d3d9/tests: Use int for indexes in generate_bumpmap_textures.
Fixes -Wabsolute-value warning. Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -3160,7 +3160,7 @@ done:
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static void generate_bumpmap_textures(IDirect3DDevice9 *device) {
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static void generate_bumpmap_textures(IDirect3DDevice9 *device) {
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unsigned int i, x, y;
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int i, x, y;
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HRESULT hr;
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HRESULT hr;
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IDirect3DTexture9 *texture[2] = {NULL, NULL};
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IDirect3DTexture9 *texture[2] = {NULL, NULL};
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D3DLOCKED_RECT locked_rect;
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D3DLOCKED_RECT locked_rect;
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