diff --git a/dlls/dxgi/tests/Makefile.in b/dlls/dxgi/tests/Makefile.in index c624fec6d8d..d706f16f6fc 100644 --- a/dlls/dxgi/tests/Makefile.in +++ b/dlls/dxgi/tests/Makefile.in @@ -1,5 +1,5 @@ TESTDLL = dxgi.dll -IMPORTS = dxgi user32 +IMPORTS = d3d10 dxgi user32 C_SRCS = \ device.c diff --git a/dlls/dxgi/tests/device.c b/dlls/dxgi/tests/device.c index ba1a29f6195..e8d2827c7e8 100644 --- a/dlls/dxgi/tests/device.c +++ b/dlls/dxgi/tests/device.c @@ -21,58 +21,25 @@ #include "d3d10.h" #include "wine/test.h" -HRESULT WINAPI DXGID3D10CreateDevice(HMODULE d3d10core, IDXGIFactory *factory, - IDXGIAdapter *adapter, UINT flags, void *unknown0, void **device); - -static IDXGIDevice *create_device(HMODULE d3d10core) +static IDXGIDevice *create_device(void) { - IDXGIDevice *dxgi_device = NULL; - IDXGIFactory *factory = NULL; - IDXGIAdapter *adapter = NULL; - IUnknown *device = NULL; + IDXGIDevice *dxgi_device; + ID3D10Device *device; HRESULT hr; - hr = CreateDXGIFactory(&IID_IDXGIFactory, (void *)&factory); - if (FAILED(hr)) goto cleanup; + if (SUCCEEDED(D3D10CreateDevice(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0, D3D10_SDK_VERSION, &device))) + goto success; + if (SUCCEEDED(D3D10CreateDevice(NULL, D3D10_DRIVER_TYPE_WARP, NULL, 0, D3D10_SDK_VERSION, &device))) + goto success; + if (SUCCEEDED(D3D10CreateDevice(NULL, D3D10_DRIVER_TYPE_REFERENCE, NULL, 0, D3D10_SDK_VERSION, &device))) + goto success; - hr = IDXGIFactory_EnumAdapters(factory, 0, &adapter); - if (SUCCEEDED(hr)) - { - hr = DXGID3D10CreateDevice(d3d10core, factory, adapter, 0, NULL, (void **)&device); - } + return NULL; - if (FAILED(hr)) - { - HMODULE d3d10ref; - - trace("Failed to create a HW device, trying REF\n"); - if (adapter) IDXGIAdapter_Release(adapter); - adapter = NULL; - - d3d10ref = LoadLibraryA("d3d10ref.dll"); - if (!d3d10ref) - { - trace("d3d10ref.dll not available, unable to create a REF device\n"); - goto cleanup; - } - - hr = IDXGIFactory_CreateSoftwareAdapter(factory, d3d10ref, &adapter); - FreeLibrary(d3d10ref); - ok(SUCCEEDED(hr), "CreateSoftwareAdapter failed, hr %#x\n", hr); - if (FAILED(hr)) goto cleanup; - - hr = DXGID3D10CreateDevice(d3d10core, factory, adapter, 0, NULL, (void **)&device); - ok(SUCCEEDED(hr), "Failed to create a REF device, hr %#x\n", hr); - if (FAILED(hr)) goto cleanup; - } - - hr = IUnknown_QueryInterface(device, &IID_IDXGIDevice, (void **)&dxgi_device); +success: + hr = ID3D10Device_QueryInterface(device, &IID_IDXGIDevice, (void **)&dxgi_device); ok(SUCCEEDED(hr), "Created device does not implement IDXGIDevice\n"); - IUnknown_Release(device); - -cleanup: - if (adapter) IDXGIAdapter_Release(adapter); - if (factory) IDXGIFactory_Release(factory); + ID3D10Device_Release(device); return dxgi_device; } @@ -265,7 +232,16 @@ static void test_output(IDXGIDevice *device) todo_wine ok(hr == DXGI_ERROR_INVALID_CALL, "Got unexpected hr %#x.\n", hr); hr = IDXGIOutput_GetDisplayModeList(output, DXGI_FORMAT_R8G8B8A8_UNORM, 0, &mode_count, NULL); - ok(SUCCEEDED(hr), "Failed to list modes, hr %#x.\n", hr); + ok(SUCCEEDED(hr) + || broken(hr == DXGI_ERROR_NOT_CURRENTLY_AVAILABLE), /* Remote Desktop Services / Win 7 testbot */ + "Failed to list modes, hr %#x.\n", hr); + if (hr == DXGI_ERROR_NOT_CURRENTLY_AVAILABLE) + { + skip("GetDisplayModeList() not supported, skipping tests.\n"); + IDXGIOutput_Release(output); + IDXGIAdapter_Release(adapter); + return; + } mode_count_comp = mode_count; hr = IDXGIOutput_GetDisplayModeList(output, 0, 0, &mode_count, NULL); @@ -463,21 +439,12 @@ static void test_createswapchain(IDXGIDevice *device) START_TEST(device) { - HMODULE d3d10core = LoadLibraryA("d3d10core.dll"); IDXGIDevice *device; ULONG refcount; - if (!d3d10core) - { - win_skip("d3d10core.dll not available, skipping tests\n"); - return; - } - - device = create_device(d3d10core); - if (!device) + if (!(device = create_device())) { skip("Failed to create device, skipping tests\n"); - FreeLibrary(d3d10core); return; } @@ -490,5 +457,4 @@ START_TEST(device) refcount = IDXGIDevice_Release(device); ok(!refcount, "Device has %u references left\n", refcount); - FreeLibrary(d3d10core); }