Define some more flags
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@ -207,7 +207,8 @@
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#define D3DPRESENTFLAG_DEVICECLIP 0x00000004 /* Clip the window blited into the client area 2k + xp only */
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#define D3DPRESENTFLAG_DEVICECLIP 0x00000004 /* Clip the window blited into the client area 2k + xp only */
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#define D3DPRESENTFLAG_VIDEO 0x00000010 /* backbuffer 'may' contain video data */
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#define D3DPRESENTFLAG_VIDEO 0x00000010 /* backbuffer 'may' contain video data */
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#define D3DPRESENT_BACK_BUFFERS_MAX 3L
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#define D3DPRESENT_RATE_DEFAULT 0x00000000
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/****************************
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/****************************
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* Vertex Shaders Declaration
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* Vertex Shaders Declaration
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@ -811,6 +812,7 @@ typedef enum _D3DFORMAT {
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D3DFMT_D16_LOCKABLE = 70,
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D3DFMT_D16_LOCKABLE = 70,
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D3DFMT_D32 = 71,
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D3DFMT_D32 = 71,
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D3DFMT_D15S1 = 73,
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D3DFMT_D15S1 = 73,
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D3DFMT_D24S8 = 75,
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D3DFMT_D24X8 = 77,
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D3DFMT_D24X8 = 77,
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D3DFMT_D24X4S4 = 79,
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D3DFMT_D24X4S4 = 79,
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D3DFMT_D16 = 80,
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D3DFMT_D16 = 80,
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