d3dx9_36/tests: Remove unused variable assignments (LLVM/Clang).
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@ -1434,7 +1434,6 @@ static BOOL compute_sphere(struct mesh *mesh, FLOAT radius, UINT slices, UINT st
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vertex = 0;
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vertex = 0;
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face = 0;
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face = 0;
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stack = 0;
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mesh->vertices[vertex].normal.x = 0.0f;
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mesh->vertices[vertex].normal.x = 0.0f;
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mesh->vertices[vertex].normal.y = 0.0f;
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mesh->vertices[vertex].normal.y = 0.0f;
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@ -1663,7 +1662,6 @@ static BOOL compute_cylinder(struct mesh *mesh, FLOAT radius1, FLOAT radius2, FL
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vertex = 0;
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vertex = 0;
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face = 0;
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face = 0;
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stack = 0;
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delta_radius = radius1 - radius2;
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delta_radius = radius1 - radius2;
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radius = radius1;
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radius = radius1;
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