winhttp/tests: Added persistent connection tests.
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Hans Leidekker <hans@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
2a99f0e3b3
commit
fa2cc9868b
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@ -22,6 +22,8 @@
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#include <stdlib.h>
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#include <windef.h>
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#include <winbase.h>
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#include <winhttp.h>
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#include "wine/test.h"
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@ -30,6 +32,7 @@ static const WCHAR user_agent[] = {'w','i','n','e','t','e','s','t',0};
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static const WCHAR test_winehq[] = {'t','e','s','t','.','w','i','n','e','h','q','.','o','r','g',0};
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static const WCHAR tests_hello_html[] = {'/','t','e','s','t','s','/','h','e','l','l','o','.','h','t','m','l',0};
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static const WCHAR tests_redirect[] = {'/','t','e','s','t','s','/','r','e','d','i','r','e','c','t',0};
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static const WCHAR localhostW[] = {'l','o','c','a','l','h','o','s','t',0};
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enum api
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{
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@ -64,6 +67,13 @@ struct info
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unsigned int line;
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};
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struct test_request
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{
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HINTERNET session;
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HINTERNET connection;
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HINTERNET request;
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};
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static void CALLBACK check_notification( HINTERNET handle, DWORD_PTR context, DWORD status, LPVOID buffer, DWORD buflen )
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{
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BOOL status_ok, function_ok;
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@ -608,11 +618,430 @@ static void test_async( void )
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}
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CloseHandle( event );
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CloseHandle( info.wait );
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end_test( &info, __LINE__ );
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}
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static const char okmsg[] =
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"HTTP/1.1 200 OK\r\n"
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"Server: winetest\r\n"
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"\r\n";
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static const char page1[] =
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"<HTML>\r\n"
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"<HEAD><TITLE>winhttp test page</TITLE></HEAD>\r\n"
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"<BODY>The quick brown fox jumped over the lazy dog<P></BODY>\r\n"
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"</HTML>\r\n\r\n";
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struct server_info
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{
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HANDLE event;
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int port;
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};
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static int server_socket;
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static HANDLE server_socket_available, server_socket_done;
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static DWORD CALLBACK server_thread(LPVOID param)
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{
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struct server_info *si = param;
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int r, c = -1, i, on;
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SOCKET s;
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struct sockaddr_in sa;
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char buffer[0x100];
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WSADATA wsaData;
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int last_request = 0;
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WSAStartup(MAKEWORD(1,1), &wsaData);
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s = socket(AF_INET, SOCK_STREAM, 0);
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if (s == INVALID_SOCKET)
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return 1;
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on = 1;
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setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (char*)&on, sizeof on);
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memset(&sa, 0, sizeof sa);
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sa.sin_family = AF_INET;
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sa.sin_port = htons(si->port);
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sa.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");
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r = bind(s, (struct sockaddr *)&sa, sizeof(sa));
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if (r < 0)
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return 1;
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listen(s, 0);
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SetEvent(si->event);
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do
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{
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if (c == -1) c = accept(s, NULL, NULL);
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memset(buffer, 0, sizeof buffer);
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for(i = 0; i < sizeof buffer - 1; i++)
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{
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r = recv(c, &buffer[i], 1, 0);
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if (r != 1)
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break;
