server: Check duplicated handle access against the calling thread token and target process token.

Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2020-09-23 23:44:56 -05:00 committed by Alexandre Julliard
parent d0bea3d702
commit fa1b0fcf6c
5 changed files with 20 additions and 11 deletions

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@ -7704,8 +7704,8 @@ static void test_duplicate_handle_access(void)
SetLastError(0xdeadbeef); SetLastError(0xdeadbeef);
ret = DuplicateHandle(GetCurrentProcess(), sync_event, pi.hProcess, &event2, EVENT_MODIFY_STATE, FALSE, 0); ret = DuplicateHandle(GetCurrentProcess(), sync_event, pi.hProcess, &event2, EVENT_MODIFY_STATE, FALSE, 0);
todo_wine ok(!ret, "expected failure\n"); ok(!ret, "expected failure\n");
todo_wine ok(GetLastError() == ERROR_ACCESS_DENIED, "got error %u\n", GetLastError()); ok(GetLastError() == ERROR_ACCESS_DENIED, "got error %u\n", GetLastError());
ret = WaitForSingleObject(pi.hProcess, 1000); ret = WaitForSingleObject(pi.hProcess, 1000);
ok(!ret, "wait failed\n"); ok(!ret, "wait failed\n");
@ -7736,7 +7736,7 @@ static void test_duplicate_handle_access_child(void)
ok(GetLastError() == ERROR_ACCESS_DENIED, "got error %u\n", GetLastError()); ok(GetLastError() == ERROR_ACCESS_DENIED, "got error %u\n", GetLastError());
ret = DuplicateHandle(process, event, process, &event2, EVENT_MODIFY_STATE, FALSE, 0); ret = DuplicateHandle(process, event, process, &event2, EVENT_MODIFY_STATE, FALSE, 0);
todo_wine ok(ret, "got error %u\n", GetLastError()); ok(ret, "got error %u\n", GetLastError());
SetLastError(0xdeadbeef); SetLastError(0xdeadbeef);
ret = DuplicateHandle(process, event, GetCurrentProcess(), &event2, EVENT_MODIFY_STATE, FALSE, 0); ret = DuplicateHandle(process, event, GetCurrentProcess(), &event2, EVENT_MODIFY_STATE, FALSE, 0);

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@ -286,7 +286,7 @@ obj_handle_t alloc_handle( struct process *process, void *ptr, unsigned int acce
{ {
struct object *obj = ptr; struct object *obj = ptr;
access = obj->ops->map_access( obj, access ) & ~RESERVED_ALL; access = obj->ops->map_access( obj, access ) & ~RESERVED_ALL;
if (access && !check_object_access( obj, &access )) return 0; if (access && !check_object_access( NULL, obj, &access )) return 0;
return alloc_handle_entry( process, ptr, access, attr ); return alloc_handle_entry( process, ptr, access, attr );
} }
@ -308,7 +308,7 @@ static obj_handle_t alloc_global_handle_no_access_check( void *obj, unsigned int
/* return the handle, or 0 on error */ /* return the handle, or 0 on error */
static obj_handle_t alloc_global_handle( void *obj, unsigned int access ) static obj_handle_t alloc_global_handle( void *obj, unsigned int access )
{ {
if (access && !check_object_access( obj, &access )) return 0; if (access && !check_object_access( NULL, obj, &access )) return 0;
return alloc_global_handle_no_access_check( obj, access ); return alloc_global_handle_no_access_check( obj, access );
} }
@ -558,10 +558,17 @@ obj_handle_t duplicate_handle( struct process *src, obj_handle_t src_handle, str
/* asking for the more access rights than src_access? */ /* asking for the more access rights than src_access? */
if (access & ~src_access) if (access & ~src_access)
{ {
if ((current->token && !check_object_access( current->token, obj, &access )) ||
!check_object_access( dst->token, obj, &access ))
{
release_object( obj );
return 0;
}
if (options & DUP_HANDLE_MAKE_GLOBAL) if (options & DUP_HANDLE_MAKE_GLOBAL)
res = alloc_global_handle( obj, access ); res = alloc_global_handle( obj, access );
else else
res = alloc_handle( dst, obj, access, attr ); res = alloc_handle_no_access_check( dst, obj, access, attr );
} }
else else
{ {

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@ -86,7 +86,7 @@ static inline int security_equal_sid( const SID *sid1, const SID *sid2 )
extern void security_set_thread_token( struct thread *thread, obj_handle_t handle ); extern void security_set_thread_token( struct thread *thread, obj_handle_t handle );
extern const SID *security_unix_uid_to_sid( uid_t uid ); extern const SID *security_unix_uid_to_sid( uid_t uid );
extern int check_object_access( struct object *obj, unsigned int *access ); extern int check_object_access( struct token *token, struct object *obj, unsigned int *access );
static inline int thread_single_check_privilege( struct thread *thread, const LUID *priv) static inline int thread_single_check_privilege( struct thread *thread, const LUID *priv)
{ {

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@ -1208,13 +1208,15 @@ const SID *token_get_primary_group( struct token *token )
return token->primary_group; return token->primary_group;
} }
int check_object_access(struct object *obj, unsigned int *access) int check_object_access(struct token *token, struct object *obj, unsigned int *access)
{ {
GENERIC_MAPPING mapping; GENERIC_MAPPING mapping;
struct token *token = current->token ? current->token : current->process->token;
unsigned int status; unsigned int status;
int res; int res;
if (!token)
token = current->token ? current->token : current->process->token;
mapping.GenericAll = obj->ops->map_access( obj, GENERIC_ALL ); mapping.GenericAll = obj->ops->map_access( obj, GENERIC_ALL );
if (!obj->sd) if (!obj->sd)

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@ -717,7 +717,7 @@ DECL_HANDLER(enum_winstation)
{ {
unsigned int access = WINSTA_ENUMERATE; unsigned int access = WINSTA_ENUMERATE;
if (req->index > index++) continue; if (req->index > index++) continue;
if (!check_object_access( &winsta->obj, &access )) continue; if (!check_object_access( NULL, &winsta->obj, &access )) continue;
clear_error(); clear_error();
reply->next = index; reply->next = index;
if ((name = get_object_name( &winsta->obj, &len ))) if ((name = get_object_name( &winsta->obj, &len )))
@ -746,7 +746,7 @@ DECL_HANDLER(enum_desktop)
unsigned int access = DESKTOP_ENUMERATE; unsigned int access = DESKTOP_ENUMERATE;
if (req->index > index++) continue; if (req->index > index++) continue;
if (!desktop->obj.name) continue; if (!desktop->obj.name) continue;
if (!check_object_access( &desktop->obj, &access )) continue; if (!check_object_access( NULL, &desktop->obj, &access )) continue;
if ((name = get_object_name( &desktop->obj, &len ))) if ((name = get_object_name( &desktop->obj, &len )))
set_reply_data( name, min( len, get_reply_max_size() )); set_reply_data( name, min( len, get_reply_max_size() ));
release_object( winstation ); release_object( winstation );