Fixed a problem when multiple devices are present and a device other
than the first one is used.
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parent
fc47be5735
commit
fa13d013e8
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@ -517,9 +517,10 @@ IDirectSoundCaptureImpl_Initialize(
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/* if no DirectSound interface available, use WINMM API instead */
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This->drvdesc.dwFlags = DSDDESC_DOMMSYSTEMOPEN |
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DSDDESC_DOMMSYSTEMSETFORMAT;
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This->drvdesc.dnDevNode = wid; /* FIXME? */
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}
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This->drvdesc.dnDevNode = wid;
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/* open the DirectSound driver if available */
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if (This->driver && (err == DS_OK))
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err = IDsCaptureDriver_Open(This->driver);
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@ -718,8 +718,10 @@ HRESULT WINAPI DirectSoundCreate8(LPCGUID lpcGUID,LPDIRECTSOUND8 *ppDS,IUnknown
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GUID devGuid;
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TRACE("(%p,%p,%p)\n",lpcGUID,ippDS,pUnkOuter);
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if (ippDS == NULL)
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if (ippDS == NULL) {
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WARN("invalid parameter\n");
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return DSERR_INVALIDPARAM;
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}
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/* Get dsound configuration */
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setup_dsound_options();
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@ -733,9 +735,9 @@ HRESULT WINAPI DirectSoundCreate8(LPCGUID lpcGUID,LPDIRECTSOUND8 *ppDS,IUnknown
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return DSERR_INVALIDPARAM;
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}
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if (dsound && IsEqualGUID(&devGuid, &dsound->guid) ) {
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ERR("dsound already opened\n");
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if (dsound) {
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if (IsEqualGUID(&devGuid, &dsound->guid) ) {
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ERR("dsound already opened\n");
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IDirectSound_AddRef((LPDIRECTSOUND)dsound);
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*ippDS = dsound;
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return DS_OK;
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@ -791,7 +793,6 @@ HRESULT WINAPI DirectSoundCreate8(LPCGUID lpcGUID,LPDIRECTSOUND8 *ppDS,IUnknown
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(*ippDS)->state = STATE_STOPPED;
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(*ippDS)->nrofbuffers = 0;
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(*ippDS)->buffers = NULL;
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/* (*ippDS)->primary = NULL; */
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(*ippDS)->listener = NULL;
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(*ippDS)->prebuf = ds_snd_queue_max;
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@ -803,9 +804,10 @@ HRESULT WINAPI DirectSoundCreate8(LPCGUID lpcGUID,LPDIRECTSOUND8 *ppDS,IUnknown
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} else {
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/* if no DirectSound interface available, use WINMM API instead */
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(*ippDS)->drvdesc.dwFlags = DSDDESC_DOMMSYSTEMOPEN | DSDDESC_DOMMSYSTEMSETFORMAT;
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(*ippDS)->drvdesc.dnDevNode = wod; /* FIXME? */
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}
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(*ippDS)->drvdesc.dnDevNode = wod;
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/* Set default wave format (may need it for waveOutOpen) */
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(*ippDS)->wfx.wFormatTag = WAVE_FORMAT_PCM;
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/* We rely on the sound driver to return the actual sound format of
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@ -830,22 +832,10 @@ HRESULT WINAPI DirectSoundCreate8(LPCGUID lpcGUID,LPDIRECTSOUND8 *ppDS,IUnknown
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if (ds_hw_accel != DS_HW_ACCEL_EMULATION)
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flags |= WAVE_DIRECTSOUND;
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/* FIXME: is this right? */
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(*ippDS)->drvdesc.dnDevNode = 0;
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err = DSERR_ALLOCATED;
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/* if this device is busy try the next one */
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while((err == DSERR_ALLOCATED) &&
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((*ippDS)->drvdesc.dnDevNode < wodn))
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{
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err = mmErr(waveOutOpen(&((*ippDS)->hwo),
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(*ippDS)->drvdesc.dnDevNode, &((*ippDS)->wfx),
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(DWORD)DSOUND_callback, (DWORD)(*ippDS),
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flags));
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(*ippDS)->drvdesc.dnDevNode++; /* next wave device */
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}
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(*ippDS)->drvdesc.dnDevNode--; /* take away last increment */
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}
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if (drv && (err == DS_OK))
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