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if (i < 4) continue;
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if (buffer[i - 2] == '\n' && buffer[i] == '\n' &&
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buffer[i - 3] == '\r' && buffer[i - 1] == '\r')
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break;
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}
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if (strstr(buffer, "GET /quit"))
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{
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send(c, okmsg, sizeof okmsg - 1, 0);
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send(c, page1, sizeof page1 - 1, 0);
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last_request = 1;
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}
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else if(strstr(buffer, "GET /socket"))
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{
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server_socket = c;
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SetEvent(server_socket_available);
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WaitForSingleObject(server_socket_done, INFINITE);
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ResetEvent(server_socket_available);
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}
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shutdown(c, 2);
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closesocket(c);
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c = -1;
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} while (!last_request);
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closesocket(s);
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return 0;
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}
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static void test_basic_request(int port, const WCHAR *verb, const WCHAR *path)
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{
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HINTERNET ses, con, req;
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char buffer[0x100];
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DWORD count, status, size;
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BOOL ret;
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ses = WinHttpOpen(NULL, WINHTTP_ACCESS_TYPE_NO_PROXY, NULL, NULL, 0);
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ok(ses != NULL, "failed to open session %u\n", GetLastError());
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con = WinHttpConnect(ses, localhostW, port, 0);
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ok(con != NULL, "failed to open a connection %u\n", GetLastError());
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req = WinHttpOpenRequest(con, verb, path, NULL, NULL, NULL, 0);
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ok(req != NULL, "failed to open a request %u\n", GetLastError());
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ret = WinHttpSendRequest(req, NULL, 0, NULL, 0, 0, 0);
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ok(ret, "failed to send request %u\n", GetLastError());
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ret = WinHttpReceiveResponse(req, NULL);
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ok(ret, "failed to receive response %u\n", GetLastError());
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status = 0xdeadbeef;
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size = sizeof(status);
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ret = WinHttpQueryHeaders(req, WINHTTP_QUERY_STATUS_CODE|WINHTTP_QUERY_FLAG_NUMBER, NULL, &status, &size, NULL);
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ok(ret, "failed to query status code %u\n", GetLastError());
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ok(status == HTTP_STATUS_OK, "request failed unexpectedly %u\n", status);
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count = 0;
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memset(buffer, 0, sizeof(buffer));
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ret = WinHttpReadData(req, buffer, sizeof buffer, &count);
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ok(ret, "failed to read data %u\n", GetLastError());
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ok(count == sizeof page1 - 1, "count was wrong\n");
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ok(!memcmp(buffer, page1, sizeof page1), "http data wrong\n");
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WinHttpCloseHandle(req);
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WinHttpCloseHandle(con);
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WinHttpCloseHandle(ses);
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}
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static const struct notification open_socket_request_test[] =
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{
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{ winhttp_connect, WINHTTP_CALLBACK_STATUS_HANDLE_CREATED },
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{ winhttp_open_request, WINHTTP_CALLBACK_STATUS_HANDLE_CREATED },
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{ winhttp_send_request, WINHTTP_CALLBACK_STATUS_RESOLVING_NAME },
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{ winhttp_send_request, WINHTTP_CALLBACK_STATUS_NAME_RESOLVED },
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{ winhttp_send_request, WINHTTP_CALLBACK_STATUS_CONNECTING_TO_SERVER },
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{ winhttp_send_request, WINHTTP_CALLBACK_STATUS_CONNECTING_TO_SERVER, NF_ALLOW }, /* some versions call it twice. why? */
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{ winhttp_send_request, WINHTTP_CALLBACK_STATUS_CONNECTED_TO_SERVER },
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{ winhttp_send_request, WINHTTP_CALLBACK_STATUS_SENDING_REQUEST },
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{ winhttp_send_request, WINHTTP_CALLBACK_STATUS_REQUEST_SENT },
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{ winhttp_send_request, WINHTTP_CALLBACK_STATUS_SENDREQUEST_COMPLETE, NF_SIGNAL }
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};
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static const struct notification reuse_socket_request_test[] =
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{
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{ winhttp_connect, WINHTTP_CALLBACK_STATUS_HANDLE_CREATED },
