wined3d: Add a missing '\n' to a trace.
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@ -2659,7 +2659,7 @@ static HRESULT IWineD3DSurfaceImpl_BltOverride(IWineD3DSurfaceImpl *This, RECT *
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while(1)
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while(1)
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{
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{
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RECT mySrcRect;
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RECT mySrcRect;
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TRACE("Looking if a Present can be done... ");
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TRACE("Looking if a Present can be done...\n");
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/* Source Rectangle must be full surface */
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/* Source Rectangle must be full surface */
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if( SrcRect ) {
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if( SrcRect ) {
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if(SrcRect->left != 0 || SrcRect->top != 0 ||
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if(SrcRect->left != 0 || SrcRect->top != 0 ||
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