION);
ok(d3d9_ptr != NULL, "Failed to create IDirect3D9 object\n");
if (!d3d9_ptr) return NULL;
ZeroMemory(&present_parameters, sizeof(present_parameters));
present_parameters.Windowed = TRUE;
present_parameters.hDeviceWindow = GetDesktopWindow();
present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
hres = IDirect3D9_CreateDevice(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, NULL, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr);
ok(hres == D3D_OK, "IDirect3D_CreateDevice returned: 0x%lx\n", hres);
return device_ptr;
}
static int get_refcount(IUnknown *object)
{
IUnknown_AddRef(object);
return IUnknown_Release(object);
}
static void test_get_set_vertex_declaration(IDirect3DDevice9 *device_ptr)
{
static D3DVERTEXELEMENT9 simple_decl[] = {
{ 0, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0 },
D3DDECL_END()};
IDirect3DVertexDeclaration9 *decl_ptr = 0;
IDirect3DVertexDeclaration9 *current_decl_ptr = 0;
HRESULT hret = 0;
int decl_refcount = 0;
int i = 0;
hret = IDirect3DDevice9_CreateVertexDeclaration(device_ptr, simple_decl, &decl_ptr);
ok(hret == D3D_OK && decl_ptr != NULL, "CreateVertexDeclaration returned: hret 0x%lx, decl_ptr %p. "
"Expected hret 0x%lx, decl_ptr != %p. Aborting.\n", hret, decl_ptr, D3D_OK, NULL);
if (hret != D3D_OK || decl_ptr == NULL) return;
/* SetVertexDeclaration should not touch the declaration's refcount. */
i = get_refcount((IUnknown *)decl_ptr);
hret = IDirect3DDevice9_SetVertexDeclaration(device_ptr, decl_ptr);
decl_refcount = get_refcount((IUnknown *)decl_ptr);
ok(hret == D3D_OK && decl_refcount == i, "SetVertexDeclaration returned: hret 0x%lx, refcount %d. "
"Expected hret 0x%lx, refcount %d.\n", hret, decl_refcount, D3D_OK, i);
/* GetVertexDeclaration should increase the declaration's refcount by one. */
i = decl_refcount+1;
hret = IDirect3DDevice9_GetVertexDeclaration(device_ptr, &current_decl_ptr);
decl_refcount = get_refcount((IUnknown *)decl_ptr);
ok(hret == D3D_OK && decl_refcount == i && current_decl_ptr == decl_ptr,
"GetVertexDeclaration returned: hret 0x%lx, current_decl_ptr %p refcount %d. "
"Expected hret 0x%lx, current_decl_ptr %p, refcount %d.\n", hret, current_decl_ptr, decl_refcount, D3D_OK, decl_ptr, i);
}
START_TEST(vertexdeclaration)
{
IDirect3DDevice9 *device_ptr = init_d3d9();
if (!device_ptr) return;
test_get_set_vertex_declaration(device_ptr);
}