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{ winhttp_open_request, WINHTTP_CALLBACK_STATUS_HANDLE_CREATED },
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{ winhttp_send_request, WINHTTP_CALLBACK_STATUS_SENDING_REQUEST },
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{ winhttp_send_request, WINHTTP_CALLBACK_STATUS_REQUEST_SENT },
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{ winhttp_send_request, WINHTTP_CALLBACK_STATUS_SENDREQUEST_COMPLETE, NF_SIGNAL },
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};
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static void open_async_request(int port, struct test_request *req, struct info *info, const WCHAR *path, BOOL reuse_connection)
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{
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BOOL ret;
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info->index = 0;
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if (reuse_connection)
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{
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info->test = reuse_socket_request_test;
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info->count = sizeof(reuse_socket_request_test) / sizeof(reuse_socket_request_test[0]);
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}
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else
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{
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info->test = open_socket_request_test;
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info->count = sizeof(open_socket_request_test) / sizeof(open_socket_request_test[0]);
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}
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req->session = WinHttpOpen( user_agent, 0, NULL, NULL, WINHTTP_FLAG_ASYNC );
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ok(req->session != NULL, "failed to open session %u\n", GetLastError());
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WinHttpSetOption( req->session, WINHTTP_OPTION_CONTEXT_VALUE, &info, sizeof(struct info *) );
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WinHttpSetStatusCallback( req->session, check_notification, WINHTTP_CALLBACK_FLAG_ALL_NOTIFICATIONS, 0 );
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setup_test( info, winhttp_connect, __LINE__ );
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req->connection = WinHttpConnect( req->session, localhostW, port, 0 );
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ok(req->connection != NULL, "failed to open a connection %u\n", GetLastError());
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setup_test( info, winhttp_open_request, __LINE__ );
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req->request = WinHttpOpenRequest( req->connection, NULL, path, NULL, NULL, NULL, 0 );
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ok(req->request != NULL, "failed to open a request %u\n", GetLastError());
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setup_test( info, winhttp_send_request, __LINE__ );
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ret = WinHttpSendRequest( req->request, NULL, 0, NULL, 0, 0, 0 );
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ok(ret, "failed to send request %u\n", GetLastError());
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}
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static void open_socket_request(int port, struct test_request *req, struct info *info)
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{
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static const WCHAR socketW[] = {'/','s','o','c','k','e','t',0};
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ResetEvent( server_socket_done );
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open_async_request( port, req, info, socketW, FALSE );
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WaitForSingleObject( server_socket_available, INFINITE );
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}
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static const struct notification server_reply_test[] =
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{
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{ winhttp_send_request, WINHTTP_CALLBACK_STATUS_RECEIVING_RESPONSE, NF_ALLOW },
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{ winhttp_send_request, WINHTTP_CALLBACK_STATUS_RESPONSE_RECEIVED, NF_ALLOW },
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{ winhttp_send_request, WINHTTP_CALLBACK_STATUS_HEADERS_AVAILABLE, NF_SIGNAL }
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};
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static void server_send_reply(struct test_request *req, struct info *info, const char *msg)
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{
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BOOL ret;
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send( server_socket, msg, strlen( msg ), 0 );
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WaitForSingleObject( info->wait, INFINITE );
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info->test = server_reply_test;
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info->count = sizeof(server_reply_test) / sizeof(server_reply_test[0]);
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info->index = 0;
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setup_test( info, winhttp_send_request, __LINE__ );
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ret = WinHttpReceiveResponse( req->request, NULL );
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ok(ret, "failed to receive response %u\n", GetLastError());
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WaitForSingleObject( info->wait, INFINITE );
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end_test( info, __LINE__ );
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}
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#define server_read_data(a) _server_read_data(a,__LINE__)
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static void _server_read_data(const char *expect_prefix, unsigned int line)
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{
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char buf[1024];
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DWORD size, len;
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size = recv( server_socket, buf, sizeof(buf), 0 );
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len = strlen( expect_prefix );
