d3d9: Add a test for Get/SetVertexDeclaration refcounts.
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@ -2,3 +2,4 @@ Makefile
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shader.ok
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stateblock.ok
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testlist.c
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vertexdeclaration.ok
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@ -7,7 +7,8 @@ IMPORTS = user32 kernel32
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CTESTS = \
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shader.c \
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stateblock.c
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stateblock.c \
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vertexdeclaration.c
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@MAKE_TEST_RULES@
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@ -0,0 +1,100 @@
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/*
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* Copyright (C) 2005 Henri Verbeet
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#define COBJMACROS
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#include <d3d9.h>
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#include "wine/test.h"
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static IDirect3DDevice9 *init_d3d9(void)
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{
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IDirect3D9 * (__stdcall * d3d9_create)(UINT SDKVersion) = 0;
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HMODULE d3d9_handle = 0;
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IDirect3D9 *d3d9_ptr = 0;
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IDirect3DDevice9 *device_ptr = 0;
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D3DPRESENT_PARAMETERS present_parameters;
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HRESULT hres;
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d3d9_handle = LoadLibrary("d3d9");
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ok(d3d9_handle != NULL, "Failed to load d3d9.\n");
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if (!d3d9_handle) return NULL;
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d3d9_create = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9");
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ok(d3d9_create != NULL, "Failed to get address of Direct3DCreate9\n");
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if (!d3d9_create) return NULL;
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d3d9_ptr = d3d9_create(D3D_SDK_VERSION);
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ok(d3d9_ptr != NULL, "Failed to create IDirect3D9 object\n");
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if (!d3d9_ptr) return NULL;
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ZeroMemory(&present_parameters, sizeof(present_parameters));
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present_parameters.Windowed = TRUE;
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present_parameters.hDeviceWindow = GetDesktopWindow();
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present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
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hres = IDirect3D9_CreateDevice(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, NULL, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr);
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ok(hres == D3D_OK, "IDirect3D_CreateDevice returned: 0x%lx\n", hres);
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return device_ptr;
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}
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static int get_refcount(IUnknown *object)
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{
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IUnknown_AddRef(object);
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return IUnknown_Release(object);
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}
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static void test_get_set_vertex_declaration(IDirect3DDevice9 *device_ptr)
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{
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static D3DVERTEXELEMENT9 simple_decl[] = {
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{ 0, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0 },
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D3DDECL_END()};
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IDirect3DVertexDeclaration9 *decl_ptr = 0;
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IDirect3DVertexDeclaration9 *current_decl_ptr = 0;
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HRESULT hret = 0;
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int decl_refcount = 0;
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int i = 0;
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hret = IDirect3DDevice9_CreateVertexDeclaration(device_ptr, simple_decl, &decl_ptr);
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ok(hret == D3D_OK && decl_ptr != NULL, "CreateVertexDeclaration returned: hret 0x%lx, decl_ptr %p. "
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"Expected hret 0x%lx, decl_ptr != %p. Aborting.\n", hret, decl_ptr, D3D_OK, NULL);
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if (hret != D3D_OK || decl_ptr == NULL) return;
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/* SetVertexDeclaration should not touch the declaration's refcount. */
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i = get_refcount((IUnknown *)decl_ptr);
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hret = IDirect3DDevice9_SetVertexDeclaration(device_ptr, decl_ptr);
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decl_refcount = get_refcount((IUnknown *)decl_ptr);
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ok(hret == D3D_OK && decl_refcount == i, "SetVertexDeclaration returned: hret 0x%lx, refcount %d. "
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"Expected hret 0x%lx, refcount %d.\n", hret, decl_refcount, D3D_OK, i);
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/* GetVertexDeclaration should increase the declaration's refcount by one. */
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i = decl_refcount+1;
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hret = IDirect3DDevice9_GetVertexDeclaration(device_ptr, ¤t_decl_ptr);
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decl_refcount = get_refcount((IUnknown *)decl_ptr);
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ok(hret == D3D_OK && decl_refcount == i && current_decl_ptr == decl_ptr,
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"GetVertexDeclaration returned: hret 0x%lx, current_decl_ptr %p refcount %d. "
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"Expected hret 0x%lx, current_decl_ptr %p, refcount %d.\n", hret, current_decl_ptr, decl_refcount, D3D_OK, decl_ptr, i);
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}
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START_TEST(vertexdeclaration)
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{
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IDirect3DDevice9 *device_ptr = init_d3d9();
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if (!device_ptr) return;
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test_get_set_vertex_declaration(device_ptr);
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}
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