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ok_(__FILE__,line)(size > len, "data too short\n");
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if (size >= len)
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{
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buf[len] = 0;
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ok_(__FILE__,line)(!strcmp( buf, expect_prefix ), "unexpected data \"%s\"\n", buf);
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}
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}
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static const struct notification close_request_test[] =
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{
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{ winhttp_close_handle, WINHTTP_CALLBACK_STATUS_HANDLE_CLOSING },
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{ winhttp_close_handle, WINHTTP_CALLBACK_STATUS_HANDLE_CLOSING },
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{ winhttp_close_handle, WINHTTP_CALLBACK_STATUS_HANDLE_CLOSING, NF_SIGNAL }
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};
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static const struct notification close_allow_connection_close_request_test[] =
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{
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{ winhttp_close_handle, WINHTTP_CALLBACK_STATUS_CLOSING_CONNECTION, NF_ALLOW },
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{ winhttp_close_handle, WINHTTP_CALLBACK_STATUS_CONNECTION_CLOSED, NF_ALLOW },
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{ winhttp_close_handle, WINHTTP_CALLBACK_STATUS_HANDLE_CLOSING },
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{ winhttp_close_handle, WINHTTP_CALLBACK_STATUS_HANDLE_CLOSING },
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{ winhttp_close_handle, WINHTTP_CALLBACK_STATUS_HANDLE_CLOSING, NF_SIGNAL }
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};
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static void close_request(struct test_request *req, struct info *info, BOOL allow_closing_connection)
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{
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BOOL ret;
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if (allow_closing_connection)
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{
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info->test = close_allow_connection_close_request_test;
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info->count = sizeof(close_allow_connection_close_request_test)/sizeof(*close_allow_connection_close_request_test);
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}
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else
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{
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info->test = close_request_test;
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info->count = sizeof(close_request_test)/sizeof(*close_request_test);
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}
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info->index = 0;
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setup_test( info, winhttp_close_handle, __LINE__ );
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ret = WinHttpCloseHandle( req->request );
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ok(ret, "WinHttpCloseHandle failed: %u\n", GetLastError());
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ret = WinHttpCloseHandle( req->connection );
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ok(ret, "WinHttpCloseHandle failed: %u\n", GetLastError());
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ret = WinHttpCloseHandle( req->session );
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ok(ret, "WinHttpCloseHandle failed: %u\n", GetLastError());
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WaitForSingleObject( info->wait, INFINITE );
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end_test( info, __LINE__ );
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}
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static const struct notification read_test[] =
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{
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{ winhttp_read_data, WINHTTP_CALLBACK_STATUS_RECEIVING_RESPONSE, NF_ALLOW },
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{ winhttp_read_data, WINHTTP_CALLBACK_STATUS_RESPONSE_RECEIVED, NF_ALLOW },
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{ winhttp_read_data, WINHTTP_CALLBACK_STATUS_READ_COMPLETE, NF_SIGNAL }
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};
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static const struct notification read_allow_close_test[] =
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{
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{ winhttp_read_data, WINHTTP_CALLBACK_STATUS_RECEIVING_RESPONSE, NF_ALLOW },
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{ winhttp_read_data, WINHTTP_CALLBACK_STATUS_RESPONSE_RECEIVED, NF_ALLOW },
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{ winhttp_read_data, WINHTTP_CALLBACK_STATUS_CLOSING_CONNECTION, NF_ALLOW },
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{ winhttp_read_data, WINHTTP_CALLBACK_STATUS_CONNECTION_CLOSED, NF_ALLOW },
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{ winhttp_read_data, WINHTTP_CALLBACK_STATUS_READ_COMPLETE, NF_SIGNAL }
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};
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#define read_request_data(a,b,c,d) _read_request_data(a,b,c,d,__LINE__)
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static void _read_request_data(struct test_request *req, struct info *info, const char *expected_data, BOOL closing_connection, unsigned line)
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{
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char buffer[1024];
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DWORD read, len;
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BOOL ret;
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if (closing_connection)
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{
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info->test = read_allow_close_test;
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info->count = sizeof(read_allow_close_test)/sizeof(*read_allow_close_test);
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}
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else
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{
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info->test = read_test;
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info->count = sizeof(read_test)/sizeof(*read_test);
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}
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info->index = 0;
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setup_test( info, winhttp_read_data, line );
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memset(buffer, '?', sizeof(buffer));
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read = 0xdeadbeef;
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ret = WinHttpReadData( req->request, buffer, sizeof(buffer), &read );
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ok(ret, "failed to read data %u\n", GetLastError());
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WaitForSingleObject( info->wait, INFINITE );
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len = strlen(expected_data);
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ok(!memcmp(buffer, expected_data, len), "unexpeceted data\n");
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}
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static void test_persistent_connection(int port)
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{
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struct test_request req;
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struct info info;
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static const WCHAR testW[] = {'/','t','e','s','t',0};
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trace("Testing persistent connection...\n");
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info.wait = CreateEventW( NULL, FALSE, FALSE, NULL );
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open_socket_request( port, &req, &info );
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server_send_reply( &req, &info,
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"HTTP/1.1 200 OK\r\n"
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"Server: winetest\r\n"
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"Connection: keep-alive\r\n"
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"Content-Length: 1\r\n"
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"\r\n"
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"X" );
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read_request_data( &req, &info, "X", FALSE );
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close_request( &req, &info, FALSE );
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/* chunked connection test */
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open_async_request( port, &req, &info, testW, TRUE );
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server_read_data( "GET /test HTTP/1.1\r\n" );
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server_send_reply( &req, &info,
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"HTTP/1.1 200 OK\r\n"
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"Server: winetest\r\n"
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"Transfer-Encoding: chunked\r\n"
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"Connection: keep-alive\r\n"
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"\r\n"
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"9\r\n123456789\r\n"
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"0\r\n\r\n" );
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read_request_data( &req, &info, "123456789", FALSE );
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close_request( &req, &info, FALSE );
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/* HTTP/1.1 connections are persistent by default, no additional header is needed */
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open_async_request( port, &req, &info, testW, TRUE );
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server_read_data( "GET /test HTTP/1.1\r\n" );
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server_send_reply( &req, &info,
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"HTTP/1.1 200 OK\r\n"
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"Server: winetest\r\n"
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"Content-Length: 2\r\n"
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"\r\n"
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"xx" );
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read_request_data( &req, &info, "xx", FALSE );
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close_request( &req, &info, FALSE );
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open_async_request( port, &req, &info, testW, TRUE );
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server_read_data( "GET /test HTTP/1.1\r\n" );
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server_send_reply( &req, &info,
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"HTTP/1.1 200 OK\r\n"
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"Server: winetest\r\n"
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"Content-Length: 2\r\n"
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"Connection: close\r\n"
|
||||
"\r\n"
|
||||
"yy" );
|
||||
close_request( &req, &info, TRUE );
|
||||
|
||||
SetEvent( server_socket_done );
|
||||
CloseHandle( info.wait );
|
||||
}
|
||||
|
||||
START_TEST (notification)
|
||||
{
|
||||
static const WCHAR quitW[] = {'/','q','u','i','t',0};
|
||||
struct server_info si;
|
||||
HANDLE thread;
|
||||
DWORD ret;
|
||||
|
||||
test_connection_cache();
|
||||
test_redirect();
|
||||
test_async();
|
||||
|
||||
si.event = CreateEventW( NULL, 0, 0, NULL );
|
||||
si.port = 7533;
|
||||
|
||||
thread = CreateThread( NULL, 0, server_thread, (LPVOID)&si, 0, NULL );
|
||||
ok(thread != NULL, "failed to create thread %u\n", GetLastError());
|
||||
|
||||
server_socket_available = CreateEventW( NULL, 0, 0, NULL );
|
||||
server_socket_done = CreateEventW( NULL, 0, 0, NULL );
|
||||
|
||||
ret = WaitForSingleObject( si.event, 10000 );
|
||||
ok(ret == WAIT_OBJECT_0, "failed to start winhttp test server %u\n", GetLastError());
|
||||
if (ret != WAIT_OBJECT_0)
|
||||
return;
|
||||
|
||||
test_persistent_connection( si.port );
|
||||
|
||||
/* send the basic request again to shutdown the server thread */
|
||||
test_basic_request( si.port, NULL, quitW );
|
||||
|
||||
WaitForSingleObject( thread, 3000 );
|
||||
CloseHandle( thread );
|
||||
CloseHandle( server_socket_available );
|
||||
CloseHandle( server_socket_done );
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue